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Neurally-Guided Procedural Models: Amortized Inference for Procedural Graphics Programs using Neural Networks

Neural Information Processing Systems

Probabilistic inference algorithms such as Sequential Monte Carlo (SMC) provide powerful tools for constraining procedural models in computer graphics, but they require many samples to produce desirable results. In this paper, we show how to create procedural models which learn how to satisfy constraints. We augment procedural models with neural networks which control how the model makes random choices based on the output it has generated thus far. We call such models neurally-guided procedural models. As a pre-computation, we train these models to maximize the likelihood of example outputs generated via SMC. They are then used as efficient SMC importance samplers, generating high-quality results with very few samples. We evaluate our method on L-system-like models with image-based constraints. Given a desired quality threshold, neurally-guided models can generate satisfactory results up to 10x faster than unguided models.


The Generalized Reparameterization Gradient

Neural Information Processing Systems

The reparameterization gradient has become a widely used method to obtain Monte Carlo gradients to optimize the variational objective. However, this technique does not easily apply to commonly used distributions such as beta or gamma without further approximations, and most practical applications of the reparameterization gradient fit Gaussian distributions. In this paper, we introduce the generalized reparameterization gradient, a method that extends the reparameterization gradient to a wider class of variational distributions. Generalized reparameterizations use invertible transformations of the latent variables which lead to transformed distributions that weakly depend on the variational parameters. This results in new Monte Carlo gradients that combine reparameterization gradients and score function gradients. We demonstrate our approach on variational inference for two complex probabilistic models. The generalized reparameterization is effective: even a single sample from the variational distribution is enough to obtain a low-variance gradient.


Stochastic Online AUC Maximization

Neural Information Processing Systems

Area under ROC (AUC) is a metric which is widely used for measuring the classification performance for imbalanced data. It is of theoretical and practical interest to develop online learning algorithms that maximizes AUC for large-scale data. A specific challenge in developing online AUC maximization algorithm is that the learning objective function is usually defined over a pair of training examples of opposite classes, and existing methods achieves on-line processing with higher space and time complexity. In this work, we propose a new stochastic online algorithm for AUC maximization. In particular, we show that AUC optimization can be equivalently formulated as a convex-concave saddle point problem. From this saddle representation, a stochastic online algorithm (SOLAM) is proposed which has time and space complexity of one datum. We establish theoretical convergence of SOLAM with high probability and demonstrate its effectiveness and efficiency on standard benchmark datasets.


Mutual information for symmetric rank-one matrix estimation: A proof of the replica formula

Neural Information Processing Systems

Factorizing low-rank matrices has many applications in machine learning and statistics. For probabilistic models in the Bayes optimal setting, a general expression for the mutual information has been proposed using heuristic statistical physics computations, and proven in few specific cases. Here, we show how to rigorously prove the conjectured formula for the symmetric rank-one case. This allows to express the minimal mean-square-error and to characterize the detectability phase transitions in a large set of estimation problems ranging from community detection to sparse PCA. We also show that for a large set of parameters, an iterative algorithm called approximate message-passing is Bayes optimal. There exists, however, a gap between what currently known polynomial algorithms can do and what is expected information theoretically. Additionally, the proof technique has an interest of its own and exploits three essential ingredients: the interpolation method introduced in statistical physics by Guerra, the analysis of the approximate message-passing algorithm and the theory of spatial coupling and threshold saturation in coding. Our approach is generic and applicable to other open problems in statistical estimation where heuristic statistical physics predictions are available.


R-FCN: Object Detection via Region-based Fully Convolutional Networks

Neural Information Processing Systems

We present region-based, fully convolutional networks for accurate and efficient object detection. In contrast to previous region-based detectors such as Fast/Faster R-CNN that apply a costly per-region subnetwork hundreds of times, our region-based detector is fully convolutional with almost all computation shared on the entire image. To achieve this goal, we propose position-sensitive score maps to address a dilemma between translation-invariance in image classification and translation-variance in object detection. Our method can thus naturally adopt fully convolutional image classifier backbones, such as the latest Residual Networks (ResNets), for object detection. We show competitive results on the PASCAL VOC datasets (e.g., 83.6% mAP on the 2007 set) with the 101-layer ResNet. Meanwhile, our result is achieved at a test-time speed of 170ms per image, 2.5-20 times faster than the Faster R-CNN counterpart. Code is made publicly available at: https://github.com/daijifeng001/r-fcn.


