Europe
Gaussian Processes in Reinforcement Learning
Kuss, Malte, Rasmussen, Carl E.
We exploit some useful properties of Gaussian process (GP) regression models for reinforcement learning in continuous state spaces and discrete time.We demonstrate how the GP model allows evaluation of the value function in closed form. The resulting policy iteration algorithm is demonstrated on a simple problem with a two dimensional state space. Further, we speculate that the intrinsic ability of GP models to characterise distributionsof functions would allow the method to capture entire distributions over future values instead of merely their expectation, which has traditionally been the focus of much of reinforcement learning.
Learning to Find Pre-Images
Weston, Jason, Schölkopf, Bernhard, Bakir, Gökhan H.
We consider the problem of reconstructing patterns from a feature map. Learning algorithms using kernels to operate in a reproducing kernel Hilbert space (RKHS) express their solutions in terms of input points mapped into the RKHS. We introduce a technique based on kernel principal componentanalysis and regression to reconstruct corresponding patterns inthe input space (aka pre-images) and review its performance in several applications requiring the construction of pre-images. The introduced techniqueavoids difficult and/or unstable numerical optimization, is easy to implement and, unlike previous methods, permits the computation ofpre-images in discrete input spaces.
Markov Models for Automated ECG Interval Analysis
Hughes, Nicholas P., Tarassenko, Lionel, Roberts, Stephen J.
We examine the use of hidden Markov and hidden semi-Markov models forautomatically segmenting an electrocardiogram waveform into its constituent waveform features. An undecimated wavelet transform is used to generate an overcomplete representation of the signal that is more appropriate for subsequent modelling. We show that the state durations implicitin a standard hidden Markov model are ill-suited to those of real ECG features, and we investigate the use of hidden semi-Markov models for improved state duration modelling.
GPPS: A Gaussian Process Positioning System for Cellular Networks
Schwaighofer, Anton, Grigoras, Marian, Tresp, Volker, Hoffmann, Clemens
In this article, we present a novel approach to solving the localization problem in cellular networks. The goal is to estimate a mobile user's position, based on measurements of the signal strengths received from network base stations. Our solution works by building Gaussian process models for the distribution of signal strengths, as obtained in a series of calibration measurements. In the localization stage, the user's position canbe estimated by maximizing the likelihood of received signal strengths with respect to the position. We investigate the accuracy of the proposed approach on data obtained within a large indoor cellular network.
Measure Based Regularization
Bousquet, Olivier, Chapelle, Olivier, Hein, Matthias
We address in this paper the question of how the knowledge of the marginal distribution P (x) can be incorporated in a learning algorithm. We suggest three theoretical methods for taking into account this distribution for regularization and provide links to existing graph-based semi-supervised learning algorithms. We also propose practical implementations.
Perception of the Structure of the Physical World Using Unknown Multimodal Sensors and Effectors
Philipona, D., O', regan, J.k., Nadal, J.-p., Coenen, Olivier
Is there a way for an algorithm linked to an unknown body to infer by itself information about this body and the world it is in? Taking the case of space for example, is there a way for this algorithm to realize that its body is in a three dimensional world? Is it possible for this algorithm to discover how to move in a straight line? And more basically: do these questions make any sense at all given that the algorithm only has access to the very high-dimensional data consisting of its sensory inputs and motor outputs? We demonstrate in this article how these questions can be given a positive answer. We show that it is possible to make an algorithm that, by analyzing thelaw that links its motor outputs to its sensory inputs, discovers information about the structure of the world regardless of the devices constituting the body it is linked to. We present results from simulations demonstrating a way to issue motor orders resulting in "fundamental" movements of the body as regards the structure of the physical world.
Semi-Definite Programming by Perceptron Learning
Graepel, Thore, Herbrich, Ralf, Kharechko, Andriy, Shawe-taylor, John S.
We present a modified version of the perceptron learning algorithm (PLA) which solves semidefinite programs (SDPs) in polynomial time. The algorithm is based on the following three observations: (i) Semidefinite programs are linear programs with infinitely many (linear) constraints; (ii) every linear program can be solved by a sequence of constraint satisfaction problems with linear constraints; (iii) in general, the perceptron learning algorithm solves a constraint satisfaction problem with linear constraints in finitely many updates. Combining the PLA with a probabilistic rescaling algorithm (which, on average, increases the size of the feasable region) results in a probabilistic algorithmfor solving SDPs that runs in polynomial time. We present preliminary results which demonstrate that the algorithm works,but is not competitive with state-of-the-art interior point methods.