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Exploring the KD45 Property of a Kripke Model After the Execution of an Action Sequence

AAAI Conferences

The paper proposes a condition for preserving the KD45 property of a Kripke model when a sequence of update models is applied to it. The paper defines the notions of a primitive update model and a semi-reflexive KD45 (or sr-KD45) Kripke model. It proves that updating a sr-KD45 Kripke model using a primitive update model results in a sr-KD45 Kripke model, i.e., a primitive update model preserves the properties of a sr-KD45 Kripke model. It shows that several update models for modeling well-known actions found in the literature are primitive. This result provides guarantees that can be useful in presence of multiple applications of actions in multi-agent system (e.g., multi-agent planning).


Interactive Query-Based Debugging of ASP Programs

AAAI Conferences

Broad application of answer set programming (ASP) for declarative problem solving requires the development of tools supporting the coding process. Program debugging is one of the crucial activities within this process. Modern ASP debugging approaches allow efficient computation of possible explanations of a fault. However, even for a small program a debugger might return a large number of possible explanations and selection of the correct one must be done manually. In this paper we present an interactive query-based ASP debugging method which extends previous approaches and finds the preferred explanation by means of observations. The system automatically generates a sequence of queries to a programmer asking whether a set of ground atoms must be true in all (cautiously) or some (bravely) answer sets of the program. Since some queries can be more informative than the others, we discuss query selection strategies which - given user's preferences for an explanation - can find the most informative query reducing the overall number of queries required for the identification of a preferred explanation.


Belief Revision Games

AAAI Conferences

Belief revision games (BRGs) are concerned with the dynamics of the beliefs of a group of communicating agents. BRGs are "zero-player" games where at each step every agent revises her own beliefs by taking account for the beliefs of her acquaintances. Each agent is associated with a belief state defined on some finite propositional language. We provide a general definition for such games where each agent has her own revision policy, and show that the belief sequences of agents can always be finitely characterized. We then define a set of revision policies based on belief merging operators. We point out a set of appealing properties for BRGs and investigate the extent to which these properties are satisfied by the merging-based policies under consideration.


Logic Programming in Assumption-Based Argumentation Revisited - Semantics and Graphical Representation

AAAI Conferences

Logic Programming and Argumentation Theory have been existing side by side as two separate, yet related, techniques in the field of Knowledge Representation and Reasoningfor many years.When Assumption-Based Argumentation (ABA) was first introduced in the nineties,the authors showed how a logic program can be encoded in an ABA framework andproved that the stable semantics of a logic program corresponds to the stable extension semantics of the ABA framework encoding this logic program.We revisit this initial work by provingthat the 3-valued stable semantics of a logic program coincides with the complete semantics of the encoding ABA framework,and that the L-stable semantics of this logic program coincides with the semi-stable semantics of the encoding ABA framework.Furthermore, we show how to graphically represent the structure of a logic program encoded in an ABA frameworkand that not only logic programming and ABA semanticsbut also Abstract Argumentation semantics can be easily applied to a logic program using these graphical representations.


Incremental Update of Datalog Materialisation: the Backward/Forward Algorithm

AAAI Conferences

Datalog-based systems often materialise all consequences of a datalog program and the data, allowing users' queries to be evaluated directly in the materialisation. This process, however, can be computationally intensive, so most systems update the materialisation incrementally when input data changes. We argue that existing solutions, such as the well-known Delete/Rederive (DRed) algorithm, can be inefficient in cases when facts have many alternate derivations. As a possible remedy, we propose a novel Backward/Forward (B/F) algorithm that tries to reduce the amount of work by a combination of backward and forward chaining. In our evaluation, the B/F algorithm was several orders of magnitude more efficient than the DRed algorithm on some inputs, and it was never significantly less efficient.


