Goto

Collaborating Authors

 Europe



Semantic Oriented Agent based Approach towards Engineering Data Management, Web Information Retrieval and User System Communication Problems

arXiv.org Artificial Intelligence

The four intensive problems to the software rose by the software industry .i.e., User System Communication / Human Machine Interface, Meta Data extraction, Information processing & management and Data representation are discussed in this research paper. To contribute in the field we have proposed and described an intelligent semantic oriented agent based search engine including the concepts of intelligent graphical user interface, natural language based information processing, data management and data reconstruction for the final user end information representation.


An Agent based Approach towards Metadata Extraction, Modelling and Information Retrieval over the Web

arXiv.org Artificial Intelligence

Web development is a challenging research area for its creativity and complexity. The existing raised key challenge in web technology technologic development is the presentation of data in machine read and process able format to take advantage in knowledge based information extraction and maintenance. Currently it is not possible to search and extract optimized results using full text queries because there is no such mechanism exists which can fully extract the semantic from full text queries and then look for particular knowledge based information.


Role of Ontology in Semantic Web Development

arXiv.org Artificial Intelligence

World Wide Web (WWW) is the most popular global information sharing and communication system consisting of three standards .i.e., Uniform Resource Identifier (URL), Hypertext Transfer Protocol (HTTP) and Hypertext Mark-up Language (HTML). Information is provided in text, image, audio and video formats over the web by using HTML which is considered to be unconventional in defining and formalizing the meaning of the context...


A Homogeneous Reaction Rule Language for Complex Event Processing

arXiv.org Artificial Intelligence

Event-driven automation of reactive functionalities for complex event processing is an urgent need in today's distributed service-oriented architectures and Web-based event-driven environments. An important problem to be addressed is how to correctly and efficiently capture and process the event-based behavioral, reactive logic embodied in reaction rules, and combining this with other conditional decision logic embodied, e.g., in derivation rules. This paper elaborates a homogeneous integration approach that combines derivation rules, reaction rules and other rule types such as integrity constraints into the general framework of logic programming, the industrial-strength version of declarative programming. We describe syntax and semantics of the language, implement a distributed web-based middleware using enterprise service technologies and illustrate its adequacy in terms of expressiveness, efficiency and scalability through examples extracted from industrial use cases. The developed reaction rule language provides expressive features such as modular ID-based updates with support for external imports and self-updates of the intensional and extensional knowledge bases, transactions including integrity testing and roll-backs of update transition paths. It also supports distributed complex event processing, event messaging and event querying via efficient and scalable enterprise middleware technologies and event/action reasoning based on an event/action algebra implemented by an interval-based event calculus variant as a logic inference formalism.


Associative control processor with a rigid structure

arXiv.org Artificial Intelligence

The approach of applying associative processor for decision making problem was proposed. It focuses on hardware implementations of fuzzy processing systems, associativity as effective management basis of fuzzy processor. The structural approach is being developed resulting in a quite simple and compact parallel associative memory unit (PAMU). The memory cost and speed comparison of processors with rigid and soft-variable structure is given. Also the example PAMU flashing is considered.


Adaptive Branching for Constraint Satisfaction Problems

arXiv.org Artificial Intelligence

The two standard branching schemes for CSPs are d-way and 2-way branching. Although it has been shown that in theory the latter can be exponentially more effective than the former, there is a lack of empirical evidence showing such differences. To investigate this, we initially make an experimental comparison of the two branching schemes over a wide range of benchmarks. Experimental results verify the theoretical gap between d-way and 2-way branching as we move from a simple variable ordering heuristic like dom to more sophisticated ones like dom/ddeg. However, perhaps surprisingly, experiments also show that when state-of-the-art variable ordering heuristics like dom/wdeg are used then d-way can be clearly more efficient than 2-way branching in many cases. Motivated by this observation, we develop two generic heuristics that can be applied at certain points during search to decide whether 2-way branching or a restricted version of 2-way branching, which is close to d-way branching, will be followed. The application of these heuristics results in an adaptive branching scheme. Experiments with instantiations of the two generic heuristics confirm that search with adaptive branching outperforms search with a fixed branching scheme on a wide range of problems.


Resource-Driven Mission-Phasing Techniques for Constrained Agents in Stochastic Environments

Journal of Artificial Intelligence Research

Because an agent's resources dictate what actions it can possibly take, it should plan which resources it holds over time carefully, considering its inherent limitations (such as power or payload restrictions), the competing needs of other agents for the same resources, and the stochastic nature of the environment. Such agents can, in general, achieve more of their objectives if they can use -- and even create -- opportunities to change which resources they hold at various times. Driven by resource constraints, the agents could break their overall missions into an optimal series of phases, optimally reconfiguring their resources at each phase, and optimally using their assigned resources in each phase, given their knowledge of the stochastic environment. In this paper, we formally define and analyze this constrained, sequential optimization problem in both the single-agent and multi-agent contexts. We present a family of mixed integer linear programming (MILP) formulations of this problem that can optimally create phases(when phases are not predefined) accounting for costs and limitations in phase creation. Because our formulations simultaneously also find the optimal allocations of resources at each phase and the optimal policies for using the allocated resources at each phase, they exploit structure across these coupled problems. This allows them to find solutions significantly faster (orders of magnitude faster in larger problems) than alternative solution techniques, as we demonstrate empirically.


Resource-Optimal Planning For An Autonomous Planetary Vehicle

arXiv.org Artificial Intelligence

Autonomous planetary vehicles, also known as rovers, are small autonomous vehicles equipped with a variety of sensors used to perform exploration and experiments on a planet's surface. Rovers work in a partially unknown environment, with narrow energy/time/movement constraints and, typically, small computational resources that limit the complexity of on-line planning and scheduling, thus they represent a great challenge in the field of autonomous vehicles. Indeed, formal models for such vehicles usually involve hybrid systems with nonlinear dynamics, which are difficult to handle by most of the current planning algorithms and tools. Therefore, when offline planning of the vehicle activities is required, for example for rovers that operate without a continuous Earth supervision, such planning is often performed on simplified models that are not completely realistic. In this paper we show how the UPMurphi model checking based planning tool can be used to generate resource-optimal plans to control the engine of an autonomous planetary vehicle, working directly on its hybrid model and taking into account several safety constraints, thus achieving very accurate results.


Approximate Model-Based Diagnosis Using Greedy Stochastic Search

Journal of Artificial Intelligence Research

We propose a StochAstic Fault diagnosis AlgoRIthm, called SAFARI, which trades off guarantees of computing minimal diagnoses for computational efficiency. We empirically demonstrate, using the 74XXX and ISCAS-85 suites of benchmark combinatorial circuits, that SAFARI achieves several orders-of-magnitude speedup over two well-known deterministic algorithms, CDA* and HA*, for multiple-fault diagnoses; further, SAFARI can compute a range of multiple-fault diagnoses that CDA* and HA* cannot. We also prove that SAFARI is optimal for a range of propositional fault models, such as the widely-used weak-fault models (models with ignorance of abnormal behavior). We discuss the optimality of SAFARI in a class of strong-fault circuit models with stuck-at failure modes. By modeling the algorithm itself as a Markov chain, we provide exact bounds on the minimality of the diagnosis computed. SAFARI also displays strong anytime behavior, and will return a diagnosis after any non-trivial inference time.