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Non-stationary continuous dynamic Bayesian networks

Neural Information Processing Systems

Dynamic Bayesian networks have been applied widely to reconstruct the structure of regulatory processes from time series data. The standard approach is based on the assumption of a homogeneous Markov chain, which is not valid in many real-world scenarios. Recent research efforts addressing this shortcoming have considered undirected graphs, directed graphs for discretized data, or over-flexible models that lack any information sharing between time series segments. In the present article, we propose a non-stationary dynamic Bayesian network for continuous data, in which parameters are allowed to vary between segments, and in which a common network structure provides essential information sharing across segments. Our model is based on a Bayesian change-point process, and we apply a variant of the allocation sampler of Nobile and Fearnside to infer the number and location of the change-points.


Unifying the Sensory and Motor Components of Sensorimotor Adaptation

Neural Information Processing Systems

Adaptation of visually guided reaching movements in novel visuomotor environments (e.g.wearing prism goggles) comprises not only motor adaptation but also substantial sensory adaptation, corresponding to shifts in the perceived spatial location of visual and proprioceptive cues. Previous computational modelsof the sensory component of visuomotor adaptation have assumed that it is driven purely by the discrepancy introduced between visual andproprioceptive estimates of hand position and is independent of any motor component of adaptation. We instead propose a unified model in which sensory and motor adaptation are jointly driven by optimal Bayesian estimation of the sensory and motor contributions to perceived errors. Our model is able to account for patterns of performance errors during visuomotor adaptationas well as the subsequent perceptual aftereffects. This unified model also makes the surprising prediction that force field adaptation willelicit similar perceptual shifts, even though there is never any discrepancy between visual and proprioceptive observations. We confirm this prediction with an experiment.


Bayesian Sparse Factor Models and DAGs Inference and Comparison

Neural Information Processing Systems

In this paper we present a novel approach to learn directed acyclic graphs (DAG) and factor models within the same framework while also allowing for model comparison between them. For this purpose, we exploit the connection between factor models and DAGs to propose Bayesian hierarchies based on spike and slab priors to promote sparsity, heavy-tailed priors to ensure identifiability and predictive densities to perform the model comparison. We require identifiability to be able to produce variable orderings leading to valid DAGs and sparsity to learn the structures. The effectiveness of our approach is demonstrated through extensive experiments on artificial and biological data showing that our approach outperform a number of state of the art methods.


Efficient Recovery of Jointly Sparse Vectors

Neural Information Processing Systems

We consider the reconstruction of sparse signals in the multiple measurement vector (MMV) model,in which the signal, represented as a matrix, consists of a set of jointly sparse vectors. MMV is an extension of the single measurement vector (SMV) model employed in standard compressive sensing (CS). Recent theoretical studies focus on the convex relaxation of the MMV problem based on the $(2,1)$-norm minimization, which is an extension of the well-known $1$-norm minimization employed in SMV. However, the resulting convex optimization problem in MMV is significantly much more difficult to solve than the one in SMV. Existing algorithms reformulate it as a second-order cone programming (SOCP) or semidefinite programming (SDP), which is computationally expensive to solve for problems of moderate size. In this paper, we propose a new (dual) reformulation of the convex optimization problem in MMV and develop an efficient algorithm based on the prox-method. Interestingly, our theoretical analysis reveals the close connection between the proposed reformulation and multiple kernel learning. Our simulation studies demonstrate the scalability of the proposed algorithm.


Functional network reorganization in motor cortex can be explained by reward-modulated Hebbian learning

Neural Information Processing Systems

The control of neuroprosthetic devices from the activity of motor cortex neurons benefits from learning effects where the function of these neurons is adapted to the control task. It was recently shown that tuning properties of neurons in monkey motor cortex are adapted selectively in order to compensate for an erroneous interpretation of their activity. In particular, it was shown that the tuning curves of those neurons whose preferred directions had been misinterpreted changed more than those of other neurons. In this article, we show that the experimentally observed self-tuning properties of the system can be explained on the basis of a simple learning rule. This learning rule utilizes neuronal noise for exploration and performs Hebbian weight updates that are modulated by a global reward signal. In contrast to most previously proposed reward-modulated Hebbian learning rules, this rule does not require extraneous knowledge about what is noise and what is signal. The learning rule is able to optimize the performance of the model system within biologically realistic periods of time and under high noise levels. When the neuronal noise is fitted to experimental data, the model produces learning effects similar to those found in monkey experiments.


