Europe
Mortal Multi-Armed Bandits
Chakrabarti, Deepayan, Kumar, Ravi, Radlinski, Filip, Upfal, Eli
We formulate and study a new variant of the $k$-armed bandit problem, motivated by e-commerce applications. In our model, arms have (stochastic) lifetime after which they expire. In this setting an algorithm needs to continuously explore new arms, in contrast to the standard $k$-armed bandit model in which arms are available indefinitely and exploration is reduced once an optimal arm is identified with near-certainty. The main motivation for our setting is online-advertising, where ads have limited lifetime due to, for example, the nature of their content and their campaign budget. An algorithm needs to choose among a large collection of ads, more than can be fully explored within the ads' lifetime. We present an optimal algorithm for the state-aware (deterministic reward function) case, and build on this technique to obtain an algorithm for the state-oblivious (stochastic reward function) case. Empirical studies on various reward distributions, including one derived from a real-world ad serving application, show that the proposed algorithms significantly outperform the standard multi-armed bandit approaches applied to these settings.
Local Gaussian Process Regression for Real Time Online Model Learning
Nguyen-tuong, Duy, Peters, Jan R., Seeger, Matthias
Learning in real-time applications, e.g., online approximation of the inverse dynamics model for model-based robot control, requires fast online regression techniques. Inspired by local learning, we propose a method to speed up standard Gaussian Process regression (GPR) with local GP models (LGP). The training data is partitioned in local regions, for each an individual GP model is trained. The prediction for a query point is performed by weighted estimation using nearby local models. Unlike other GP approximations, such as mixtures of experts, we use a distance based measure for partitioning of the data and weighted prediction. The proposed method achieves online learning and prediction in real-time. Comparisons with other nonparametric regression methods show that LGP has higher accuracy than LWPR and close to the performance of standard GPR and nu-SVR.
Replacing supervised classification learning by Slow Feature Analysis in spiking neural networks
Klampfl, Stefan, Maass, Wolfgang
Many models for computations in recurrent networks of neurons assume that the network state moves from some initial state to some fixed point attractor or limit cycle that represents the output of the computation. However experimental data show that in response to a sensory stimulus the network state moves from its initial state through a trajectory of network states and eventually returns to the initial state, without reaching an attractor or limit cycle in between. This type of network response, where salient information about external stimuli is encoded in characteristic trajectories of continuously varying network states, raises the question how a neural system could compute with such code, and arrive for example at a temporally stable classification of the external stimulus. We show that a known unsupervised learning algorithm, Slow Feature Analysis (SFA), could be an important ingredient for extracting stable information from these network trajectories. In fact, if sensory stimuli are more often followed by another stimulus from the same class than by a stimulus from another class, SFA approaches the classification capability of Fishers Linear Discriminant (FLD), a powerful algorithm for supervised learning. We apply this principle to simulated cortical microcircuits, and show that it enables readout neurons to learn discrimination of spoken digits and detection of repeating firing patterns within a stream of spike trains with the same firing statistics, without requiring any supervision for learning.
Estimation of Information Theoretic Measures for Continuous Random Variables
We analyze the estimation of information theoretic measures of continuous random variables such as: differential entropy, mutual information or Kullback-Leibler divergence. The objective of this paper is two-fold. First, we prove that the information theoretic measure estimates using the k-nearest-neighbor density estimation with fixed k converge almost surely, even though the k-nearest-neighbor density estimation with fixed k does not converge to its true measure. Second, we show that the information theoretic measure estimates do not converge for k growing linearly with the number of samples. Nevertheless, these nonconvergent estimates can be used for solving the two-sample problem and assessing if two random variables are independent. We show that the two-sample and independence tests based on these nonconvergent estimates compare favorably with the maximum mean discrepancy test and the Hilbert Schmidt independence criterion, respectively.
Discrete MDL Predicts in Total Variation
The Minimum Description Length (MDL) principle selects the model that has the shortest code for data plus model. We show that for a countable class of models, MDL predictions are close to the true distribution in a strong sense. The result is completely general. No independence, ergodicity, stationarity, identifiability, or other assumption on the model class need to be made. More formally, we show that for any countable class of models, the distributions selected by MDL (or MAP) asymptotically predict (merge with) the true measure in the class in total variation distance.
