Europe
Joint Tabling of Logic Program Abductions and Updates
Saptawijaya, Ari, Pereira, Luís Moniz
Abductive logic programs offer a formalism to declaratively represent and reason about problems in a variety of areas: diagnosis, decision making, hypothetical reasoning, etc. On the other hand, logic program updates allow us to express knowledge changes, be they internal (or self) and external (or world) changes. Abductive logic programs and logic program updates thus naturally coexist in problems that are susceptible to hypothetical reasoning about change. Taking this as a motivation, in this paper we integrate abductive logic programs and logic program updates by jointly exploiting tabling features of logic programming. The integration is based on and benefits from the two implementation techniques we separately devised previously, viz., tabled abduction and incremental tabling for query-driven propagation of logic program updates. A prototype of the integrated system is implemented in XSB Prolog.
Dialogues for proof search
Dialogue games are a two-player semantics for a variety of logics, including intuitionistic and classical logic. Dialogues can be viewed as a kind of analytic calculus not unlike tableaux. Can dialogue games be an effective foundation for proof search in intuitionistic logic (both first-order and propositional)? We announce Kuno, an automated theorem prover for intuitionistic first-order logic based on dialogue games.
Highly comparative feature-based time-series classification
Fulcher, Ben D., Jones, Nick S.
A highly comparative, feature-based approach to time series classification is introduced that uses an extensive database of algorithms to extract thousands of interpretable features from time series. These features are derived from across the scientific time-series analysis literature, and include summaries of time series in terms of their correlation structure, distribution, entropy, stationarity, scaling properties, and fits to a range of time-series models. After computing thousands of features for each time series in a training set, those that are most informative of the class structure are selected using greedy forward feature selection with a linear classifier. The resulting feature-based classifiers automatically learn the differences between classes using a reduced number of time-series properties, and circumvent the need to calculate distances between time series. Representing time series in this way results in orders of magnitude of dimensionality reduction, allowing the method to perform well on very large datasets containing long time series or time series of different lengths. For many of the datasets studied, classification performance exceeded that of conventional instance-based classifiers, including one nearest neighbor classifiers using Euclidean distances and dynamic time warping and, most importantly, the features selected provide an understanding of the properties of the dataset, insight that can guide further scientific investigation.
PAC-Bayes Mini-tutorial: A Continuous Union Bound
When I first encountered PAC-Bayesian concentration inequalities they seemed to me to be rather disconnected from good old-fashioned results like Hoeffding's and Bernstein's inequalities. But, at least for one flavour of the PAC-Bayesian bounds, there is actually a very close relation, and the main innovation is a continuous version of the union bound, along with some ingenious applications. Here's the gist of what's going on, presented from a machine learning perspective.
Cover Tree Bayesian Reinforcement Learning
Tziortziotis, Nikolaos, Dimitrakakis, Christos, Blekas, Konstantinos
This paper proposes an online tree-based Bayesian approach for reinforcement learning. For inference, we employ a generalised context tree model. This defines a distribution on multivariate Gaussian piecewise-linear models, which can be updated in closed form. The tree structure itself is constructed using the cover tree method, which remains efficient in high dimensional spaces. We combine the model with Thompson sampling and approximate dynamic programming to obtain effective exploration policies in unknown environments. The flexibility and computational simplicity of the model render it suitable for many reinforcement learning problems in continuous state spaces. We demonstrate this in an experimental comparison with least squares policy iteration.
Nested Hierarchical Dirichlet Processes
Paisley, John, Wang, Chong, Blei, David M., Jordan, Michael I.
We develop a nested hierarchical Dirichlet process (nHDP) for hierarchical topic modeling. The nHDP is a generalization of the nested Chinese restaurant process (nCRP) that allows each word to follow its own path to a topic node according to a document-specific distribution on a shared tree. This alleviates the rigid, single-path formulation of the nCRP, allowing a document to more easily express thematic borrowings as a random effect. We derive a stochastic variational inference algorithm for the model, in addition to a greedy subtree selection method for each document, which allows for efficient inference using massive collections of text documents. We demonstrate our algorithm on 1.8 million documents from The New York Times and 3.3 million documents from Wikipedia.
Extension-based Semantics of Abstract Dialectical Frameworks
One of the most prominent tools for abstract argumentation is the Dung's framework, AF for short. It is accompanied by a variety of semantics including grounded, complete, preferred and stable. Although powerful, AFs have their shortcomings, which led to development of numerous enrichments. Among the most general ones are the abstract dialectical frameworks, also known as the ADFs. They make use of the so-called acceptance conditions to represent arbitrary relations. This level of abstraction brings not only new challenges, but also requires addressing existing problems in the field. One of the most controversial issues, recognized not only in argumentation, concerns the support cycles. In this paper we introduce a new method to ensure acyclicity of the chosen arguments and present a family of extension-based semantics built on it. We also continue our research on the semantics that permit cycles and fill in the gaps from the previous works. Moreover, we provide ADF versions of the properties known from the Dung setting. Finally, we also introduce a classification of the developed sub-semantics and relate them to the existing labeling-based approaches.
Comparative Evaluation of Link-Based Approaches for Candidate Ranking in Link-to-Wikipedia Systems
Fernandez Garcia, N., Arias Fisteus, J., Sanchez Fernandez, L.
In recent years, the task of automatically linking pieces of text (anchors) mentioned in a document to Wikipedia articles that represent the meaning of these anchors has received extensive research attention. Typically, link-to-Wikipedia systems try to find a set of Wikipedia articles that are candidates to represent the meaning of the anchor and, later, rank these candidates to select the most appropriate one. In this ranking process the systems rely on context information obtained from the document where the anchor is mentioned and/or from Wikipedia. In this paper we center our attention in the use of Wikipedia links as context information. In particular, we offer a review of several candidate ranking approaches in the state-of-the-art that rely on Wikipedia link information. In addition, we provide a comparative empirical evaluation of the different approaches on five different corpora: the TAC 2010 corpus and four corpora built from actual Wikipedia articles and news items.
Surprisingly Rational: Probability theory plus noise explains biases in judgment
The systematic biases seen in people's probability judgments are typically taken as evidence that people do not reason about probability using the rules of probability theory, but instead use heuristics which sometimes yield reasonable judgments and sometimes systematic biases. This view has had a major impact in economics, law, medicine, and other fields; indeed, the idea that people cannot reason with probabilities has become a widespread truism. We present a simple alternative to this view, where people reason about probability according to probability theory but are subject to random variation or noise in the reasoning process. In this account the effect of noise is cancelled for some probabilistic expressions: analysing data from two experiments we find that, for these expressions, people's probability judgments are strikingly close to those required by probability theory. For other expressions this account produces systematic deviations in probability estimates. These deviations explain four reliable biases in human probabilistic reasoning (conservatism, subadditivity, conjunction and disjunction fallacies). These results suggest that people's probability judgments embody the rules of probability theory, and that biases in those judgments are due to the effects of random noise.
Convergence of a Q-learning Variant for Continuous States and Actions
This paper presents a reinforcement learning algorithm for solving infinite horizon Markov Decision Processes under the expected total discounted reward criterion when both the state and action spaces are continuous. This algorithm is based on Watkins' Q-learning, but uses Nadaraya-Watson kernel smoothing to generalize knowledge to unvisited states. As expected, continuity conditions must be imposed on the mean rewards and transition probabilities. Using results from kernel regression theory, this algorithm is proven capable of producing a Q-value function estimate that is uniformly within an arbitrary tolerance of the true Q-value function with probability one. The algorithm is then applied to an example problem to empirically show convergence as well.