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Enabling Access to K-12 Education with Mobile Remote Presence

AAAI Conferences

Extended school absence during K-12 education can have anegative impact on both the educational and social development of a child. Mobile Remote Presence (MRP) can helpenable continued access to K-12 education for children withhealth challenges. However, most MRP platforms are targetedtowards adult users in domains such as the workplace.The importance of social interaction and engagement in K-12 education creates a unique set of needs and challenges foran MRP platform. In this work, we discuss the benefits ofMRP usage for K-12 education, ongoing challenges for MRPacross domains, and the requirements of an MRP platform forthe classroom.


Human Caused Bifurcations in a Hybrid Team—A Position Paper

AAAI Conferences

We consider the effects of a human in the loop with respect to dramatic behavior in a team environment in this position paper. This dramatic behavior is captured mathematically as a jump in behavior. We cite recent examples and discuss earlier work in the cognitive sciences. We consider the problem in light of network science.


Epistemological Qualification of Valid Action Plans for UGVs or UAVs in Urban Areas

AAAI Conferences

It is nowadays our responsibility to convince our contemporary citizens that AI devices as UGVs (Unmanned Ground Vehicles) and UAVs (Unmanned Aerial Vehicles) are crucial actors of today’s life in a dual domains, both civilian and military. In particular, the decision process is the main component of every military operation and is of high interest because of two main reasons : it is necessary designed to cope with conflict issues and it requires a very complex planning process to be successful. The difficulty to find a good plan is worse in urban areas because of the high uncertainty due to the topology of these areas, the presence of civilians, who can be hostile or friendly, and the unpredictable nature of enemies. The idea in that paper is to qualify what can be a valid computed plan in that context , i.e. welldesigned for recovering of peace, rescue operations after a bombing event, hostage salvage, non-combatant evacuation operations, civil-military co-operation, ...., in urban areas. This planning process leads to associate actually four components, the representation of the tactical scheme, the implementation of the tactical scheme as the behaviour of special forces, military units or emergency squads, the proof process or the explanation process, and finally the handling of external factors depending on the current environment or the current context in which the operation takes place. This paper uses a quaternary representation called the epistemological quadriptych, in order to highlight that the integration of UGVs or UAVs devices requires actually to understand the role of knowledge and behaviour and to provide secure and valid action plans, i.e. which can be explained and justified.


Introduction to the Symposium on AI and the Mitigation of Human Error

AAAI Conferences

However, foundational problems remain in the either mindfully or inadvertently by individuals or teams of continuing development of AI for team autonomy, humans. One worry about this bright future is that jobs especially with objective measures able to optimize team may be lost; from Mims (2015), function, performance and composition. Something potentially momentous is happening inside AI approaches often attempt to address autonomy by startups, and it's a practice that many of their established modeling aspects of human decision-making or behavior.


Emergence of Cooperation in Group Interactions: Avoidance vs. Restriction

AAAI Conferences

Public goods, like food sharing and social health systems, may prosper when prior agreements to contribute are feasible and all participants commit to do so. Yet, free-riders may exploit such agreements, requiring then committers to decide whether to enact the public good when others do not commit. So deciding removes all benefits from free-riders but also from those who are willing to establish the beneficial resource. Here we discuss our work wherein we show, within the framework of the one-shot Public Goods Game (PGG) and using methods of Evolutionary Game Theory (EGT), that (i) implementing extra measures, delimiting benefits to free-riders, often leads to more favorable societal outcomes, especially in larger groups and highly beneficial public goods situations, even if so doing is costlier, and (ii) when restriction mechanism is not available, participation level (i.e. how many other players commit to the PGG cooperation) plays a crucial role in the decision making of commitment proposers, for their survival as well as for promoting the emergence of cooperation. Hence, there exist ethical fine tunings to be observed whenever establishing PGGs, be they for humans or non-humans, for otherwise the supporting joint moral ground may escape from under everyone’s feet.


