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Robot Swarms in an Uncertain World: Controllable Adaptability

arXiv.org Artificial Intelligence

There is a belief that complexity and chaos are essential for adaptability. But life deals with complexity every moment, without the chaos that engineers fear so, by invoking goal-directed behaviour. Goals can be programmed. That is why living organisms give us hope to achieve adaptability in robots. In this paper a method for the description of a goal-directed, or programmed, behaviour, interacting with uncertainty of environment, is described. We suggest reducing the structural (goals, intentions) and stochastic components (probability to realise the goal) of individual behaviour to random variables with nominal values to apply probabilistic approach. This allowed us to use a Normalized Entropy Index to detect the system state by estimating the contribution of each agent to the group behaviour. The number of possible group states is 27. We argue that adaptation has a limited number of possible paths between these 27 states. Paths and states can be programmed so that after adjustment to any particular case of task and conditions, adaptability will never involve chaos. We suggest the application of the model to operation of robots or other devices in remote and/or dangerous places.


CAGD - Computer Aided Gripper Design for a Flexible Gripping System

arXiv.org Artificial Intelligence

This paper is a summary of the recently accomplished research work on flexible gripping systems. The goal is to develop a gripper which can be used for a great amount of geometrically variant workpieces. The economic aspect is of particular importance during the whole development. The high flexibility of the gripper is obtained by three parallel used principles. These are human and computer based analysis of the gripping object as well as mechanical adaptation of the gripper to the object with the help of servo motors. The focus is on the gripping of free-form surfaces with suction cup.


A Hybrid Three Layer Architecture for Fire Agent Management in Rescue Simulation Environment

arXiv.org Artificial Intelligence

Its capabilities cover a wide range of possible styles of algorithms. It is al so a standard environment for testing different techniques of making standard software agents with distributed architecture[10]. Rescue Simulation System also prov ides a standard framework for testing proposed algorithms and mathematical models of disaster events[8]. Designing an autonomous agent set like the one that is required for RoboCup Rescue Simulation is a little bit more of a challenge. Planning effective collaboration for a Multi-Agent team in disastrous environments still remains a challenging area in AI. Efforts of Multi-Agent researchers have provided somewhat of a standard in modeling and designing software. A lot of effort has gone into reaching coordination between different agents and making autonomous decisions that work toward the team goal[9]. But practical results in complicated domains such as RoboCup Rescue Simulation indicate that heuristic criteria still remain as a major part of a successful system[11]. This may signal lack of satisfactory models for these complicated situations.


LPAR-05 Workshop: Empirically Successfull Automated Reasoning in Higher-Order Logic (ESHOL)

arXiv.org Artificial Intelligence

This workshop brings together practioners and researchers who are involved in the everyday aspects of logical systems based on higher-order logic. We hope to create a friendly and highly interactive setting for discussions around the following four topics. Implementation and development of proof assistants based on any notion of impredicativity, automated theorem proving tools for higher-order logic reasoning systems, logical framework technology for the representation of proofs in higher-order logic, formal digital libraries for storing, maintaining and querying databases of proofs. We envision attendees that are interested in fostering the development and visibility of reasoning systems for higher-order logics. We are particularly interested in a discusssion on the development of a higher-order version of the TPTP and in comparisons of the practical strengths of automated higher-order reasoning systems. Additionally, the workshop includes system demonstrations. ESHOL is the successor of the ESCAR and ESFOR workshops held at CADE 2005 and IJCAR 2004.


Mathematical Models in Schema Theory

arXiv.org Artificial Intelligence

In this paper, a mathematical schema theory is developed. This theory has three roots: brain theory schemas, grid automata, and block-shemas. In Section 2 of this paper, elements of the theory of grid automata necessary for the mathematical schema theory are presented. In Section 3, elements of brain theory necessary for the mathematical schema theory are presented. In Section 4, other types of schemas are considered. In Section 5, the mathematical schema theory is developed. The achieved level of schema representation allows one to model by mathematical tools virtually any type of schemas considered before, including schemas in neurophisiology, psychology, computer science, Internet technology, databases, logic, and mathematics.


"Going back to our roots": second generation biocomputing

arXiv.org Artificial Intelligence

Researchers in the field of biocomputing have, for many years, successfully "harvested and exploited" the natural world for inspiration in developing systems that are robust, adaptable and capable of generating novel and even "creative" solutions to human-defined problems. However, in this position paper we argue that the time has now come for a reassessment of how we exploit biology to generate new computational systems. Previous solutions (the "first generation" of biocomputing techniques), whilst reasonably effective, are crude analogues of actual biological systems. We believe that a new, inherently inter-disciplinary approach is needed for the development of the emerging "second generation" of bio-inspired methods. This new modus operandi will require much closer interaction between the engineering and life sciences communities, as well as a bidirectional flow of concepts, applications and expertise. We support our argument by examining, in this new light, three existing areas of biocomputing (genetic programming, artificial immune systems and evolvable hardware), as well as an emerging area (natural genetic engineering) which may provide useful pointers as to the way forward.


A geometry of information, I: Nerves, posets and differential forms

arXiv.org Artificial Intelligence

The main theme of this workshop (Dagstuhl seminar 04351) is `Spatial Representation: Continuous vs. Discrete'. Spatial representation has two contrasting but interacting aspects (i) representation of spaces' and (ii) representation by spaces. In this paper, we will examine two aspects that are common to both interpretations of the theme, namely nerve constructions and refinement. Representations change, data changes, spaces change. We will examine the possibility of a `differential geometry' of spatial representations of both types, and in the sequel give an algebra of differential forms that has the potential to handle the dynamical aspect of such a geometry. We will discuss briefly a conjectured class of spaces, generalising the Cantor set which would seem ideal as a test-bed for the set of tools we are developing.


Self-Regulated Artificial Ant Colonies on Digital Image Habitats

arXiv.org Artificial Intelligence

Artificial life models, swarm intelligent and evolutionary computation algorithms are usually built on fixed size populations. Some studies indicate however that varying the population size can increase the adaptability of these systems and their capability to react to changing environments. In this paper we present an extended model of an artificial ant colony system designed to evolve on digital image habitats. We will show that the present swarm can adapt the size of the population according to the type of image on which it is evolving and reacting faster to changing images, thus converging more rapidly to the new desired regions, regulating the number of his image foraging agents. Finally, we will show evidences that the model can be associated with the Mathematical Morphology Watershed algorithm to improve the segmentation of digital grey-scale images. KEYWORDS: Swarm Intelligence, Perception and Image Processing, Pattern Recognition, Mathematical Morphology, Social Cognitive Maps, Social Foraging, Self-Organization, Distributed Search.


Parameter Estimation of Hidden Diffusion Processes: Particle Filter vs. Modified Baum-Welch Algorithm

arXiv.org Artificial Intelligence

We propose a new method for the estimation of parameters of hidden diffusion processes. Based on parametrization of the transition matrix, the Baum-Welch algorithm is improved. The algorithm is compared to the particle filter in application to the noisy periodic systems. It is shown that the modified Baum-Welch algorithm is capable of estimating the system parameters with better accuracy than particle filters.


Integration of Declarative and Constraint Programming

arXiv.org Artificial Intelligence

Combining a set of existing constraint solvers into an integ rated system of cooperating solvers is a useful and economic principle to solve hybrid constraint problems. In this paper we show that this approach can also be used to integrate differ ent language paradigms into a unified framework. Furthermore, we study the syntacti c, semantic and operational impacts of this idea for the amalgamation of declarative and constraint programming. To appear in Theory and Practice of Logic Programming (TPLP).