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Augmenting Feature-driven fMRI Analyses: Semi-supervised learning and resting state activity

Neural Information Processing Systems

Resting state activity is brain activation that arises in the absence of any task, and is usually measured in awake subjects during prolonged fMRI scanning sessions where the only instruction given is to close the eyes and do nothing. It has been recognized in recent years that resting state activity is implicated in a wide variety of brain function. While certain networks of brain areas have different levels of activation at rest and during a task, there is nevertheless significant similarity between activations in the two cases. This suggests that recordings of resting state activity can be used as a source of unlabeled data to augment discriminative regression techniques in a semi-supervised setting. We evaluate this setting empirically yielding three main results: (i) regression tends to be improved by the use of Laplacian regularization even when no additional unlabeled data are available, (ii) resting state data may have a similar marginal distribution to that recorded during the execution of a visual processing task reinforcing the hypothesis that these conditions have similar types of activation, and (iii) this source of information can be broadly exploited to improve the robustness of empirical inference in fMRI studies, an inherently data poor domain.


Linear Classification and Selective Sampling Under Low Noise Conditions

Neural Information Processing Systems

We provide a new analysis of an efficient margin-based algorithm for selective sampling in classification problems. Using the so-called Tsybakov low noise condition to parametrize the instance distribution, we show bounds on the convergence rate to the Bayes risk of both the fully supervised and the selective sampling versions of the basic algorithm. Our analysis reveals that, excluding logarithmic factors, the average risk of the selective sampler converges to the Bayes risk at rate $n^{-(1+\alpha)/(3+\alpha)}$, with labels being sampled at the same rate (here $n$ denotes the sample size, and $\alpha > 0$ is the exponent in the low noise condition). We compare this convergence rate to the rate $n^{-(1+\alpha)/(2+\alpha)}$ achieved by the fully supervised algorithm using all labels. Experiments on textual data reveal that simple variants of the proposed selective sampler perform much better than popular and similarly efficient competitors.


Self-organization using synaptic plasticity

Neural Information Processing Systems

Large networks of spiking neurons show abrupt changes in their collective dynamics resemblingphase transitions studied in statistical physics. An example of this phenomenon is the transition from irregular, noise-driven dynamics to regular, self-sustainedbehavior observed in networks of integrate-and-fire neurons as the interaction strength between the neurons increases. In this work we show how a network of spiking neurons is able to self-organize towards a critical state for which the range of possible inter-spike-intervals (dynamic range) is maximized. Self-organization occurs via synaptic dynamics that we analytically derive. The resulting plasticity rule is defined locally so that global homeostasis near the critical stateis achieved by local regulation of individual synapses.


Load and Attentional Bayes

Neural Information Processing Systems

Selective attention is a most intensively studied psychological phenomenon, rife with theoretical suggestions and schisms. A critical idea is that of limited capacity, the allocation of which has produced half a century's worth of conflict about such phenomena as early and late selection. An influential resolution of this debate is based on the notion of perceptual load (Lavie, 2005, TICS, 9: 75), which suggests that low-load, easy tasks, because they underuse the total capacity of attention, mandatorily lead to the processing of stimuli that are irrelevant to the current attentional set; whereas high-load, difficult tasks grab all resources for themselves, leaving distractors high and dry. We argue that this theory presents a challenge to Bayesian theories of attention, and suggest an alternative, statistical, account of key supporting data.


Soft Goals Can Be Compiled Away

Journal of Artificial Intelligence Research

Soft goals extend the classical model of planning with a simple model of preferences. The best plans are then not the ones with least cost but the ones with maximum utility, where the utility of a plan is the sum of the utilities of the soft goals achieved minus the plan cost. Finding plans with high utility appears to involve two linked problems: choosing a subset of soft goals to achieve and finding a low-cost plan to achieve them. New search algorithms and heuristics have been developed for planning with soft goals, and a new track has been introduced in the International Planning Competition (IPC) to test their performance. In this note, we show however that these extensions are not needed: soft goals do not increase the expressive power of the basic model of planning with action costs, as they can easily be compiled away. We apply this compilation to the problems of the net-benefit track of the most recent IPC, and show that optimal and satisficing cost-based planners do better on the compiled problems than optimal and satisficing net-benefit planners on the original problems with explicit soft goals. Furthermore, we show that penalties, or negative preferences expressing conditions to avoid, can also be compiled away using a similar idea.


