Europe
Bayesian Inference for Spiking Neuron Models with a Sparsity Prior
Gerwinn, Sebastian, Bethge, Matthias, Macke, Jakob H., Seeger, Matthias
Generalized linear models are the most commonly used tools to describe the stimulus selectivity of sensory neurons. Here we present a Bayesian treatment of such models. Using the expectation propagation algorithm, we are able to approximate the full posterior distribution over all weights. In addition, we use a Laplacian prior to favor sparse solutions. Therefore, stimulus features that do not critically influence neural activity will be assigned zero weights and thus be effectively excluded by the model.
Hierarchical Penalization
Szafranski, Marie, Grandvalet, Yves, Morizet-mahoudeaux, Pierre
Hierarchical penalization is a generic framework for incorporating prior information in the fitting of statistical models, when the explicative variables are organized in a hierarchical structure. The penalizer is a convex functional that performs soft selection at the group level, and shrinks variables within each group. This favors solutions with few leading terms in the final combination. The framework, originally derived for taking prior knowledge into account, is shown to be useful in linear regression, when several parameters are used to model the influence of one feature, or in kernel regression, for learning multiple kernels. Keywords - Optimization: constrained and convex optimization.
Simulated Annealing: Rigorous finite-time guarantees for optimization on continuous domains
Lecchini-visintini, Andrea, Lygeros, John, Maciejowski, Jan
Simulated annealing is a popular method for approaching the solution of a global optimization problem. Existing results on its performance apply to discrete combinatorial optimizationwhere the optimization variables can assume only a finite set of possible values. We introduce a new general formulation of simulated annealing whichallows one to guarantee finite-time performance in the optimization of functions of continuous variables. The results hold universally for any optimization problem on a bounded domain and establish a connection between simulated annealing and up-to-date theory of convergence of Markov chain Monte Carlo methods on continuous domains. This work is inspired by the concept of finite-time learning with known accuracy and confidence developed in statistical learning theory.
On Ranking in Survival Analysis: Bounds on the Concordance Index
Steck, Harald, Krishnapuram, Balaji, Dehing-oberije, Cary, Lambin, Philippe, Raykar, Vikas C.
In this paper, we show that classical survival analysis involving censored data can naturally be cast as a ranking problem. The concordance index (CI), which quantifies the quality of rankings, is the standard performance measure for model \emph{assessment} in survival analysis. In contrast, the standard approach to \emph{learning} the popular proportional hazard (PH) model is based on Cox's partial likelihood. In this paper we devise two bounds on CI--one of which emerges directly from the properties of PH models--and optimize them \emph{directly}. Our experimental results suggest that both methods perform about equally well, with our new approach giving slightly better results than the Cox's method. We also explain why a method designed to maximize the Cox's partial likelihood also ends up (approximately) maximizing the CI.
Fitted Q-iteration in continuous action-space MDPs
Antos, Andrรกs, Szepesvรกri, Csaba, Munos, Rรฉmi
We consider continuous state, continuous action batch reinforcement learning where the goal is to learn a good policy from a sufficiently rich trajectory generated by another policy. We study a variant of fitted Q-iteration, where the greedy action selection is replaced by searching for a policy in a restricted set of candidate policies by maximizing the average action values. We provide a rigorous theoretical analysis of this algorithm, proving what we believe is the first finite-time bounds for value-function based algorithms for continuous state- and action-space problems.
Invariant Common Spatial Patterns: Alleviating Nonstationarities in Brain-Computer Interfacing
Blankertz, Benjamin, Kawanabe, Motoaki, Tomioka, Ryota, Hohlefeld, Friederike, Mรผller, Klaus-Robert, Nikulin, Vadim V.
Brain-Computer Interfaces can suffer from a large variance of the subject conditions withinand across sessions. For example vigilance fluctuations in the individual, variabletask involvement, workload etc. alter the characteristics of EEG signals and thus challenge a stable BCI operation. In the present work we aim to define features based on a variant of the common spatial patterns (CSP) algorithm that are constructed invariant with respect to such nonstationarities. We enforce invariance properties by adding terms to the denominator of a Rayleigh coefficient representation of CSP such as disturbance covariance matrices from fluctuations in visual processing. In this manner physiological prior knowledge can be used to shape the classification engine for BCI. As a proof of concept we present a BCI classifier that is robust to changes in the level of parietal ฮฑ-activity. In other words, the EEG decoding still works when there are lapses in vigilance.
Unconstrained On-line Handwriting Recognition with Recurrent Neural Networks
Graves, Alex, Liwicki, Marcus, Bunke, Horst, Schmidhuber, Jรผrgen, Fernรกndez, Santiago
On-line handwriting recognition is unusual among sequence labelling tasks in that the underlying generator of the observed data, i.e. the movement of the pen, is recorded directly. However, the raw data can be difficult to interpret because each letter is spread over many pen locations. As a consequence, sophisticated pre-processing is required to obtain inputs suitable for conventional sequence labelling algorithms, such as HMMs. In this paper we describe a system capable of directly transcribing raw on-line handwriting data. The system consists of a recurrent neural network trained for sequence labelling, combined with a probabilistic language model. In experiments on an unconstrained on-line database, we record excellent results using either raw or pre-processed data, well outperforming a benchmark HMM in both cases.
Modelling motion primitives and their timing in biologically executed movements
Williams, Ben, Toussaint, Marc, Storkey, Amos J.
Biological movement is built up of sub-blocks or motion primitives. Such primitives provide a compact representation of movement which is also desirable in robotic control applications. We analyse handwriting data to gain a better understanding of use of primitives and their timings in biological movements. Inference of the shape and the timing of primitives can be done using a factorial HMM based model, allowing the handwriting to be represented in primitive timing space. This representation provides a distribution of spikes corresponding to the primitive activations, which can also be modelled using HMM architectures. We show how the coupling of the low level primitive model, and the higher level timing model during inference can produce good reconstructions of handwriting, with shared primitives for all characters modelled. This coupled model also captures the variance profile of the dataset which is accounted for by spike timing jitter. The timing code provides a compact representation of the movement while generating a movement without an explicit timing model produces a scribbling style of output.
Simplified Rules and Theoretical Analysis for Information Bottleneck Optimization and PCA with Spiking Neurons
Buesing, Lars, Maass, Wolfgang
We show that under suitable assumptions (primarily linearization) a simple and perspicuous online learning rule for Information Bottleneck optimization with spiking neurons can be derived. This rule performs on common benchmark tasks as well as a rather complex rule that has previously been proposed \cite{KlampflETAL:07b}. Furthermore, the transparency of this new learning rule makes a theoretical analysis of its convergence properties feasible. A variation of this learning rule (with sign changes) provides a theoretically founded method for performing Principal Component Analysis {(PCA)} with spiking neurons. By applying this rule to an ensemble of neurons, different principal components of the input can be extracted. In addition, it is possible to preferentially extract those principal components from incoming signals $X$ that are related or are not related to some additional target signal $Y_T$. In a biological interpretation, this target signal $Y_T$ (also called relevance variable) could represent proprioceptive feedback, input from other sensory modalities, or top-down signals.