Learning with Compressible Priors

Neural Information Processing Systems

We describe probability distributions, dubbed compressible priors, whose independent and identically distributed (iid) realizations result in compressible signals. A signal is compressible when sorted magnitudes of its coefficients exhibit a power-law decay so that the signal can be well-approximated by a sparse signal. Since compressible signals live close to sparse signals, their intrinsic information can be stably embedded via simple non-adaptive linear projections into a much lower dimensional space whose dimension grows logarithmically with the ambient signal dimension. By using order statistics, we show that N-sample iid realizations of generalized Pareto, Student’s t, log-normal, Frechet, and log-logistic distributions are compressible, i.e., they have a constant expected decay rate, which is independent of N. In contrast, we show that generalized Gaussian distribution with shape parameter q is compressible only in restricted cases since the expected decay rate of its N-sample iid realizations decreases with N as 1/[q log(N/q)]. We use compressible priors as a scaffold to build new iterative sparse signal recovery algorithms based on Bayesian inference arguments. We show how tuning of these algorithms explicitly depends on the parameters of the compressible prior of the signal, and how to learn the parameters of the signal’s compressible prior on the fly during recovery.


Particle Filter-based Policy Gradient in POMDPs

Neural Information Processing Systems

Our setting is a Partially Observable Markov Decision Process with continuous state, observation and action spaces. Decisions are based on a Particle Filter for estimating the belief state given past observations. We consider a policy gradient approach for parameterized policy optimization. For that purpose, we investigate sensitivity analysis of the performance measure with respect to the parameters of the policy, focusing on Finite Difference (FD) techniques. We show that the naive FD is subject to variance explosion because of the non-smoothness of the resampling procedure. We propose a more sophisticated FD method which overcomes this problem and establish its consistency.


Mortal Multi-Armed Bandits

Neural Information Processing Systems

We formulate and study a new variant of the $k$-armed bandit problem, motivated by e-commerce applications. In our model, arms have (stochastic) lifetime after which they expire. In this setting an algorithm needs to continuously explore new arms, in contrast to the standard $k$-armed bandit model in which arms are available indefinitely and exploration is reduced once an optimal arm is identified with near-certainty. The main motivation for our setting is online-advertising, where ads have limited lifetime due to, for example, the nature of their content and their campaign budget. An algorithm needs to choose among a large collection of ads, more than can be fully explored within the ads' lifetime. We present an optimal algorithm for the state-aware (deterministic reward function) case, and build on this technique to obtain an algorithm for the state-oblivious (stochastic reward function) case. Empirical studies on various reward distributions, including one derived from a real-world ad serving application, show that the proposed algorithms significantly outperform the standard multi-armed bandit approaches applied to these settings.


Local Gaussian Process Regression for Real Time Online Model Learning

Neural Information Processing Systems

Learning in real-time applications, e.g., online approximation of the inverse dynamics model for model-based robot control, requires fast online regression techniques. Inspired by local learning, we propose a method to speed up standard Gaussian Process regression (GPR) with local GP models (LGP). The training data is partitioned in local regions, for each an individual GP model is trained. The prediction for a query point is performed by weighted estimation using nearby local models. Unlike other GP approximations, such as mixtures of experts, we use a distance based measure for partitioning of the data and weighted prediction. The proposed method achieves online learning and prediction in real-time. Comparisons with other nonparametric regression methods show that LGP has higher accuracy than LWPR and close to the performance of standard GPR and nu-SVR.


Replacing supervised classification learning by Slow Feature Analysis in spiking neural networks

Neural Information Processing Systems

Many models for computations in recurrent networks of neurons assume that the network state moves from some initial state to some fixed point attractor or limit cycle that represents the output of the computation. However experimental data show that in response to a sensory stimulus the network state moves from its initial state through a trajectory of network states and eventually returns to the initial state, without reaching an attractor or limit cycle in between. This type of network response, where salient information about external stimuli is encoded in characteristic trajectories of continuously varying network states, raises the question how a neural system could compute with such code, and arrive for example at a temporally stable classification of the external stimulus. We show that a known unsupervised learning algorithm, Slow Feature Analysis (SFA), could be an important ingredient for extracting stable information from these network trajectories. In fact, if sensory stimuli are more often followed by another stimulus from the same class than by a stimulus from another class, SFA approaches the classification capability of Fishers Linear Discriminant (FLD), a powerful algorithm for supervised learning. We apply this principle to simulated cortical microcircuits, and show that it enables readout neurons to learn discrimination of spoken digits and detection of repeating firing patterns within a stream of spike trains with the same firing statistics, without requiring any supervision for learning.