Goto

Collaborating Authors

 Europe


Condition Number Analysis of Kernel-based Density Ratio Estimation

arXiv.org Machine Learning

The ratio of two probability densities can be used for solving various machine learning tasks such as covariate shift adaptation (importance sampling), outlier detection (likelihood-ratio test), and feature selection (mutual information). Recently, several methods of directly estimating the density ratio have been developed, e.g., kernel mean matching, maximum likelihood density ratio estimation, and least-squares density ratio fitting. In this paper, we consider a kernelized variant of the least-squares method and investigate its theoretical properties from the viewpoint of the condition number using smoothed analysis techniques--the condition number of the Hessian matrix determines the convergence rate of optimization and the numerical stability. We show that the kernel least-squares method has a smaller condition number than a version of kernel mean matching and other M-estimators, implying that the kernel least-squares method has preferable numerical properties. We further give an alternative formulation of the kernel least-squares estimator which is shown to possess an even smaller condition number. We show that numerical studies meet our theoretical analysis.


Multi-valued Action Languages in CLP(FD)

arXiv.org Artificial Intelligence

Action description languages, such as A and B, are expressive instruments introduced for formalizing planning domains and planning problem instances. The paper starts by proposing a methodology to encode an action language (with conditional effects and static causal laws), a slight variation of B, using Constraint Logic Programming over Finite Domains. The approach is then generalized to raise the use of constraints to the level of the action language itself. A prototype implementation has been developed, and the preliminary results are presented and discussed. To appear in Theory and Practice of Logic Programming (TPLP)


Under-determined reverberant audio source separation using a full-rank spatial covariance model

arXiv.org Machine Learning

This article addresses the modeling of reverberant recording environments in the context of under-determined convolutive blind source separation. We model the contribution of each source to all mixture channels in the time-frequency domain as a zero-mean Gaussian random variable whose covariance encodes the spatial characteristics of the source. We then consider four specific covariance models, including a full-rank unconstrained model. We derive a family of iterative expectationmaximization (EM) algorithms to estimate the parameters of each model and propose suitable procedures to initialize the parameters and to align the order of the estimated sources across all frequency bins based on their estimated directions of arrival (DOA). Experimental results over reverberant synthetic mixtures and live recordings of speech data show the effectiveness of the proposed approach.


Learning an Interactive Segmentation System

arXiv.org Machine Learning

Many successful applications of computer vision to image or video manipulation are interactive by nature. However, parameters of such systems are often trained neglecting the user. Traditionally, interactive systems have been treated in the same manner as their fully automatic counterparts. Their performance is evaluated by computing the accuracy of their solutions under some fixed set of user interactions. This paper proposes a new evaluation and learning method which brings the user in the loop. It is based on the use of an active robot user - a simulated model of a human user. We show how this approach can be used to evaluate and learn parameters of state-of-the-art interactive segmentation systems. We also show how simulated user models can be integrated into the popular max-margin method for parameter learning and propose an algorithm to solve the resulting optimisation problem.


A Model-Based Approach to Predicting Predator-Prey & Friend-Foe Relationships in Ant Colonies

arXiv.org Artificial Intelligence

Understanding predator-prey relationships among insects is a challenging task in the domain of insect-colony research. This is due to several factors involved, such as determining whether a particular behavior is the result of a predator-prey interaction, a friend-foe interaction or another kind of interaction. In this paper, we analyze a series of predator-prey and friend-foe interactions in two colonies of carpenter ants to better understand and predict such behavior. Using the data gathered, we have also come up with a preliminary model for predicting such behavior under the specific conditions the experiment was conducted in. In this paper, we present the results of our data analysis as well as an overview of the processes involved.