Well-Being Computing Towards Health and Happiness Improvement: From Sleep Perspective

AAAI Conferences

This paper proposes the concept of Well-being computing which is an information technology for improving not only our health as physical aspect but also our happiness as psy-chological aspect, and shows its potential from the sleep perspective. Concretely, this paper introduces “our personal-ized sleep monitoring system” as the well-being computing technologies and shows the following implications as its ef-fectiveness: (1) from the viewpoint of the service based on the real-time sleep, (1-a) good health is provided through a stable sleep of aged person in care house by reducing their sleep disturbance which may be occurred in diaper exchange, while happiness is provided by the smooth diaper exchange when aged person have a deep/light sleep; (1-b) good health is provided through a sufficient sleep time acquired by a fast falling asleep, while happiness is provided by releasing from anxiety of the insufficient sleep such as insomnia; and (2) from the viewpoint of the service based on the long-term sleep, (2-a) good health is provided through a deep sleep by continuing the daytime activities (such as a walking) which contribute to deriving a deep sleep, while happiness is provided by achieving a deep sleep through a change of life style; (2-b) good health is provided through a good sleep by keeping good bed condition (e.g., a change of a pillow or mattress when cotton/spring is deteriorated), while happiness is provided through a discovery of suitable bedding (such as suitable pillow or bed).


Interprofessional Collaborative System to Raise Awareness and Understanding of Dementia using an Action Observation Method

AAAI Conferences

Interprofessional Collaboration in dementia care is an important theme. But there are few Support systems that make it possible to share and raise awareness of the situation of the person with dementia. Therefore, using a dementia inspection method named Action Observation Sheet (AOS), we devel-oped an Interprofessional Collaborative System to raise awareness. We have conducted practical experiments to confirm if the system is effective for family and staff. The results show the system to be effective to increase awareness. The family and staff could use the results provided by the system to support people with dementia with more understanding.


Effects on Sleep by "Cradle Sound" Adjusted to Heartbeat and Respiration

AAAI Conferences

This paper reports a cradle sound system creating and reproducing sounds and music appropriate for human sleep with heartbeat and respiration signals sensed by biological sensors. To get further supporting evidence, we started a study aiming at exploring what sound attributes, such as waveforms, tones, and tempos, are necessary for a sound capable of improving sleep latency. We expected that a cradle sound whose tempo was slightly slower than those of heartbeat and respiration could slow them and could promote natural sleep. Subjects listening to this sound during their sleep showed: (1) Multiple sound types with different tones have an effect to shorten sleep latency. (2) Remarkable effects are observed in subjects with long sleep latency. (3) Sustained synthetic chord used for inducing respiration did not improve sleep latency. (4) There is no correlation between subject’s sensibility evaluation to sound and the effect shortening sleep latency.


Comparison of Mental Time of Older Adults during Conversations Supported by Coimagination Method and Coimagination Method with Expedition

AAAI Conferences

As countermeasure for preventing dementia of aging population, coimagination method has been developed. The coimagination method helps participants in utilizing brain cognitive functions of maintaining recent episodic memorization, retention and recall by the process of conversations. Hence, the risk of older adults in getting into mild cognitive impairment (MCI), which is a previous stage of dementia caused by disuse of brain cognitive functions, will decline. However, we observed situations of some older adults that recent episodic memory functions were not activated as expected. Such situations are older adults who talk about knowledge rather than episodic memories or older adults who talk about past experiences rather than recent experiences. Therefore, a novel coimagination program named coimagination method with expedition was developed to solve these situations. By adding expedition in a sightseeing area before the coimagination method, older adults have the opportunity to find topic of conversations through expedition. During conversation supported by the coimagination method, older adults are expected to recall their episodic memories in expedition and talk about it. The purpose of this research is to verify the effect of the coimagination method with expedition in older adults, by comparing mental time of older adults in the coimagination methods with and without expedition. Firstly, we estimate the mental time of older adults by analyzing their utterances during conversations supported by both coimagination methods. The past, present and future mental times of participants are enumerated in percentage. Secondly, we study the mental time travelling of participants during conversations. Finally, we study the transition points of mental time to find tendency of participants to talk about recent experiences. In this research, the analytical results validate the effectiveness of helping older adults to talk about recent episodic memories during conversation supported by the coimagination method with expedition compared to the coimagination method.


Real-Time Sleep Stage Estimation from Biological Data with Trigonometric Function Regression Model

AAAI Conferences

This paper proposes a novel method to estimate sleep stage in real-time with a non-contact device. The proposed method employs the trigonometric function regression model to estimate prospective heart rate from the partially obtained heart rate and calculates the sleep stage from the estimated heart rate. This paper conducts the subject experiment and it is revealed that the proposed method enables to estimate the sleep stage in real-time, in particular the proposed method has the equivalent estimation accuracy as the previous method that estimates the sleep stage according to the entire heart rate during sleeping.