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Evolving Mario Levels in the Latent Space of a Deep Convolutional Generative Adversarial Network

arXiv.org Artificial Intelligence

Generative Adversarial Networks (GANs) are a machine learning approach capable of generating novel example outputs across a space of provided training examples. Procedural Content Generation (PCG) of levels for video games could benefit from such models, especially for games where there is a pre-existing corpus of levels to emulate. This paper trains a GAN to generate levels for Super Mario Bros using a level from the Video Game Level Corpus. The approach successfully generates a variety of levels similar to one in the original corpus, but is further improved by application of the Covariance Matrix Adaptation Evolution Strategy (CMA-ES). Specifically, various fitness functions are used to discover levels within the latent space of the GAN that maximize desired properties. Simple static properties are optimized, such as a given distribution of tile types. Additionally, the champion A* agent from the 2009 Mario AI competition is used to assess whether a level is playable, and how many jumping actions are required to beat it. These fitness functions allow for the discovery of levels that exist within the space of examples designed by experts, and also guide the search towards levels that fulfill one or more specified objectives.


Learning with Opponent-Learning Awareness

arXiv.org Artificial Intelligence

Multi-agent settings are quickly gathering importance in machine learning. This includes a plethora of recent work on deep multi-agent reinforcement learning, but also can be extended to hierarchical RL, generative adversarial networks and decentralised optimisation. In all these settings the presence of multiple learning agents renders the training problem non-stationary and often leads to unstable training or undesired final results. We present Learning with Opponent-Learning Awareness (LOLA), a method in which each agent shapes the anticipated learning of the other agents in the environment. The LOLA learning rule includes an additional term that accounts for the impact of one agent's policy on the anticipated parameter update of the other agents. Preliminary results show that the encounter of two LOLA agents leads to the emergence of tit-for-tat and therefore cooperation in the iterated prisoners' dilemma, while independent learning does not. In this domain, LOLA also receives higher payouts compared to a naive learner, and is robust against exploitation by higher order gradient-based methods. Applied to repeated matching pennies, LOLA agents converge to the Nash equilibrium. In a round robin tournament we show that LOLA agents can successfully shape the learning of a range of multi-agent learning algorithms from literature, resulting in the highest average returns on the IPD. We also show that the LOLA update rule can be efficiently calculated using an extension of the policy gradient estimator, making the method suitable for model-free RL. This method thus scales to large parameter and input spaces and nonlinear function approximators. We also apply LOLA to a grid world task with an embedded social dilemma using deep recurrent policies and opponent modelling. Again, by explicitly considering the learning of the other agent, LOLA agents learn to cooperate out of self-interest.


Spectral clustering algorithms for the detection of clusters in block-cyclic and block-acyclic graphs

arXiv.org Machine Learning

We propose two spectral algorithms for partitioning nodes in directed graphs respectively with a cyclic and an acyclic pattern of connection between groups of nodes. Our methods are based on the computation of extremal eigenvalues of the transition matrix associated to the directed graph. The two algorithms outperform state-of-the art methods for directed graph clustering on synthetic datasets, including methods based on blockmodels, bibliometric symmetrization and random walks. Our algorithms have the same space complexity as classical spectral clustering algorithms for undirected graphs and their time complexity is also linear in the number of edges in the graph. One of our methods is applied to a trophic network based on predator-prey relationships. It successfully extracts common categories of preys and predators encountered in food chains. The same method is also applied to highlight the hierarchical structure of a worldwide network of Autonomous Systems depicting business agreements between Internet Service Providers.


Alpha-Beta Divergence For Variational Inference

arXiv.org Machine Learning

This paper introduces a variational approximation framework using direct optimization of what is known as the {\it scale invariant Alpha-Beta divergence} (sAB divergence). This new objective encompasses most variational objectives that use the Kullback-Leibler, the R{\'e}nyi or the gamma divergences. It also gives access to objective functions never exploited before in the context of variational inference. This is achieved via two easy to interpret control parameters, which allow for a smooth interpolation over the divergence space while trading-off properties such as mass-covering of a target distribution and robustness to outliers in the data. Furthermore, the sAB variational objective can be optimized directly by repurposing existing methods for Monte Carlo computation of complex variational objectives, leading to estimates of the divergence instead of variational lower bounds. We show the advantages of this objective on Bayesian models for regression problems.