Adapting Heuristic Mastermind Strategies to Evolutionary Algorithms

arXiv.org Artificial Intelligence

The art of solving the Mastermind puzzle was initiated by Donald Knuth and is already more than 30 years old; despite that, it still receives much attention in operational research and computer games journals, not to mention the nature-inspired stochastic algorithm literature. In this paper we try to suggest a strategy that will allow nature-inspired algorithms to obtain results as good as those based on exhaustive search strategies; in order to do that, we first review, compare and improve current approaches to solving the puzzle; then we test one of these strategies with an estimation of distribution algorithm. Finally, we try to find a strategy that falls short of being exhaustive, and is then amenable for inclusion in nature inspired algorithms (such as evolutionary or particle swarm algorithms). This paper proves that by the incorporation of local entropy into the fitness function of the evolutionary algorithm it becomes a better player than a random one, and gives a rule of thumb on how to incorporate the best heuristic strategies to evolutionary algorithms without incurring in an excessive computational cost.


How to Explain Individual Classification Decisions

arXiv.org Machine Learning

After building a classifier with modern tools of machine learning we typically have a black box at hand that is able to predict well for unseen data. Thus, we get an answer to the question what is the most likely label of a given unseen data point. However, most methods will provide no answer why the model predicted the particular label for a single instance and what features were most influential for that particular instance. The only method that is currently able to provide such explanations are decision trees. This paper proposes a procedure which (based on a set of assumptions) allows to explain the decisions of any classification method.


On the numeric stability of the SFA implementation sfa-tk

arXiv.org Machine Learning

Slow feature analysis (SFA) is a method for extracting slowly varying features from a quickly varying multidimensional signal. An open source Matlab-implementation sfa-tk makes SFA easily useable. We show here that under certain circumstances, namely when the covariance matrix of the nonlinearly expanded data does not have full rank, this implementation runs into numerical instabilities. We propse a modified algorithm based on singular value decomposition (SVD) which is free of those instabilities even in the case where the rank of the matrix is only less than 10% of its size. Furthermore we show that an alternative way of handling the numerical problems is to inject a small amount of noise into the multidimensional input signal which can restore a rank-deficient covariance matrix to full rank, however at the price of modifying the original data and the need for noise parameter tuning.


Dealing With Logical Omniscience: Expressiveness and Pragmatics

arXiv.org Artificial Intelligence

Logics of knowledge based on possible-world semantics are u seful in many areas of knowledge representation and reasoning, ranging from security t o distributed computing to game theory. In these models, an agent is said to know a fact ϕ if ϕ is true in all the worlds she considers possible. While reasoning about knowledge with t his semantics has proved useful, as is well known, it suffers from what is known in the literature as the logical omniscience problem: under possible-world semantics, agents know all t autologies and know the logical consequences of their knowledge. While logical omniscience is certainly not always an issue, in many applications it is. For example, in the context of distributed computing, we are interested in polynomial-time algorithms, although in some cases the knowledge needed to p erform optimally may require calculations that cannot be performed in polynomial time (u nless P=NP) [Moses and Tuttle 1988]; in the context of security, we may want to reason about computationally bounded adversaries who cannot factor a large composite number, and thus cannot be logically omniscient; in game theory, we may be interested in the impac t of computational resources on solution concepts (for example, what will agents do if com puting a Nash equilibrium is difficult). Not surprisingly, many approaches for dealing with the logi cal omniscience problem have been suggested (see [Fagin, Halpern, Moses, and Vardi 1 995, Chapter 9] and [Moreno 1998]).


Preferential and Preferential-discriminative Consequence relations

arXiv.org Artificial Intelligence

The present paper investigates consequence relations that are both non-monotonic and paraconsistent. More precisely, we put the focus on preferential consequence relations, i.e. those relations that can be defined by a binary preference relation on states labelled by valuations. We worked with a general notion of valuation that covers e.g. the classical valuations as well as certain kinds of many-valued valuations. In the many-valued cases, preferential consequence relations are paraconsistant (in addition to be non-monotonic), i.e. they are capable of drawing reasonable conclusions which contain contradictions. The first purpose of this paper is to provide in our general framework syntactic characterizations of several families of preferential relations. The second and main purpose is to provide, again in our general framework, characterizations of several families of preferential discriminative consequence relations. They are defined exactly as the plain version, but any conclusion such that its negation is also a conclusion is rejected (these relations bring something new essentially in the many-valued cases).