The Computational Structure of Spike Trains

arXiv.org Machine Learning

Neurons perform computations, and convey the results of those computations through the statistical structure of their output spike trains. Here we present a practical method, grounded in the information-theoretic analysis of prediction, for inferring a minimal representation of that structure and for characterizing its complexity. Starting from spike trains, our approach finds their causal state models (CSMs), the minimal hidden Markov models or stochastic automata capable of generating statistically identical time series. We then use these CSMs to objectively quantify both the generalizable structure and the idiosyncratic randomness of the spike train. Specifically, we show that the expected algorithmic information content (the information needed to describe the spike train exactly) can be split into three parts describing (1) the time-invariant structure (complexity) of the minimal spike-generating process, which describes the spike train statistically; (2) the randomness (internal entropy rate) of the minimal spike-generating process; and (3) a residual pure noise term not described by the minimal spike-generating process. We use CSMs to approximate each of these quantities. The CSMs are inferred nonparametrically from the data, making only mild regularity assumptions, via the causal state splitting reconstruction algorithm. The methods presented here complement more traditional spike train analyses by describing not only spiking probability and spike train entropy, but also the complexity of a spike train's structure. We demonstrate our approach using both simulated spike trains and experimental data recorded in rat barrel cortex during vibrissa stimulation.


A general approach to belief change in answer set programming

arXiv.org Artificial Intelligence

We address the problem of belief change in (nonmonotonic) logic programming under answer set semantics. Unlike previous approaches to belief change in logic programming, our formal techniques are analogous to those of distance-based belief revision in propositional logic. In developing our results, we build upon the model theory of logic programs furnished by SE models. Since SE models provide a formal, monotonic characterisation of logic programs, we can adapt techniques from the area of belief revision to belief change in logic programs. We introduce methods for revising and merging logic programs, respectively. For the former, we study both subset-based revision as well as cardinality-based revision, and we show that they satisfy the majority of the AGM postulates for revision. For merging, we consider operators following arbitration merging and IC merging, respectively. We also present encodings for computing the revision as well as the merging of logic programs within the same logic programming framework, giving rise to a direct implementation of our approach in terms of off-the-shelf answer set solvers. These encodings reflect in turn the fact that our change operators do not increase the complexity of the base formalism.


Oriented Straight Line Segment Algebra: Qualitative Spatial Reasoning about Oriented Objects

arXiv.org Artificial Intelligence

Nearly 15 years ago, a set of qualitative spatial relations between oriented straight line segments (dipoles) was suggested by Schlieder. This work received substantial interest amongst the qualitative spatial reasoning community. However, it turned out to be difficult to establish a sound constraint calculus based on these relations. In this paper, we present the results of a new investigation into dipole constraint calculi which uses algebraic methods to derive sound results on the composition of relations and other properties of dipole calculi. Our results are based on a condensed semantics of the dipole relations. In contrast to the points that are normally used, dipoles are extended and have an intrinsic direction. Both features are important properties of natural objects. This allows for a straightforward representation of prototypical reasoning tasks for spatial agents. As an example, we show how to generate survey knowledge from local observations in a street network. The example illustrates the fast constraint-based reasoning capabilities of the dipole calculus. We integrate our results into two reasoning tools which are publicly available.


A conversion between utility and information

arXiv.org Artificial Intelligence

Rewards typically express desirabilities or preferences over a set of alternatives. Here we propose that rewards can be defined for any probability distribution based on three desiderata, namely that rewards should be real-valued, additive and order-preserving, where the latter implies that more probable events should also be more desirable. Our main result states that rewards are then uniquely determined by the negative information content. To analyze stochastic processes, we define the utility of a realization as its reward rate. Under this interpretation, we show that the expected utility of a stochastic process is its negative entropy rate. Furthermore, we apply our results to analyze agent-environment interactions. We show that the expected utility that will actually be achieved by the agent is given by the negative cross-entropy from the input-output (I/O) distribution of the coupled interaction system and the agent's I/O distribution. Thus, our results allow for an information-theoretic interpretation of the notion of utility and the characterization of agent-environment interactions in terms of entropy dynamics.


RoxyBot-06: Stochastic Prediction and Optimization in TAC Travel

Journal of Artificial Intelligence Research

In this paper, we describe our autonomous bidding agent, RoxyBot, who emerged victorious in the travel division of the 2006 Trading Agent Competition in a photo finish. At a high level, the design of many successful trading agents can be summarized as follows: (i) price prediction: build a model of market prices; and (ii) optimization: solve for an approximately optimal set of bids, given this model. To predict, RoxyBot builds a stochastic model of market prices by simulating simultaneous ascending auctions. To optimize, RoxyBot relies on the sample average approximation method, a stochastic optimization technique.