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Human-like generalization in a machine through predicate learning

arXiv.org Artificial Intelligence

Humans readily generalize, applying prior knowledge to novel situations and stimuli. Advances in machine learning and artificial intelligence have begun to approximate and even surpass human performance, but machine systems reliably struggle to generalize information to untrained situations. We describe a neural network model that is trained to play one video game (Breakout) and demonstrates one-shot generalization to a new game (Pong). The model generalizes by learning representations that are functionally and formally symbolic from training data, without feedback, and without requiring that structured representations be specified a priori. The model uses unsupervised comparison to discover which characteristics of the input are invariant, and to learn relational predicates; it then applies these predicates to arguments in a symbolic fashion, using oscillatory regularities in network firing to dynamically bind predicates to arguments. We argue that models of human cognition must account for far- reaching and flexible generalization, and that in order to do so, models must be able to discover symbolic representations from unstructured data, a process we call predicate learning. Only then can models begin to adequately explain where human-like representations come from, why human cognition is the way it is, and why it continues to differ from machine intelligence in crucial ways.


Generalization without systematicity: On the compositional skills of sequence-to-sequence recurrent networks

arXiv.org Artificial Intelligence

Humans can understand and produce new utterances effortlessly, thanks to their compositional skills. Once a person learns the meaning of a new verb "dax," he or she can immediately understand the meaning of "dax twice" or "sing and dax." In this paper, we introduce the SCAN domain, consisting of a set of simple compositional navigation commands paired with the corresponding action sequences. We then test the zero-shot generalization capabilities of a variety of recurrent neural networks (RNNs) trained on SCAN with sequence-to-sequence methods. We find that RNNs can make successful zero-shot generalizations when the differences between training and test commands are small, so that they can apply "mix-and-match" strategies to solve the task. However, when generalization requires systematic compositional skills (as in the "dax" example above), RNNs fail spectacularly. We conclude with a proof-of-concept experiment in neural machine translation, suggesting that lack of systematicity might be partially responsible for neural networks' notorious training data thirst.


Model-free, Model-based, and General Intelligence

arXiv.org Artificial Intelligence

During the 60s and 70s, AI researchers explored intuitions about intelligence by writing programs that displayed intelligent behavior. Many good ideas came out from this work but programs written by hand were not robust or general. After the 80s, research increasingly shifted to the development of learners capable of inferring behavior and functions from experience and data, and solvers capable of tackling well-defined but intractable models like SAT, classical planning, Bayesian networks, and POMDPs. The learning approach has achieved considerable success but results in black boxes that do not have the flexibility, transparency, and generality of their model-based counterparts. Model-based approaches, on the other hand, require models and scalable algorithms. Model-free learners and model-based solvers have close parallels with Systems 1 and 2 in current theories of the human mind: the first, a fast, opaque, and inflexible intuitive mind; the second, a slow, transparent, and flexible analytical mind. In this paper, I review developments in AI and draw on these theories to discuss the gap between model-free learners and model-based solvers, a gap that needs to be bridged in order to have intelligent systems that are robust and general.


Addressing Two Problems in Deep Knowledge Tracing via Prediction-Consistent Regularization

arXiv.org Artificial Intelligence

Knowledge tracing is one of the key research areas for empowering personalized education. It is a task to model students' mastery level of a knowledge component (KC) based on their historical learning trajectories. In recent years, a recurrent neural network model called deep knowledge tracing (DKT) has been proposed to handle the knowledge tracing task and literature has shown that DKT generally outperforms traditional methods. However, through our extensive experimentation, we have noticed two major problems in the DKT model. The first problem is that the model fails to reconstruct the observed input. As a result, even when a student performs well on a KC, the prediction of that KC's mastery level decreases instead, and vice versa. Second, the predicted performance for KCs across time-steps is not consistent. This is undesirable and unreasonable because student's performance is expected to transit gradually over time. To address these problems, we introduce regularization terms that correspond to reconstruction and waviness to the loss function of the original DKT model to enhance the consistency in prediction. Experiments show that the regularized loss function effectively alleviates the two problems without degrading the original task of DKT.


