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A Data-Mining Approach to 3D Realistic Render Setup Assistance

AAAI Conferences

Realistic rendering is the process of generating a 2D image from an abstract description of a 3D scene, aiming at achieving the quality of a photo. The quality of the generated image depends on the accuracy with which the employed render method simulates the behaviour of the light particles through the scene. According to the current practice, it is up to the user to choose optimal settings of input parameters for these methods in terms of time-efficiency, as well as image quality. This is an iterative trial and error process, even for expert users. This paper describes a novel approach based on techniques from the field of data mining and genetic computing to assist the user in the selection of render parameters. Experimental results are presented which show the benefits of this approach.


Q-Strategy: Automated Bidding and Convergence in Computational Markets

AAAI Conferences

Agents and market mechanisms are widely elaborated and applied to automate interaction and decision processes among others in robotics, for decentralized control in sensor networks and by algorithmic traders in financial markets. Currently there is a high demand of efficient mechanisms for the provisioning, usage and allocation of distributed services in the Cloud. Such mechanisms and processes are not manually manageable and require decisions taken in quasi real-time. Thus agent decisions should automatically adapt to changing conditions and converge to optimal values. This paper presents a bidding strategy, which is capable of automating the bid generation and utility maximization processes of consumers and providers by the interaction with markets as well as to converge to optimal values. The bidding strategy is applied to the consumer side against benchmark bidding strategies and its behavior and convergence are evaluated in two market mechanisms, a centralized and a decentralized one.


Modeling self-organizing traffic lights with elementary cellular automata

arXiv.org Artificial Intelligence

There have been several highway traffic models proposed based on cellular automata. The simplest one is elementary cellular automaton rule 184. We extend this model to city traffic with cellular automata coupled at intersections using only rules 184, 252, and 136. The simplicity of the model offers a clear understanding of the main properties of city traffic and its phase transitions. We use the proposed model to compare two methods for coordinating traffic lights: a green-wave method that tries to optimize phases according to expected flows and a self-organizing method that adapts to the current traffic conditions. The self-organizing method delivers considerable improvements over the green-wave method. For low densities, the self-organizing method promotes the formation and coordination of platoons that flow freely in four directions, i.e. with a maximum velocity and no stops. For medium densities, the method allows a constant usage of the intersections, exploiting their maximum flux capacity. For high densities, the method prevents gridlocks and promotes the formation and coordination of "free-spaces" that flow in the opposite direction of traffic.


AAAI Conferences Calendar

AI Magazine

This page includes forthcoming AAAI sponsored conferences, conferences presented by AAAI Affiliates, and conferences held in cooperation with AAAI.


Tactical Language and Culture Training Systems: Using AI to Teach Foreign Languages and Cultures

AI Magazine

The Tactical Language and Culture Training System (TLCTS) helps people quickly acquire communicative skills in foreign languages and cultures.ย  More than 40,000 learners worldwide have used TLCTS courses.ย  TLCTS utilizes artificial intelligence technologies during the authoring process, and at run time to process learner speech, engage in dialog, and evaluate and assess learner performance. This paper describes the architecture of TLCTS and the artificial intelligence technologies that it employs, and presents results from multiple evaluation studies that demonstrate the benefits of learning foreign language and culture using this approach.


An AI Framework to Teach English as a Foreign Language: CSIEC

AI Magazine

CSIEC (Computer Simulation in Educational Communication), is not only an intelligent web-based human-computer dialogue system with natural language for English instruction, but also a learning assessment system for learners and teachers. Its multiple functionsโ€”including grammar-based gap filling exercises, scenario show, free chatting and chatting on a given topicโ€”can satisfy the various requirements for students with different backgrounds and learning abilities. After a brief explanation of the conception of our dialogue system, as well as a survey of related works, we will illustrate the system structure, and describe its pedagogical functions with the underlying AI techniques in detail such as NLP and rule-based reasoning. We will summarize the free Internet usage within a six month period and its integration into English classes in universities and middle schools. The evaluation findings about the class integration show that the chatting function has been improved and frequently utilized by the users, and the application of the CSIEC system on English instruction can motivate the learners to practice English and enhance their learning process. Finally, we will conclude with potential improvements.


How Controlled English can Improve Semantic Wikis

arXiv.org Artificial Intelligence

The motivation of semantic wikis is to make acquisition, maintenance, and mining of formal knowledge simpler, faster, and more flexible. However, most existing semantic wikis have a very technical interface and are restricted to a relatively low level of expressivity. In this paper, we explain how AceWiki uses controlled English - concretely Attempto Controlled English (ACE) - to provide a natural and intuitive interface while supporting a high degree of expressivity. We introduce recent improvements of the AceWiki system and user studies that indicate that AceWiki is usable and useful.


Open Problems in Universal Induction & Intelligence

arXiv.org Artificial Intelligence

Specialized intelligent systems can be found everywhere: finger print, handwriting, speech, and face recognition, spam filtering, chess and other game programs, robots, et al. This decade the first presumably complete mathematical theory of artificial intelligence based on universal induction-prediction-decision-action has been proposed. This information-theoretic approach solidifies the foundations of inductive inference and artificial intelligence. Getting the foundations right usually marks a significant progress and maturing of a field. The theory provides a gold standard and guidance for researchers working on intelligent algorithms. The roots of universal induction have been laid exactly half-a-century ago and the roots of universal intelligence exactly one decade ago. So it is timely to take stock of what has been achieved and what remains to be done. Since there are already good recent surveys, I describe the state-of-the-art only in passing and refer the reader to the literature. This article concentrates on the open problems in universal induction and its extension to universal intelligence.


Evidence of coevolution in multi-objective evolutionary algorithms

arXiv.org Artificial Intelligence

This paper demonstrates that simple yet important characteristics of coevolution can occur in evolutionary algorithms when only a few conditions are met. We find that interaction-based fitness measurements such as fitness (linear) ranking allow for a form of coevolutionary dynamics that is observed when 1) changes are made in what solutions are able to interact during the ranking process and 2) evolution takes place in a multi-objective environment. This research contributes to the study of simulated evolution in a at least two ways. First, it establishes a broader relationship between coevolution and multi-objective optimization than has been previously considered in the literature. Second, it demonstrates that the preconditions for coevolutionary behavior are weaker than previously thought. In particular, our model indicates that direct cooperation or competition between species is not required for coevolution to take place. Moreover, our experiments provide evidence that environmental perturbations can drive coevolutionary processes; a conclusion that mirrors arguments put forth in dual phase evolution theory. In the discussion, we briefly consider how our results may shed light onto this and other recent theories of evolution.


Learning Bayesian Network Equivalence Classes with Ant Colony Optimization

Journal of Artificial Intelligence Research

Bayesian networks are a useful tool in the representation of uncertain knowledge. This paper proposes a new algorithm called ACO-E, to learn the structure of a Bayesian network. It does this by conducting a search through the space of equivalence classes of Bayesian networks using Ant Colony Optimization (ACO). To this end, two novel extensions of traditional ACO techniques are proposed and implemented. Firstly, multiple types of moves are allowed. Secondly, moves can be given in terms of indices that are not based on construction graph nodes. The results of testing show that ACO-E performs better than a greedy search and other state-of-the-art and metaheuristic algorithms whilst searching in the space of equivalence classes.