Multimodal Residual Learning for Visual QA

Neural Information Processing Systems

Deep neural networks continue to advance the state-of-the-art of image recognition tasks with various methods. However, applications of these methods to multimodality remain limited. We present Multimodal Residual Networks (MRN) for the multimodal residual learning of visual question-answering, which extends the idea of the deep residual learning. Unlike the deep residual learning, MRN effectively learns the joint representation from visual and language information. The main idea is to use element-wise multiplication for the joint residual mappings exploiting the residual learning of the attentional models in recent studies. Various alternative models introduced by multimodality are explored based on our study. We achieve the state-of-the-art results on the Visual QA dataset for both Open-Ended and Multiple-Choice tasks. Moreover, we introduce a novel method to visualize the attention effect of the joint representations for each learning block using back-propagation algorithm, even though the visual features are collapsed without spatial information.


Gaussian Processes for Survival Analysis

Neural Information Processing Systems

We introduce a semi-parametric Bayesian model for survival analysis. The model is centred on a parametric baseline hazard, and uses a Gaussian process to model variations away from it nonparametrically, as well as dependence on covariates. As opposed to many other methods in survival analysis, our framework does not impose unnecessary constraints in the hazard rate or in the survival function. Furthermore, our model handles left, right and interval censoring mechanisms common in survival analysis. We propose a MCMC algorithm to perform inference and an approximation scheme based on random Fourier features to make computations faster. We report experimental results on synthetic and real data, showing that our model performs better than competing models such as Cox proportional hazards, ANOVA-DDP and random survival forests.


Learning Deep Embeddings with Histogram Loss

Neural Information Processing Systems

We suggest a loss for learning deep embeddings. The new loss does not introduce parameters that need to be tuned and results in very good embeddings across a range of datasets and problems. The loss is computed by estimating two distribution of similarities for positive (matching) and negative (non-matching) sample pairs, and then computing the probability of a positive pair to have a lower similarity score than a negative pair based on the estimated similarity distributions. We show that such operations can be performed in a simple and piecewise-differentiable manner using 1D histograms with soft assignment operations. This makes the proposed loss suitable for learning deep embeddings using stochastic optimization. In the experiments, the new loss performs favourably compared to recently proposed alternatives.


Robustness of classifiers: from adversarial to random noise

Neural Information Processing Systems

Several recent works have shown that state-of-the-art classifiers are vulnerable to worst-case (i.e., adversarial) perturbations of the datapoints. On the other hand, it has been empirically observed that these same classifiers are relatively robust to random noise. In this paper, we propose to study a semi-random noise regime that generalizes both the random and worst-case noise regimes. We propose the first quantitative analysis of the robustness of nonlinear classifiers in this general noise regime. We establish precise theoretical bounds on the robustness of classifiers in this general regime, which depend on the curvature of the classifier's decision boundary. Our bounds confirm and quantify the empirical observations that classifiers satisfying curvature constraints are robust to random noise. Moreover, we quantify the robustness of classifiers in terms of the subspace dimension in the semi-random noise regime, and show that our bounds remarkably interpolate between the worst-case and random noise regimes. We perform experiments and show that the derived bounds provide very accurate estimates when applied to various state-of-the-art deep neural networks and datasets. This result suggests bounds on the curvature of the classifiers' decision boundaries that we support experimentally, and more generally offers important insights onto the geometry of high dimensional classification problems.


Crowdsourced Clustering: Querying Edges vs Triangles

Neural Information Processing Systems

We consider the task of clustering items using answers from non-expert crowd workers. In such cases, the workers are often not able to label the items directly, however, it is reasonable to assume that they can compare items and judge whether they are similar or not. An important question is what queries to make, and we compare two types: random edge queries, where a pair of items is revealed, and random triangles, where a triple is. Since it is far too expensive to query all possible edges and/or triangles, we need to work with partial observations subject to a fixed query budget constraint. When a generative model for the data is available (and we consider a few of these) we determine the cost of a query by its entropy; when such models do not exist we use the average response time per query of the workers as a surrogate for the cost. In addition to theoretical justification, through several simulations and experiments on two real data sets on Amazon Mechanical Turk, we empirically demonstrate that, for a fixed budget, triangle queries uniformly outperform edge queries. Even though, in contrast to edge queries, triangle queries reveal dependent edges, they provide more reliable edges and, for a fixed budget, many more of them. We also provide a sufficient condition on the number of observations, edge densities inside and outside the clusters and the minimum cluster size required for the exact recovery of the true adjacency matrix via triangle queries using a convex optimization-based clustering algorithm.