Europe
Learning from Exemplars and Prototypes in Machine Learning and Psychology
Zubek, Julian, Kuncheva, Ludmila
This paper draws a parallel between similarity-based categorisation models developed in cognitive psychology and the nearest neighbour classifier (1-NN) in machine learning. Conceived as a result of the historical rivalry between prototype theories (abstraction) and exemplar theories (memorisation), recent models of human categorisation seek a compromise in-between. Regarding the stimuli (entities to be categorised) as points in a metric space, machine learning offers a large collection of methods to select a small, representative and discriminative point set. These methods are known under various names: instance selection, data editing, prototype selection, prototype generation or prototype replacement. The nearest neighbour classifier is used with the selected reference set. Such a set can be interpreted as a data-driven categorisation model. We juxtapose the models from the two fields to enable cross-referencing. We believe that both machine learning and cognitive psychology can draw inspiration from the comparison and enrich their repertoire of similarity-based models.
The Anatomy of a Modular System for Media Content Analysis
Flaounas, Ilias, Lansdall-Welfare, Thomas, Antonakaki, Panagiota, Cristianini, Nello
Intelligent systems for the annotation of media content are increasingly being used for the automation of parts of social science research. In this domain the problem of integrating various Artificial Intelligence (AI) algorithms into a single intelligent system arises spontaneously. As part of our ongoing effort in automating media content analysis for the social sciences, we have built a modular system by combining multiple AI modules into a flexible framework in which they can cooperate in complex tasks. Our system combines data gathering, machine translation, topic classification, extraction and annotation of entities and social networks, as well as many other tasks that have been perfected over the past years of AI research. Over the last few years, it has allowed us to realise a series of scientific studies over a vast range of applications including comparative studies between news outlets and media content in different countries, modelling of user preferences, and monitoring public mood. The framework is flexible and allows the design and implementation of modular agents, where simple modules cooperate in the annotation of a large dataset without central coordination.
Composite Marginal Likelihood Methods for Random Utility Models
We propose a novel and flexible rank-breaking-then-composite-marginal-likelihood (RBCML) framework for learning random utility models (RUMs), which include the Plackett-Luce model. We characterize conditions for the objective function of RBCML to be strictly log-concave by proving that strict log-concavity is preserved under convolution and marginalization. We characterize necessary and sufficient conditions for RBCML to satisfy consistency and asymptotic normality. Experiments on synthetic data show that RBCML for Gaussian RUMs achieves better statistical efficiency and computational efficiency than the state-of-the-art algorithm and our RBCML for the Plackett-Luce model provides flexible tradeoffs between running time and statistical efficiency.
Playing Atari with Six Neurons
Cuccu, Giuseppe, Togelius, Julian, Cudre-Mauroux, Philippe
Deep reinforcement learning on Atari games maps pixel directly to actions; internally, the deep neural network bears the responsibility of both extracting useful information and making decisions based on it. Aiming at devoting entire deep networks to decision making alone, we propose a new method for learning policies and compact state representations separately but simultaneously for policy approximation in reinforcement learning. State representations are generated by a novel algorithm based on Vector Quantization and Sparse Coding, trained online along with the network, and capable of growing its dictionary size over time. We also introduce new techniques allowing both the neural network and the evolution strategy to cope with varying dimensions. This enables networks of only 6 to 18 neurons to learn to play a selection of Atari games with performance comparable---and occasionally superior---to state-of-the-art techniques using evolution strategies on deep networks two orders of magnitude larger.
Absolute Orientation for Word Embedding Alignment
Dev, Sunipa, Hassan, Safia, Phillips, Jeff M.
We propose a new technique to align word embeddings which are derived from different source datasets or created using different mechanisms (e.g., GloVe or word2vec). We design a simple, closed-form solution to find the optimal rotation and optionally scaling which minimizes the root mean squared error or maximizes the average cosine similarity between two embeddings of the same vocabulary into the same dimensional space. Our methods extend approaches known as Absolute Orientation, which are popular for aligning objects in three-dimensions. We extend them to arbitrary dimensions, and show that a simple scaling solution can be derived independent of the rotation, and also that it optimizes cosine similarity. Then we demonstrate how to evaluate the similarity of embeddings from different sources or mechanisms, and that certain properties like synonyms and analogies are preserved across the embeddings and can be enhanced by simply aligning and averaging ensembles of embeddings.
