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The More, the Merrier: Combining Heuristic Estimators for Satisficing Planning

AAAI Conferences

We empirically examine several ways of exploiting the information of multiple heuristics in a satisficing best-first search algorithm, comparing their performance in terms of coverage, plan quality, speed, and search guidance. Our results indicate that using multiple heuristics for satisficing search is indeed useful. Among the combination methods we consider, the best results are obtained by the alternation method of the "Fast Diagonally Downward" planner.


Coming Up With Good Excuses: What to do When no Plan Can be Found

AAAI Conferences

When using a planner-based agent architecture, many things can go wrong. First and foremost, an agent might fail to execute one of the planned actions for some reasons. Even more annoying, however, is a situation where the agent is incompetent, i.e., unable to come up with a plan. This might be due to the fact that there are principal reasons that prohibit a successful plan or simply because the task's description is incomplete or incorrect. In either case, an explanation for such a failure would be very helpful. We will address this problem and provide a formalization of coming up with excuses for not being able to find a plan. Based on that, we will present an algorithm that is able to find excuses and demonstrate that such excuses can be found in practical settings in reasonable time.


Choosing Path Replanning Strategies for Unmanned Aircraft Systems

AAAI Conferences

Unmanned aircraft systems use a variety of techniques to plan collision-free flight paths given a map of obstacles and no-fly zones. However, maps are not perfect and obstacles may change over time or be detected during flight, which may invalidate paths that the aircraft is already following. Thus, dynamic in-flight replanning is required. Numerous strategies can be used for replanning, where the time requirements and the plan quality associated with each strategy depend on the environment around the original flight path. In this paper, we investigate the use of machine learning techniques, in particular support vector machines, to choose the best possible replanning strategy depending on the amount of time available. The system has been implemented, integrated and tested in hardware-in-the-loop simulation with a Yamaha RMAX helicopter platform.


A PDDL+ Benchmark Problem: The Batch Chemical Plant

AAAI Conferences

The PDDL+ language has been mainly devised to allow modelling of real-world systems, with continuous, time-dependant dynamics. Several interesting case studies with these characteristics have been also proposed, to test the language expressiveness and the capabilities of the support tools. However, most of these case studies have not been completely developed so far. In this paper we focus on the batch chemical plant case study, a very complex hybrid system with nonlinear dynamics that could represent a challenging benchmark problem for planning techniques and tools. We present a complete PDDL+ model for such system, and show an example application where the UPMurphi universal planner is used to generate a set of production policies for the plant.


Genome Rearrangement and Planning: Revisited

AAAI Conferences

Evolutionary trees of species can be reconstructed by pairwise comparison of their entire genomes. Such a comparison can be quantified by determining the number of events that change the order of genes in a genome. Earlier Erdem and Tillier formulated the pairwise comparison of entire genomes as the problem of planning rearrangement events that transform one genome to the other. We reformulate this problem as a planning problem to extend its applicability to genomes with multiple copies of genes and with unequal gene content, and illustrate its applicability and effectiveness on three real datasets: mitochondrial genomes of Metazoa, chloroplast genomes of Campanulaceae, chloroplast genomes of various land plants and green algae.


The Exact Closest String Problem as a Constraint Satisfaction Problem

arXiv.org Artificial Intelligence

We report (to our knowledge) the first evaluation of Constraint Satisfaction as a computational framework for solving closest string problems. We show that careful consideration of symbol occurrences can provide search heuristics that provide several orders of magnitude speedup at and above the optimal distance. We also report (to our knowledge) the first analysis and evaluation -- using any technique -- of the computational difficulties involved in the identification of all closest strings for a given input set. We describe algorithms for web-scale distributed solution of closest string problems, both purely based on AI backtrack search and also hybrid numeric-AI methods.


Electronic Geometry Textbook: A Geometric Textbook Knowledge Management System

arXiv.org Artificial Intelligence

Electronic Geometry Textbook is a knowledge management system that manages geometric textbook knowledge to enable users to construct and share dynamic geometry textbooks interactively and efficiently. Based on a knowledge base organizing and storing the knowledge represented in specific languages, the system implements interfaces for maintaining the data representing that knowledge as well as relations among those data, for automatically generating readable documents for viewing or printing, and for automatically discovering the relations among knowledge data. An interface has been developed for users to create geometry textbooks with automatic checking, in real time, of the consistency of the structure of each resulting textbook. By integrating an external geometric theorem prover and an external dynamic geometry software package, the system offers the facilities for automatically proving theorems and generating dynamic figures in the created textbooks. This paper provides a comprehensive account of the current version of Electronic Geometry Textbook.


Simple Type Theory as Framework for Combining Logics

arXiv.org Artificial Intelligence

Simple type theory is suited as framework for combining classical and non-classical logics. This claim is based on the observation that various prominent logics, including (quantified) multimodal logics and intuitionistic logics, can be elegantly embedded in simple type theory. Furthermore, simple type theory is sufficiently expressive to model combinations of embedded logics and it has a well understood semantics. Off-the-shelf reasoning systems for simple type theory exist that can be uniformly employed for reasoning within and about combinations of logics.


Integrating multiple sources to answer questions in Algebraic Topology

arXiv.org Artificial Intelligence

We present in this paper an evolution of a tool from a user interface for a concrete Computer Algebra system for Algebraic Topology (the Kenzo system), to a front-end allowing the interoperability among different sources for computation and deduction. The architecture allows the system not only to interface several systems, but also to make them cooperate in shared calculations.


An approach to visualize the course of solving of a research task in humans

arXiv.org Artificial Intelligence

A technique to study the dynamics of solving of a research task is suggested. The research task was based on specially developed software Right- Wrong Responder (RWR), with the participants having to reveal the response logic of the program. The participants interacted with the program in the form of a semi-binary dialogue, which implies the feedback responses of only two kinds - "right" or "wrong". The technique has been applied to a small pilot group of volunteer participants. Some of them have successfully solved the task (solvers) and some have not (non-solvers). In the beginning of the work, the solvers did more wrong moves than non-solvers, and they did less wrong moves closer to the finish of the work. A phase portrait of the work both in solvers and non-solvers showed definite cycles that may correspond to sequences of partially true hypotheses that may be formulated by the participants during the solving of the task.