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Deep Mesh Projectors for Inverse Problems

arXiv.org Machine Learning

We develop a new learning-based approach to ill-posed inverse problems. Instead of directly learning the complex mapping from the measured data to the reconstruction, we learn an ensemble of simpler mappings from data to projections of the unknown model into random low-dimensional subspaces. We form the reconstruction by combining the estimated subspace projections. Structured subspaces of piecewise-constant images on random Delaunay triangulations allow us to address inverse problems with extremely sparse data and still get good reconstructions of the unknown geometry. This choice also makes our method robust against arbitrary data corruptions not seen during training. Further, it marginalizes the role of the training dataset which is essential for applications in geophysics where ground-truth datasets are exceptionally scarce.


Visually Grounded, Situated Learning in Neural Models

arXiv.org Artificial Intelligence

The theory of situated cognition postulates that language is inseparable from its physical context--words, phrases, and sentences must be learned in the context of the objects or concepts to which they refer. Yet, statistical language models are trained on words alone. This makes it impossible for language models to connect to the real world--the world described in the sentences presented to the model. In this paper, we examine the generalization ability of neural language models trained with a visual context. A multimodal connectionist language architecture based on the Differential State Framework is proposed, which outperforms its equivalent trained on language alone, even when no visual context is available at test time. Superior performance for language models trained with a visual context is robust across different languages and models.


A COP Model For Graph-Constrained Coalition Formation

Journal of Artificial Intelligence Research

We consider Graph-Constrained Coalition Formation (GCCF), a widely studied subproblem of coalition formation in which the set of valid coalitions is restricted by a graph. We propose COP-GCCF, a novel approach that models GCCF as a COP, and we solve such COP with a highly-parallel approach based on Bucket Elimination executed on the GPU, which is able to exploit the high constraint tightness of COP-GCCF. Results show that our approach outperforms state of the art algorithms (i.e., DyCE and IDPG) by at least one order of magnitude on realistic graphs, i.e., a crawl of the Twitter social graph, both in terms of runtime and memory.


Lightweight Probabilistic Deep Networks

arXiv.org Machine Learning

Even though probabilistic treatments of neural networks have a long history, they have not found widespread use in practice. Sampling approaches are often too slow already for simple networks. The size of the inputs and the depth of typical CNN architectures in computer vision only compound this problem. Uncertainty in neural networks has thus been largely ignored in practice, despite the fact that it may provide important information about the reliability of predictions and the inner workings of the network. In this paper, we introduce two lightweight approaches to making supervised learning with probabilistic deep networks practical: First, we suggest probabilistic output layers for classification and regression that require only minimal changes to existing networks. Second, we employ assumed density filtering and show that activation uncertainties can be propagated in a practical fashion through the entire network, again with minor changes. Both probabilistic networks retain the predictive power of the deterministic counterpart, but yield uncertainties that correlate well with the empirical error induced by their predictions. Moreover, the robustness to adversarial examples is significantly increased.


Deep Video Portraits

arXiv.org Artificial Intelligence

We present a novel approach that enables photo-realistic re-animation of portrait videos using only an input video. In contrast to existing approaches that are restricted to manipulations of facial expressions only, we are the first to transfer the full 3D head position, head rotation, face expression, eye gaze, and eye blinking from a source actor to a portrait video of a target actor. The core of our approach is a generative neural network with a novel space-time architecture. The network takes as input synthetic renderings of a parametric face model, based on which it predicts photo-realistic video frames for a given target actor. The realism in this rendering-to-video transfer is achieved by careful adversarial training, and as a result, we can create modified target videos that mimic the behavior of the synthetically-created input. In order to enable source-to-target video re-animation, we render a synthetic target video with the reconstructed head animation parameters from a source video, and feed it into the trained network -- thus taking full control of the target. With the ability to freely recombine source and target parameters, we are able to demonstrate a large variety of video rewrite applications without explicitly modeling hair, body or background. For instance, we can reenact the full head using interactive user-controlled editing, and realize high-fidelity visual dubbing. To demonstrate the high quality of our output, we conduct an extensive series of experiments and evaluations, where for instance a user study shows that our video edits are hard to detect.