Belief Revision with General Epistemic States

AAAI Conferences

In order to properly regulate iterated belief revision, Darwiche and Pearl (1997) model belief revision as revising epistemic states by propositions. An epistemic state in their sense consists of a belief set and a set of conditional beliefs. Although the denotation of an epistemic state can be indirectly captured by a total preorder on the set of worlds, it is unclear how to directly capture the structure in terms of the beliefs and conditional beliefs it contains. In this paper, we first provide an axiomatic characterisation for epistemic states by using nine rules about beliefs and conditional beliefs, and then argue that the last two rules are too strong and should be eliminated for characterising the belief state of an agent. We call a structure which satisfies the first seven rules a general epistemic state (GEP). To provide a semantical characterisation of GEPs, we introduce a mathematical structure called belief algebra, which is in essence a certain binary relation defined on the power set of worlds.We then establish a 1-1 correspondence between GEPs and belief algebras, and show that total preorders on worlds are special cases of belief algebras. Furthermore, using the notion of belief algebras, we extend the classical iterated belief revision rules of Darwiche and Pearl to our setting of general epistemic states.


On Elementary Loops and Proper Loops for Disjunctive Logic Programs

AAAI Conferences

This paper proposes an alternative definition of elementary loops and extends the notion of proper loops for disjunctive logic programs. Different from normal logic programs, the computational complexities of recognizing elementary loops and proper loops for disjunctive programs are coNP-complete. To address this problem, we introduce weaker versions of both elementary loops and proper loops and provide polynomial time algorithms for identifying them respectively. On the other hand, based on the notion of elementary loops, the class of Head-Elementary-loop-Free (HEF) programs was presented, which can be turned into equivalent normal logic programs by shifting head atoms into bodies. However, the problem of recognizing an HEF program is coNP-complete. Then we present a subclass of HEF programs which generalizes the class of Head-Cycle-Free programs and provide a polynomial time algorithm to identify them. At last, some experiments show that both elementary loops and proper loops could be replaced by their weak versions in practice.


Parallelized Hitting Set Computation for Model-Based Diagnosis

AAAI Conferences

Model-Based Diagnosis techniques have been successfully applied to support a variety of fault-localization tasks both for hardware and software artifacts. In many applications, Reiter's hitting set algorithm has been used to determine the set of all diagnoses for a given problem. In order to construct the diagnoses with increasing cardinality, Reiter proposed a breadth-first search scheme in combination with different tree-pruning rules. Since many of today's computing devices have multi-core CPU architectures, we propose techniques to parallelize the construction of the tree to better utilize the computing resources without losing any diagnoses. Experimental evaluations using different benchmark problems show that parallelization can help to significantly reduce the required running times. Additional simulation experiments were performed to understand how the characteristics of the underlying problem structure impact the achieved performance gains.


On Computing Explanations in Argumentation

AAAI Conferences

Argumentation can be viewed as a process of generating explanations. However, existing argumentation semantics are developed for identifying acceptable arguments within a set, rather than giving concrete justifications for them. In this work, we propose a new argumentation semantics, related admissibility, designed for giving explanations to arguments in both Abstract Argumentation and Assumption-based Argumentation. We identify different types of explanations defined in terms of the new semantics. We also give a correct computational counterpart for explanations using dispute forests.


A Syntax-Independent Approach to Forgetting in Disjunctive Logic Programs

AAAI Conferences

A Forgetting is an operation for eliminating variables from a semantic theory of forgetting for normal logic programs knowledge base (Lin and Reiter 1994; Lang, Liberatore, and under answer set semantics is introduced in (Wang, Sattar, Marquis 2003). It constitutes a reduction in an agent's language and Su 2005), in which a sound and complete algorithm or, more accurately, the agent's signature. It has also is developed based on a series of program transformations; been studied under different names, such as variable elimination, this theory is further developed and extended uniform interpolation and relevance (Subramanian, to disjunctive logic programs in (Eiter and Wang 2006; Greiner, and Pearl 1997). Forgetting has various possible 2008). However, this theory of forgetting is defined in terms applications in a reasoning system. For example, in query of answer sets rather than SE models, and so again is not answering, if one can determine what is relevant to a query, syntax-independent.