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World WordNet Database Structure: An Efficient Schema for Storing Information of WordNets of the World

AAAI Conferences

WordNet is an online lexical resource which expresses unique concepts in a language. English WordNet is the first WordNet which was developed at Princeton University. Over a period of time, many language WordNets were developed by various organizations all over the world. It has always been a challenge to store the WordNet data. Some WordNets are stored using file system and some WordNets are stored using different database models. In this paper, we present the World WordNet Database Structure which can be used to efficiently store the WordNet information of all languages of the World. This design can be adapted by most language WordNets to store information such as synset data, semantic and lexical relations, ontology details, language specific features, linguistic information, etc. An attempt is made to develop Application Programming Interfaces to manipulate the data from these databases. This database structure can help in various Natural Language Processing applications like Multilingual Information Retrieval, Word Sense Disambiguation, Machine Translation, etc.


Multi-Agent Dynamic Coupling for Cooperative Vehicles Modeling

AAAI Conferences

Cooperative Intelligent Transportation Systems (C-ITS) are complex systems well-suited to a multi-agent modeling. We propose a multi-agent based modeling of a C-ITS, that couples 3 dynamics (physical, informational and control dynamics) in order to ensure a smooth cooperation between non cooperative and cooperative vehicles, that communicate with each other (V2V communication) and the infrastructure (I2V and V2I communication). We present our multi-agent model, tested through simulations using real traffic data and integrated into our extension of the Multi-model Open-source Vehicular-traffic SIMulator (MovSim).


A Planning-Based Assistance System for Setting Up a Home Theater

AAAI Conferences

Modern technical devices are often too complex for many users to be able to use them to their full extent. Based on planning technology, we are able to provide advanced user assistance for operating technical devices. We present a system that assists a human user in setting up a complex home theater consisting of several HiFi devices. For a human user, the task is rather challenging due to a large number of different ports of the devices and the variety of available cables. The system supports the user by giving detailed instructions how to assemble the theater. Its performance is based on advanced user-centered planning capabilities including the generation, repair, and explanation of plans.


Explaining Answer Set Programming in Argumentative Terms

AAAI Conferences

Argumentation Theory and Answer Set Programming (ASP) are two prominent theories in the field of knowledge representation and non-monotonic reasoning,where Argumentation Theory stands for a variety of approaches following similar ideas.The main difference between Argumentation Theory and ASP is that the former focusses on representing knowledge and reasoning about it in a way that resembles human reasoning, neglecting the efficiency of the reasoning procedure,whereas the latter is concerned with the efficient computation of solutions to a reasoning problem, resulting in a less human-understandable process. In recent years, ASP has been frequently applied for the computation of reasoning problems represented in argumentation-theoretical-terms and has been found an efficient method for determining solutions to problems in Argumentation Theory. My research is concerned with the opposite direction, i.e. with applying Argumentation Theory to ASP in order to explain the solutions to an ASP reasoning problem in a more human-understandable way.Developing such an explanation method also involves to investigate both the exact relationship between different approaches in Argumentation Theory in order to find the most suitable one for explanations and their connection with ASP, in particular with respect to their semantics.


Modeling Eye Movements when Reading Microblogs

AAAI Conferences

The findings may - with some modifications 225 ms), which are fixations (Rayner 1998). The strong - be valid in other domains and, contrary to other eye-mind hypothesis proposed by Just and Carpenter (1980) measures of subjective relevance, they are scalable and accessible says that information processing occurs during fixation and with little cost, once eye trackers are built into mainstream that fixation continues until processing is completed.


Self-Organized Collective Decision-Making in a 100-Robot Swarm

AAAI Conferences

We study a self-organized collective decision-making strategy to solve a site-selection problem using a swarm of simple robots. Robots can only move forward or turn in place; sense the intensity of the ambient light; and exchange 3-byte messages with peers in a limited range. The goal of the swarm is to collectively decide which of the sites available in the environment is the best candidate site. We define a distributed and iterative decision-making strategy: robots explore the available options, determine the options' qualities, decide autonomously which option to take, and communicate their decision to neighboring robots. We study the effectiveness and robustness of the proposed strategy using a swarm of 100 Kilobots and we focus on the impact of the neighborhood size over the dynamics of the system.


Multimedia Data for the Visually Impaired

AAAI Conferences

The Web contains a large amount of information in the form of videos that remains inaccessible to the visually impaired people. We identify a class of videos whose information content can be approximately encoded as an audio, thereby increasing the amount of accessible videos. We propose a model to automatically identify such videos. Our model jointly relies on the textual metadata and visual content of the video. We use this model to re-rank Youtube video search results based on accessibility of the video. We present preliminary results by conducting a user study with visually impaired people to measure the effectiveness of our system.


Graphical Representation of Assumption-Based Argumentation

AAAI Conferences

Since Assumption-Based Argumentation (ABA) was introduced in the nineties,the structure and semantics of an ABA framework have been studied exclusively in logical termswithout any graphical representation.Here, we show how an ABA framework and its complete semantics can be displayed in a graph,clarifying the structure of the ABA framework as well as the resulting complete assumption labellings.Furthermore, we show that such an ABA graph can be used to represent the structureand semantics of a logic program (LP), based on the correspondence between the semantics of a LP and an ABA framework encoding this LP.


Improving Cross-Domain Recommendation through Probabilistic Cluster-Level Latent Factor Model

AAAI Conferences

Cross-domain recommendation has been proposed to transfer user behavior pattern by pooling together the rating data from multiple domains to alleviate the sparsity problem appearing in single rating domains. However, previous models only assume that multiple domains share a latent common rating pattern based on the user-item co-clustering. To capture diversities among different domains, we propose a novel Probabilistic Cluster-level Latent Factor (PCLF) model to improve the cross-domain recommendation performance. Experiments on several real world datasets demonstrate that our proposed model outperforms the state-of-the-art methods for the cross-domain recommendation task.


Planning with Numeric Timed Initial Fluents

AAAI Conferences

Numeric Timed Initial Fluents represent a new feature in PDDL that extends the concept of Timed Initial Literals to numeric fluents. They are particularly useful to model independent functions that change through time and influence the actions to be applied. Although they are very useful to model real world problems, they are not systematically defined in the family of PDDL languages and they are not implemented in any generic PDDL planner, except for POPF2 and UPMurphi. In this paper we present an extension of the planner POPF2 (POPF-TIF) to handle problems with numeric Timed Initial Fluents. We propose and evaluate two contributions: the first is based on improvements of the heuristic evaluation, while the second considers alternative search algorithms based on a mixture of Enforced Hill Climbing and Best First Search.