Support Vector Machines with a Reject Option
Grandvalet, Yves, Rakotomamonjy, Alain, Keshet, Joseph, Canu, Stéphane
We consider the problem of binary classification where the classifier may abstain instead of classifying each observation. The Bayes decision rule for this setup, known as Chow's rule, is defined by two thresholds on posterior probabilities. From simple desiderata, namely the consistency and the sparsity of the classifier, we derive the double hinge loss function that focuses on estimating conditional probabilities only in the vicinity of the threshold points of the optimal decision rule. We show that, for suitable kernel machines, our approach is universally consistent. We cast the problem of minimizing the double hinge loss as a quadratic program akin to the standard SVM optimization problem and propose an active set method to solve it efficiently. We finally provide preliminary experimental results illustrating the interest of our constructive approach to devising loss functions.
A Game-Theoretic Approach to Hypergraph Clustering
Bulò, Samuel R., Pelillo, Marcello
Hypergraph clustering refers to the process of extracting maximally coherent groups from a set of objects using high-order (rather than pairwise) similarities. Traditional approaches to this problem are based on the idea of partitioning the input data into a user-defined number of classes, thereby obtaining the clusters as a by-product of the partitioning process. In this paper, we provide a radically different perspective to the problem. In contrast to the classical approach, we attempt to provide a meaningful formalization of the very notion of a cluster and we show that game theory offers an attractive and unexplored perspective that serves well our purpose. Specifically, we show that the hypergraph clustering problem can be naturally cast into a non-cooperative multi-player ``clustering game, whereby the notion of a cluster is equivalent to a classical game-theoretic equilibrium concept. From the computational viewpoint, we show that the problem of finding the equilibria of our clustering game is equivalent to locally optimizing a polynomial function over the standard simplex, and we provide a discrete-time dynamics to perform this optimization. Experiments are presented which show the superiority of our approach over state-of-the-art hypergraph clustering techniques.
Offline Handwriting Recognition with Multidimensional Recurrent Neural Networks
Graves, Alex, Schmidhuber, Jürgen
Offline handwriting recognition---the transcription of images of handwritten text---is an interesting task, in that it combines computer vision with sequence learning. In most systems the two elements are handled separately, with sophisticated preprocessing techniques used to extract the image features and sequential models such as HMMs used to provide the transcriptions. By combining two recent innovations in neural networks---multidimensional recurrent neural networks and connectionist temporal classification---this paper introduces a globally trained offline handwriting recogniser that takes raw pixel data as input. Unlike competing systems, it does not require any alphabet specific preprocessing, and can therefore be used unchanged for any language. Evidence of its generality and power is provided by data from a recent international Arabic recognition competition, where it outperformed all entries (91.4% accuracy compared to 87.2% for the competition winner) despite the fact that neither author understands a word of Arabic.
Effects of Stimulus Type and of Error-Correcting Code Design on BCI Speller Performance
Hill, Jeremy, Farquhar, Jason, Martens, Suzanna, Biessmann, Felix, Schölkopf, Bernhard
From an information-theoretic perspective, a noisy transmission system such as a visual Brain-Computer Interface (BCI) speller could benefit from the use of error-correcting codes. However, optimizing the code solely according to the maximal minimum-Hamming-distance criterion tends to lead to an overall increase in target frequency of target stimuli, and hence a significantly reduced average target-to-target interval (TTI), leading to difficulties in classifying the individual event-related potentials (ERPs) due to overlap and refractory effects. Clearly any change to the stimulus setup must also respect the possible psychophysiological consequences. Here we report new EEG data from experiments in which we explore stimulus types and codebooks in a within-subject design, finding an interaction between the two factors. Our data demonstrate that the traditional, row-column code has particular spatial properties that lead to better performance than one would expect from its TTIs and Hamming-distances alone, but nonetheless error-correcting codes can improve performance provided the right stimulus type is used.
Kernel Change-point Analysis
Harchaoui, Zaïd, Moulines, Eric, Bach, Francis R.
We introduce a kernel-based method for change-point analysis within a sequence of temporal observations. Change-point analysis of an (unlabelled) sample of observations consists in, first, testing whether a change in the distribution occurs within the sample, and second, if a change occurs, estimating the change-point instant after which the distribution of the observations switches from one distribution to another different distribution. We propose a test statistics based upon the maximum kernel Fisher discriminant ratio as a measure of homogeneity between segments. We derive its limiting distribution under the null hypothesis (no change occurs), and establish the consistency under the alternative hypothesis (a change occurs). This allows to build a statistical hypothesis testing procedure for testing the presence of change-point, with a prescribed false-alarm probability and detection probability tending to one in the large-sample setting. If a change actually occurs, the test statistics also yields an estimator of the change-point location. Promising experimental results in temporal segmentation of mental tasks from BCI data and pop song indexation are presented.