A Novel Multi-clustering Method for Hierarchical Clusterings, Based on Boosting

arXiv.org Machine Learning

Bagging and boosting are proved to be the best methods of building multiple classifiers in classification combination problems. In the area of "flat clustering" problems, it is also recognized that multi-clustering methods based on boosting provide clusterings of an improved quality. In this paper, we introduce a novel multi-clustering method for "hierarchical clusterings" based on boosting theory, which creates a more stable hierarchical clustering of a dataset. The proposed algorithm includes a boosting iteration in which a bootstrap of samples is created by weighted random sampling of elements from the original dataset. A hierarchical clustering algorithm is then applied to selected subsample to build a dendrogram which describes the hierarchy. Finally, dissimilarity description matrices of multiple dendrogram results are combined to a consensus one, using a hierarchical-clustering-combination approach. Experiments on real popular datasets show that boosted method provides superior quality solutions compared to standard hierarchical clustering methods.


A Unified Particle-Optimization Framework for Scalable Bayesian Sampling

arXiv.org Machine Learning

There has been recent interest in developing scalable Bayesian sampling methods for big-data analysis, such as stochastic gradient MCMC (SG-MCMC) and Stein variational gradient descent (SVGD). A standard SG-MCMC algorithm simulates samples from a discrete-time Markov chain to approximate a target distribution, thus samples could be highly correlated, an undesired property for SG-MCMC. In contrary, SVGD directly optimizes a set of particles to approximate a target distribution, and thus is able to obtain good approximate with relatively much fewer samples. In this paper, we propose a principle particle-optimization framework based on Wasserstein gradient flows to unify SG-MCMC and SVGD, and to allow new algorithms to be developed. Our framework interprets SG-MCMC as particle optimization, revealing strong connections between SG-MCMC and SVGD. The key component of our framework is several particle-approximate techniques to efficiently solve the original partial differential equations on the space of probability measures. Extensive experiments on both synthetic data and deep neural networks demonstrate the effectiveness and efficiency of our framework for scalable Bayesian sampling.


Adversarial Regularizers in Inverse Problems

arXiv.org Machine Learning

Inverse Problems in medical imaging and computer vision are traditionally solved using purely model-based methods. Among those variational regularization models are one of the most popular approaches. We propose a new framework for applying data-driven approaches to inverse problems, using a neural network as a regularization functional. The network learns to discriminate between the distribution of ground truth images and the distribution of unregularized reconstructions. Once trained, the network is applied to the inverse problem by solving the corresponding variational problem. Unlike other data-based approaches for inverse problems, the algorithm can be applied even if only unsupervised training data is available. Experiments demonstrate the potential of the framework for denoising on the BSDS dataset and for computer tomography reconstruction on the LIDC dataset.


Capturing Variabilities from Computed Tomography Images with Generative Adversarial Networks

arXiv.org Machine Learning

With the advent of Deep Learning (DL) techniques, especially Generative Adversarial Networks (GANs), data augmentation and generation are quickly evolving domains that have raised much interest recently. However, the DL techniques are data demanding and since, medical data is not easily accessible, they suffer from data insufficiency. To deal with this limitation, different data augmentation techniques are used. Here, we propose a novel unsupervised data-driven approach for data augmentation that can generate 2D Computed Tomography (CT) images using a simple GAN. The generated CT images have good global and local features of a real CT image and can be used to augment the training datasets for effective learning. In this proof-of-concept study, we show that our proposed solution using GANs is able to capture some of the global and local CT variabilities. Our network is able to generate visually realistic CT images and we aim to further enhance its output by scaling it to a higher resolution and potentially from 2D to 3D.


Uniform regret bounds over $R^d$ for the sequential linear regression problem with the square loss

arXiv.org Machine Learning

We consider the setting of online linear regression for arbitrary deterministic sequences, with the square loss. We are interested in regret bounds that hold uniformly over all vectors in $u $\in$ R^d$. Vovk (2001) showed a d ln T lower bound on this uniform regret. We exhibit forecasters with closed-form regret bounds that match this d ln T quantity. To the best of our knowledge, earlier works only provided closed-form regret bounds of 2d ln T + O(1).