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On the Structure of Synergies in Cooperative Games

AAAI Conferences

We investigate synergy, or lack thereof, between agents in cooperative games, building on the popular notion of Shapley value. We think of a pair of agents as synergistic (resp., antagonistic) if the Shapley value of one agent when the other agent participates in a joint effort is higher (resp. lower) than when the other agent does not participate. Our main theoretical result is that any graph specifying synergistic and antagonistic pairs can arise even from a restricted class of cooperative games. We also study the computational complexity of determining whether a given pair of agents is synergistic. Finally, we use the concepts developed in the paper to uncover the structure of synergies in two real-world organizations, the European Union and the International Monetary Fund.


Exploring the Boundaries of Decidable Verification of Non-Terminating Golog Programs

AAAI Conferences

The action programming language GOLOG has been found useful for the control of autonomous agents such as mobile robots. In scenarios like these, tasks are often open-ended so that the respective control programs are non-terminating. Before deploying such programs on a robot, it is often desirable to verify that they meet certain requirements. For this purpose, ClaรŸen and Lakemeyer recently introduced algorithms for the verification of temporal properties of GOLOG programs. However, given the expressiveness of GOLOG, their verification procedures are not guaranteed to terminate. In this paper, we show how decidability can be obtained by suitably restricting the underlying base logic, the effect axioms for primitive actions, and the use of actions within GOLOG programs. Moreover, we show that dropping any of these restrictions immediately leads to undecidability of the verification problem.


A Generalization of Probabilistic Serial to Randomized Social Choice

AAAI Conferences

The probabilistic serial rule is one of the most well-established and desirable rules for the random assignment problem. We present the egalitarian simultaneous reservation social decision scheme โ€“ an extension of probabilistic serial to the more general setting of randomized social choice. We consider various desirable fairness, efficiency, and strategic properties of social decision schemes and show that egalitarian simultaneous reservation compares favorably against existing rules. Finally, we define a more general class of social decision schemes called simultaneous reservation, that contains egalitarian simultaneous reservation as well as the serial dictatorship rules. We show that outcomes of simultaneous reservation characterize efficiency with respect to a natural refinement of stochastic dominance.


On Detecting Nearly Structured Preference Profiles

AAAI Conferences

Structured preference domains, such as, for example, the domains of single-peaked and single-crossing preferences, are known to admit efficient algorithms for many problems in computational social choice. Some of these algorithms extend to preferences that are close to having the respective structural property, i.e., can be made to enjoy this property by performing minor changes to voters' preferences, such as deleting a small number of voters or candidates. However, it has recently been shown that finding the optimal number of voters or candidates to delete in order to achieve the desired structural property is NP-hard for many such domains. In this paper, we show that these problems admit efficient approximation algorithms. Our results apply to all domains that can be characterized in terms of forbidden configurations; this includes, in particular, single-peaked and single-crossing elections. For a large range of scenarios, our approximation results are optimal under a plausible complexity-theoretic assumption. We also provide parameterized complexity results for this class of problems.


Huffman Coding for Storing Non-Uniformly Distributed Messages in Networks of Neural Cliques

AAAI Conferences

Associative memories are data structures that allow retrieval of previously stored messages given part of their content. They thus behave similarly to human brain's memory that is capable for instance of retrieving the end of a song given its beginning. Among different families of associative memories, sparse ones are known to provide the best efficiency (ratio of the number of bits stored to that of bits used). Nevertheless, it is well known that non-uniformity of the stored messages can lead to dramatic decrease in performance. Recently, a new family of sparse associative memories achieving almost-optimal efficiency has been proposed. Their structure induces a direct mapping between input messages and stored patterns. In this work, we show the impact of non-uniformity on the performance of this recent model and we exploit the structure of the model to introduce several strategies to allow for efficient storage of non-uniform messages. We show that a technique based on Huffman coding is the most efficient.


Identifying Differences in Physician Communication Styles with a Log-Linear Transition Component Model

AAAI Conferences

We consider the task of grouping doctors with respect to communication patterns exhibited in outpatient visits. We propose a novel approach toward this end in which we model speech act transitions in conversations via a log-linear model incorporating physician specific components. We train this model over transcripts of outpatient visits annotated with speech act codes and then cluster physicians in (a transformation of) this parameter space. We find significant correlations between the induced groupings and patient survey response data comprising ratings of physician communication. Furthermore, the novel sequential component model we leverage to induce this clustering allows us to explore differences across these groups. This work demonstrates how statistical AI might be used to better understand (and ultimately improve) physician communication.


Querying Inconsistent Description Logic Knowledge Bases under Preferred Repair Semantics

AAAI Conferences

Recently several inconsistency-tolerant semantics have been introduced for querying inconsistent description logic knowledge bases. Most of these semantics rely on the notion of a repair, defined as an inclusion-maximal subset of the facts (ABox) which is consistent with the ontology (TBox). In this paper, we study variants of two popular inconsistency-tolerant semantics obtained by replacing classical repairs by various types of preferred repair. We analyze the complexity of query answering under the resulting semantics, focusing on the lightweight logic DL-Lite_R. Unsurprisingly, query answering is intractable in all cases, but we nonetheless identify one notion of preferred repair, based upon priority levels, whose data complexity is "only" coNP-complete. This leads us to propose an approach combining incomplete tractable methods with calls to a SAT solver. An experimental evaluation of the approach shows good scalability on realistic cases.


A Region-Based Model for Estimating Urban Air Pollution

AAAI Conferences

Air pollution has a direct impact to human health, and data-driven air quality models are useful for evaluating population exposure to air pollutants. In this paper, we propose a novel region-based Gaussian process model for estimating urban air pollution dispersion, and applied it to a large dataset of ultrafine particle (UFP) measurements collected from a network of sensors located on several trams in the city of Zurich. We show that compared to existing grid-based models, the region-based model produces better predictions across aggregates of all time scales. The new model is appropriate for many useful user applications such as exposure assessment and anomaly detection.


CoreCluster: A Degeneracy Based Graph Clustering Framework

AAAI Conferences

Graph clustering or community detection constitutes an important task forinvestigating the internal structure of graphs, with a plethora of applications in several domains. Traditional tools for graph clustering, such asspectral methods, typically suffer from high time and space complexity. In thisarticle, we present CoreCluster, an efficient graph clusteringframework based on the concept of graph degeneracy, that can be used along withany known graph clustering algorithm. Our approach capitalizes on processing thegraph in a hierarchical manner provided by its core expansion sequence, anordered partition of the graph into different levels according to the k-coredecomposition. Such a partition provides a way to process the graph inan incremental manner that preserves its clustering structure, whilemaking the execution of the chosen clustering algorithm much faster due to thesmaller size of the graph's partitions onto which the algorithm operates.


Learning Unknown Event Models

AAAI Conferences

Agents with incomplete environment models are likely to be surprised, and this represents an opportunity to learn. We investigate approaches for situated agents to detect surprises, discriminate among different forms of surprise, and hypothesize new models for the unknown events that surprised them. We instantiate these approaches in a new goal reasoning agent (named FoolMeTwice), investigate its performance in simulation studies, and report that it produces plans with significantly reduced execution cost in comparison to not learning models for surprising events.