Covariate Shift Estimation based Adaptive Ensemble Learning for Handling Non-Stationarity in Motor Imagery related EEG-based Brain-Computer Interface

arXiv.org Machine Learning

The non-stationary nature of electroencephalography (EEG) signals makes an EEG-based brain-computer interface (BCI) a dynamic system, thus improving its performance is a challenging task. In addition, it is well-known that due to non-stationarity based covariate shifts, the input data distributions of EEG-based BCI systems change during inter- and intra-session transitions, which poses great difficulty for developments of online adaptive data-driven systems. Ensemble learning approaches have been used previously to tackle this challenge. However, passive scheme based implementation leads to poor efficiency while increasing high computational cost. This paper presents a novel integration of covariate shift estimation and unsupervised adaptive ensemble learning (CSE-UAEL) to tackle non-stationarity in motor-imagery (MI) related EEG classification. The proposed method first employs an exponentially weighted moving average model to detect the covariate shifts in the common spatial pattern features extracted from MI related brain responses. Then, a classifier ensemble was created and updated over time to account for changes in streaming input data distribution wherein new classifiers are added to the ensemble in accordance with estimated shifts. Furthermore, using two publicly available BCI-related EEG datasets, the proposed method was extensively compared with the state-of-the-art single-classifier based passive scheme, single-classifier based active scheme and ensemble based passive schemes. The experimental results show that the proposed active scheme based ensemble learning algorithm significantly enhances the BCI performance in MI classifications.


Automatic Inference of Cross-modal Connection Topologies for X-CNNs

arXiv.org Machine Learning

This paper introduces a way to learn cross-modal convolutional neural network (X-CNN) architectures from a base convolutional network (CNN) and the training data to reduce the design cost and enable applying cross-modal networks in sparse data environments. Two approaches for building X-CNNs are presented. The base approach learns the topology in a data-driven manner, by using measurements performed on the base CNN and supplied data. The iterative approach performs further optimisation of the topology through a combined learning procedure, simultaneously learning the topology and training the network. The approaches were evaluated agains examples of hand-designed X-CNNs and their base variants, showing superior performance and, in some cases, gaining an additional 9% of accuracy. From further considerations, we conclude that the presented methodology takes less time than any manual approach would, whilst also significantly reducing the design complexity. The application of the methods is fully automated and implemented in Xsertion library.


SVRG meets SAGA: k-SVRG --- A Tale of Limited Memory

arXiv.org Machine Learning

In recent years, many variance reduced algorithms for empirical risk minimization have been introduced. In contrast to vanilla SGD, these methods converge linearly on strong convex problems. To obtain the variance reduction, current methods either require frequent passes over the full data to recompute gradients---without making any progress during this time (like in SVRG), or they require memory of the same size as the input problem (like SAGA). In this work, we propose k-SVRG, an algorithm that interpolates between those two extremes: it makes best use of the available memory and in turn does avoid full passes over the data without making progress. We prove linear convergence of k-SVRG on strongly convex problems and convergence to stationary points on non-convex problems. Numerical experiments show the effectiveness of our method.


Modelling cross-dependencies between Spain's regional tourism markets with an extension of the Gaussian process regression model

arXiv.org Machine Learning

This study presents an extension of the Gaussian process regression model for multiple-input multiple-output forecasting. This approach allows modelling the cross-dependencies between a given set of input variables and generating a vectorial prediction. Making use of the existing correlations in international tourism demand to all seventeen regions of Spain, the performance of the proposed model is assessed in a multiple-step-ahead forecasting comparison. The results of the experiment in a multivariate setting show that the Gaussian process regression model significantly improves the forecasting accuracy of a multi-layer perceptron neural network used as a benchmark. The results reveal that incorporating the connections between different markets in the modelling process may prove very useful to refine predictions at a regional level.


COBRAS-TS: A new approach to Semi-Supervised Clustering of Time Series

arXiv.org Machine Learning

Clustering is ubiquitous in data analysis, including analysis of time series. It is inherently subjective: different users may prefer different clusterings for a particular dataset. Semi-supervised clustering addresses this by allowing the user to provide examples of instances that should (not) be in the same cluster. This paper studies semi-supervised clustering in the context of time series. We show that COBRAS, a state-of-the-art semi-supervised clustering method, can be adapted to this setting. We refer to this approach as COBRAS-TS. An extensive experimental evaluation supports the following claims: (1) COBRAS-TS far outperforms the current state of the art in semi-supervised clustering for time series, and thus presents a new baseline for the field; (2) COBRAS-TS can identify clusters with separated components; (3) COBRAS-TS can identify clusters that are characterized by small local patterns; (4) a small amount of semi-supervision can greatly improve clustering quality for time series; (5) the choice of the clustering algorithm matters (contrary to earlier claims in the literature).


modAL: A modular active learning framework for Python

arXiv.org Machine Learning

modAL is a modular active learning framework for Python, aimed to make active learning research and practice simpler. Its distinguishing features are (i) clear and modular object oriented design (ii) full compatibility with scikit-learn models and workflows. These features make fast prototyping and easy extensibility possible, aiding the development of real-life active learning pipelines and novel algorithms as well. modAL is fully open source, hosted on GitHub at https://github.com/cosmic-cortex/modAL. To assure code quality, extensive unit tests are provided and continuous integration is applied. In addition, a detailed documentation with several tutorials are also available for ease of use. The framework is available in PyPI and distributed under the MIT license.