Relational inductive biases, deep learning, and graph networks
Battaglia, Peter W., Hamrick, Jessica B., Bapst, Victor, Sanchez-Gonzalez, Alvaro, Zambaldi, Vinicius, Malinowski, Mateusz, Tacchetti, Andrea, Raposo, David, Santoro, Adam, Faulkner, Ryan, Gulcehre, Caglar, Song, Francis, Ballard, Andrew, Gilmer, Justin, Dahl, George, Vaswani, Ashish, Allen, Kelsey, Nash, Charles, Langston, Victoria, Dyer, Chris, Heess, Nicolas, Wierstra, Daan, Kohli, Pushmeet, Botvinick, Matt, Vinyals, Oriol, Li, Yujia, Pascanu, Razvan
Artificial intelligence (AI) has undergone a renaissance recently, making major progress in key domains such as vision, language, control, and decision-making. This has been due, in part, to cheap data and cheap compute resources, which have fit the natural strengths of deep learning. However, many defining characteristics of human intelligence, which developed under much different pressures, remain out of reach for current approaches. In particular, generalizing beyond one's experiences--a hallmark of human intelligence from infancy--remains a formidable challenge for modern AI. The following is part position paper, part review, and part unification. We argue that combinatorial generalization must be a top priority for AI to achieve human-like abilities, and that structured representations and computations are key to realizing this objective. Just as biology uses nature and nurture cooperatively, we reject the false choice between "hand-engineering" and "end-to-end" learning, and instead advocate for an approach which benefits from their complementary strengths. We explore how using relational inductive biases within deep learning architectures can facilitate learning about entities, relations, and rules for composing them. We present a new building block for the AI toolkit with a strong relational inductive bias--the graph network--which generalizes and extends various approaches for neural networks that operate on graphs, and provides a straightforward interface for manipulating structured knowledge and producing structured behaviors. We discuss how graph networks can support relational reasoning and combinatorial generalization, laying the foundation for more sophisticated, interpretable, and flexible patterns of reasoning.
Online Reciprocal Recommendation with Theoretical Performance Guarantees
Vitale, Fabio, Parotsidis, Nikos, Gentile, Claudio
A reciprocal recommendation problem is one where the goal of learning is not just to predict a user's preference towards a passive item (e.g., a book), but to recommend the targeted user on one side another user from the other side such that a mutual interest between the two exists. The problem thus is sharply different from the more traditional items-to-users recommendation, since a good match requires meeting the preferences of both users. We initiate a rigorous theoretical investigation of the reciprocal recommendation task in a specific framework of sequential learning. We point out general limitations, formulate reasonable assumptions enabling effective learning and, under these assumptions, we design and analyze a computationally efficient algorithm that uncovers mutual likes at a pace comparable to those achieved by a clearvoyant algorithm knowing all user preferences in advance. Finally, we validate our algorithm against synthetic and real-world datasets, showing improved empirical performance over simple baselines.
TD or not TD: Analyzing the Role of Temporal Differencing in Deep Reinforcement Learning
Amiranashvili, Artemij, Dosovitskiy, Alexey, Koltun, Vladlen, Brox, Thomas
Our understanding of reinforcement learning (RL) has been shaped by theoretical and empirical results that were obtained decades ago using tabular representations and linear function approximators. These results suggest that RL methods that use temporal differencing (TD) are superior to direct Monte Carlo estimation (MC). How do these results hold up in deep RL, which deals with perceptually complex environments and deep nonlinear models? In this paper, we re-examine the role of TD in modern deep RL, using specially designed environments that control for specific factors that affect performance, such as reward sparsity, reward delay, and the perceptual complexity of the task. When comparing TD with infinite-horizon MC, we are able to reproduce classic results in modern settings. Yet we also find that finite-horizon MC is not inferior to TD, even when rewards are sparse or delayed. This makes MC a viable alternative to TD in deep RL.
groupICA: Independent component analysis for grouped data
Pfister, Niklas, Weichwald, Sebastian, Bühlmann, Peter, Schölkopf, Bernhard
We introduce groupICA, a novel independent component analysis (ICA) algorithm which decomposes linearly mixed multivariate observations into independent components that are corrupted (and rendered dependent) by hidden group-wise confounding. It extends the ordinary ICA model in a theoretically sound and explicit way to incorporate group-wise (or environment-wise) structure in data and hence provides a justified alternative to the use of ICA on data blindly pooled across groups. In addition to our theoretical framework, we explain its causal interpretation and motivation, provide an efficient estimation procedure and prove identifiability of the unmixing matrix under mild assumptions. Finally, we illustrate the performance and robustness of our method on simulated data and run experiments on publicly available EEG datasets demonstrating the applicability to real-world scenarios. We provide a scikit-learn compatible pip-installable Python package groupICA as well as R and Matlab implementations accompanied by a documentation and an audible example at https://sweichwald.de/groupICA.
Optimal Balancing of Time-Dependent Confounders for Marginal Structural Models
Kallus, Nathan, Santacatterina, Michele
Marginal structural models (MSMs) estimate the causal effect of a time-varying treatment in the presence of time-dependent confounding via weighted regression. The standard approach of using inverse probability of treatment weighting (IPTW) can lead to high-variance estimates due to extreme weights and be sensitive to model misspecification. Various methods have been proposed to partially address this, including truncation and stabilized-IPTW to temper extreme weights and covariate balancing propensity score (CBPS) to address treatment model misspecification. In this paper, we present Kernel Optimal Weighting (KOW), a convex-optimization-based approach that finds weights for fitting the MSM that optimally balance time-dependent confounders while simultaneously controlling for precision, directly addressing the above limitations. KOW directly minimizes the error in estimation due to time-dependent confounding via a new decomposition as a functional. We further extend KOW to control for informative censoring. We evaluate the performance of KOW in a simulation study, comparing it with IPTW, stabilized-IPTW, and CBPS. We demonstrate the use of KOW in studying the effect of treatment initiation on time-to-death among people living with HIV and the effect of negative advertising on elections in the United States.