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Stable Fitted Reinforcement Learning
We describe the reinforcement learning problem, motivate algorithms which seek an approximation to the Q function, and present new convergence results for two such algorithms. 1 INTRODUCTION AND BACKGROUND Imagine an agent acting in some environment. At time t, the environment is in some state Xt chosen from a finite set of states. The agent perceives Xt, and is allowed to choose an action at from some finite set of actions. Meanwhile, the agent experiences a real-valued cost Ct, chosen from a distribution which also depends only on Xt and at and which has finite mean and variance. Such an environment is called a Markov decision process, or MDP.
Prediction of Beta Sheets in Proteins
Krogh, Anders, Riis, Soren Kamaric
Most current methods for prediction of protein secondary structure use a small window of the protein sequence to predict the structure of the central amino acid. We describe a new method for prediction of the non-local structure called,8-sheet, which consists of two or more,8-strands that are connected by hydrogen bonds. Since,8-strands are often widely separated in the protein chain, a network with two windows is introduced. After training on a set of proteins the network predicts the sheets well, but there are many false positives. By using a global energy function the,8-sheet prediction is combined with a local prediction of the three secondary structures a-helix,,8-strand and coil.
Improved Gaussian Mixture Density Estimates Using Bayesian Penalty Terms and Network Averaging
We compare two regularization methods which can be used to improve the generalization capabilities of Gaussian mixture density estimates. The first method uses a Bayesian prior on the parameter space. We derive EM (Expectation Maximization) update rules which maximize the a posterior parameter probability. In the second approach we apply ensemble averaging to density estimation. This includes Breiman's "bagging", which recently has been found to produce impressive results for classification networks.
Visual gesture-based robot guidance with a modular neural system
Littmann, Enno, Drees, Andrea, Ritter, Helge
We report on the development of the modular neural system "SEE EAGLE" for the visual guidance of robot pick-and-place actions. Several neural networks are integrated to a single system that visually recognizes human hand pointing gestures from stereo pairs of color video images. The output of the hand recognition stage is processed by a set of color-sensitive neural networks to determine the cartesian location of the target object that is referenced by the pointing gesture. Finally, this information is used to guide a robot to grab the target object and put it at another location that can be specified by a second pointing gesture. The accuracy of the current system allows to identify the location of the referenced target object to an accuracy of 1 cm in a workspace area of 50x50 cm.
KODAK lMAGELINK™ OCR Alphanumeric Handprint Module
Shustorovich, Alexander, Thrasher, Christopher W.
There are two neural network algorithms at its cme: the first network is trained to find individual characters in an alphamuneric field, while the second one perfmns the classification. Both networks were trained on Gabor projections of the ociginal pixel images, which resulted in higher recognition rates and greater noise immunity. Compared to its purely numeric counterpart (Shusurovich and Thrasher, 1995), this version of the system has a significant applicatim specific postprocessing module. The system has been implemented in specialized parallel hardware, which allows it to run at 80 char/sec/board. It has been installed at the Driver and Vehicle Licensing Agency (DVLA) in the United Kingdom.
Some results on convergent unlearning algorithm
Semenov, Serguei A., Shuvalova, Irina B.
In the past years the unsupervised learning schemes arose strong interest among researchers but for the time being a little is known about underlying learning mechanisms, as well as still less rigorous results like convergence theorems were obtained in this field. One of promising concepts along this line is so called "unlearning" for the Hopfield-type neural networks (Hopfield et ai, 1983, van Hemmen & Klemmer, 1992, Wimbauer et ai, 1994). Elaborating that elegant ideas the convergent unlearning algorithm has recently been proposed (Plakhov & Semenov, 1994), executing without patterns presentation. It is aimed at to correct initial Hebbian connectivity in order to provide extensive storage of arbitrary correlated data. This algorithm is stated as follows. Pick up at iteration step m, m 0,1,2,... a random network state s(m)
Improving Policies without Measuring Merits
Dayan, Peter, Singh, Satinder P.
Performing policy iteration in dynamic programming should only require knowledge of relative rather than absolute measures of the utility of actions (Werbos, 1991) - what Baird (1993) calls the ad vantages of actions at states. Nevertheless, most existing methods in dynamic programming (including Baird's) compute some form of absolute utility function. For smooth problems, advantages satisfy two differential consistency conditions (including the requirement that they be free of curl), and we show that enforcing these can lead to appropriate policy improvement solely in terms of advantages.
Dynamics of On-Line Gradient Descent Learning for Multilayer Neural Networks
We consider the problem of online gradient descent learning for general two-layer neural networks. An analytic solution is presented and used to investigate the role of the learning rate in controlling the evolution and convergence of the learning process. Two-layer networks with an arbitrary number of hidden units have been shown to be universal approximators [1] for such N-to-one dimensional maps. We investigate the emergence of generalization ability in an online learning scenario [2], in which the couplings are modified after the presentation of each example so as to minimize the corresponding error. The resulting changes in {J} are described as a dynamical evolution; the number of examples plays the role of time.
Experiments with Neural Networks for Real Time Implementation of Control
Campbell, Peter K., Dale, Michael, Ferrá, Herman L., Kowalczyk, Adam
This paper describes a neural network based controller for allocating capacity in a telecommunications network. This system was proposed in order to overcome a "real time" response constraint. Two basic architectures are evaluated: 1) a feedforward network-heuristic and; 2) a feedforward network-recurrent network. These architectures are compared against a linear programming (LP) optimiser as a benchmark. This LP optimiser was also used as a teacher to label the data samples for the feedforward neural network training algorithm. It is found that the systems are able to provide a traffic throughput of 99% and 95%, respectively, of the throughput obtained by the linear programming solution. Once trained, the neural network based solutions are found in a fraction of the time required by the LP optimiser.