Europe
3D Social Saliency from Head-mounted Cameras
Park, Hyun S., Jain, Eakta, Sheikh, Yaser
A gaze concurrence is a point in 3D where the gaze directions of two or more people intersect. It is a strong indicator of social saliency because the attention of the participating group is focused on that point. In scenes occupied by large groups of people, multiple concurrences may occur and transition over time. In this paper, we present a method to construct a 3D social saliency field and locate multiple gaze concurrences that occur in a social scene from videos taken by head-mounted cameras. We model the gaze as a cone-shaped distribution emanating from the center of the eyes, capturing the variation of eye-in-head motion. We calibrate the parameters of this distribution by exploiting the fixed relationship between the primary gaze ray and the head-mounted camera pose. The resulting gaze model enables us to build a social saliency field in 3D. We estimate the number and 3D locations of the gaze concurrences via provably convergent modeseeking in the social saliency field. Our algorithm is applied to reconstruct multiple gaze concurrences in several real world scenes and evaluated quantitatively against motion-captured ground truth.
Memorability of Image Regions
Khosla, Aditya, Xiao, Jianxiong, Torralba, Antonio, Oliva, Aude
While long term human visual memory can store a remarkable amount of visual information, it tends to degrade over time. Recent works have shown that image memorability is an intrinsic property of an image that can be reliably estimated using state-of-the-art image features and machine learning algorithms. However, the class of features and image information that is forgotten has not been explored yet. In this work, we propose a probabilistic framework that models how and which local regions from an image may be forgotten using a data-driven approach that combines local and global images features. The model automatically discovers memorability maps of individual images without any human annotation. We incorporate multiple image region attributes in our algorithm, leading to improved memorability prediction of images as compared to previous works.
On the (Non-)existence of Convex, Calibrated Surrogate Losses for Ranking
Calauzรจnes, Clรฉment, Usunier, Nicolas, Gallinari, Patrick
We study surrogate losses for learning to rank, in a framework where the rankings are induced by scores and the task is to learn the scoring function. We focus on the calibration of surrogate losses with respect to a ranking evaluation metric, where the calibration is equivalent to the guarantee that near-optimal values of the surrogate risk imply near-optimal values of the risk defined by the evaluation metric. We prove that if a surrogate loss is a convex function of the scores, then it is not calibrated with respect to two evaluation metrics widely used for search engine evaluation, namely the Average Precision and the Expected Reciprocal Rank. We also show that such convex surrogate losses cannot be calibrated with respect to the Pairwise Disagreement, an evaluation metric used when learning from pairwise preferences. Our results cast lights on the intrinsic difficulty of some ranking problems, as well as on the limitations of learning-to-rank algorithms based on the minimization of a convex surrogate risk.
Smooth-projected Neighborhood Pursuit for High-dimensional Nonparanormal Graph Estimation
Zhao, Tuo, Roeder, Kathryn, Liu, Han
We introduce a new learning algorithm, named smooth-projected neighborhood pursuit, for estimating high dimensional undirected graphs. In particularly, we focus on the nonparanormal graphical model and provide theoretical guarantees for graph estimation consistency. In addition to new computational and theoretical analysis, we also provide an alternative view to analyze the tradeoff between computational efficiency and statistical error under a smoothing optimization framework. Numerical results on both synthetic and real datasets are provided to support our theory.
AAAI Conferences Calendar
ICWSM-13 will be held 8-11 July at Conference. FLAIRS 2012 will be held MIT, Cambridge, MA USA May 22-24, 2012 at the TradeWinds Fifteenth International Conference Island Resort, St. Pete Beach, FL ICAPS 2013 will be held Intelligence Conference. IJCAI-13 will be held August 3-URL: www.iccbr.org ICINCO 2013 will be near Washington, DC USA. Thirty-Fifth Annual Conference of held July 27-31, 2014, in Quebec City, The Fifth Conference on Artificial the Cognitive Science Society.
Mirror Descent Meets Fixed Share (and feels no regret)
Cesa-bianchi, Nicolรฒ, Gaillard, Pierre, Lugosi, Gabor, Stoltz, Gilles
Mirror descent with an entropic regularizer is known to achieve shifting regret bounds that are logarithmic in the dimension. This is done using either a carefully designed projection or by a weight sharing technique. Via a novel unified analysis, we show that these two approaches deliver essentially equivalent bounds on a notion of regret generalizing shifting, adaptive, discounted, and other related regrets. Our analysis also captures and extends the generalized weight sharing technique of Bousquet and Warmuth, and can be refined in several ways, including improvements for small losses and adaptive tuning of parameters.
Sparse Prediction with the $k$-Support Norm
Argyriou, Andreas, Foygel, Rina, Srebro, Nathan
We derive a novel norm that corresponds to the tightest convex relaxation of sparsity combined with an $\ell_2$ penalty. We show that this new norm provides a tighter relaxation than the elastic net, and is thus a good replacement for the Lasso or the elastic net in sparse prediction problems. But through studying our new norm, we also bound the looseness of the elastic net, thus shedding new light on it and providing justification for its use.
Active Learning of Model Evidence Using Bayesian Quadrature
Osborne, Michael, Garnett, Roman, Ghahramani, Zoubin, Duvenaud, David K., Roberts, Stephen J., Rasmussen, Carl E.
Numerical integration is an key component of many problems in scientific computing, statistical modelling, and machine learning. Bayesian Quadrature is a model-based method for numerical integration which, relative to standard Monte Carlo methods, offers increased sample efficiency and a more robust estimate of the uncertainty in the estimated integral. We propose a novel Bayesian Quadrature approach for numerical integration when the integrand is non-negative, such as the case of computing the marginal likelihood, predictive distribution, or normalising constant of a probabilistic model. Our approach approximately marginalises the quadrature model's hyperparameters in closed form, and introduces an active learning scheme to optimally select function evaluations, as opposed to using Monte Carlo samples. We demonstrate our method on both a number of synthetic benchmarks and a real scientific problem from astronomy.
Online Sum-Product Computation Over Trees
Herbster, Mark, Pasteris, Stephen, Vitale, Fabio
We consider the problem of performing efficient sum-product computations in an online setting over a tree. A natural application of our methods is to compute the marginal distribution at a vertex in a tree-structured Markov random field. Belief propagation can be used to solve this problem, but requires time linear in the size of the tree, and is therefore too slow in an online setting where we are continuously receiving new data and computing individual marginals. With our method we aim to update the data and compute marginals in time that is no more than logarithmic in the size of the tree, and is often significantly less. We accomplish this via a hierarchical covering structure that caches previous local sum-product computations. Our contribution is threefold: we i) give a linear time algorithm to find an optimal hierarchical cover of a tree; ii) give a sum-productlike algorithmto efficiently compute marginals with respect to this cover; and iii) apply "i" and "ii" to find an efficient algorithm with a regret bound for the online allocation problem in a multi-task setting.