Deep Variational Reinforcement Learning for POMDPs

arXiv.org Machine Learning

Many real-world sequential decision making problems are partially observable by nature, and the environment model is typically unknown. Consequently, there is great need for reinforcement learning methods that can tackle such problems given only a stream of incomplete and noisy observations. In this paper, we propose deep variational reinforcement learning (DVRL), which introduces an inductive bias that allows an agent to learn a generative model of the environment and perform inference in that model to effectively aggregate the available information. We develop an n-step approximation to the evidence lower bound (ELBO), allowing the model to be trained jointly with the policy. This ensures that the latent state representation is suitable for the control task. In experiments on Mountain Hike and flickering Atari we show that our method outperforms previous approaches relying on recurrent neural networks to encode the past.


Universal Conditional Machine

arXiv.org Machine Learning

We propose a single neural probabilistic model based on variational autoencoder that can be conditioned on an arbitrary subset of observed features and then sample the remaining features in "one shot". The features may be both real-valued and categorical. Training of the model is performed by stochastic variational Bayes. The experimental evaluation on synthetic data, as well as feature imputation and image inpainting problems, shows the effectiveness of the proposed approach and diversity of the generated samples.


Learning Kolmogorov Models for Binary Random Variables

arXiv.org Machine Learning

We summarize our recent findings Ghauch et al. (2017), where we proposed a framework for learning a Kolmogorov model, for a collection of binary random variables. More specifically, we derive conditions that link outcomes of specific random variables, and extract valuable relations from the data. We also propose an algorithm for computing the model and show its first-order optimality, despite the combinatorial nature of the learning problem. We apply the proposed algorithm to recommendation systems, although it is applicable to other scenarios. We believe that the work is a significant step toward interpretable machine learning.


Finding the Bandit in a Graph: Sequential Search-and-Stop

arXiv.org Machine Learning

We consider the problem where an agent wants to find a hidden object that is randomly located in some vertex of a directed acyclic graph (DAG) according to a fixed but possibly unknown distribution. The agent can only examine vertices whose in-neighbors have already been examined. In scheduling theory, this problem is denoted by $1|prec|\sum w_jC_j$. However, in this paper, we address learning setting where we allow the agent to stop before having found the object and restart searching on a new independent instance of the same problem. The goal is to maximize the total number of hidden objects found under a time constraint. The agent can thus skip an instance after realizing that it would spend too much time on it. Our contributions are both to the search theory and multi-armed bandits. If the distribution is known, we provide a quasi-optimal greedy strategy with the help of known computationally efficient algorithms for solving $1|prec|\sum w_jC_j$ under some assumption on the DAG. If the distribution is unknown, we show how to sequentially learn it and, at the same time, act near-optimally in order to collect as many hidden objects as possible. We provide an algorithm, prove theoretical guarantees, and empirically show that it outperforms the na\"ive baseline.


Spectral Inference Networks: Unifying Spectral Methods With Deep Learning

arXiv.org Machine Learning

Spectral Inference Networks generalize Slow Feature Analysis to generic symmetric operators, and are closely related to Variational Monte Carlo methods from computational physics. As such, they can be a powerful tool for unsupervised representation learning from video or pairs of data. We derive a training algorithm for Spectral Inference Networks that addresses the bias in the gradients due to finite batch size and allows for online learning of multiple eigenfunctions. We show results of training Spectral Inference Networks on problems in quantum mechanics and feature learning for videos on synthetic datasets as well as the Arcade Learning Environment. Our results demonstrate that Spectral Inference Networks accurately recover eigenfunctions of linear operators, can discover interpretable representations from video and find meaningful subgoals in reinforcement learning environments.


Deep Self-Organization: Interpretable Discrete Representation Learning on Time Series

arXiv.org Machine Learning

Human professionals are often required to make decisions based on complex multivariate time series measurements in an online setting, e.g. in health care. Since human cognition is not optimized to work well in high-dimensional spaces, these decisions benefit from interpretable low-dimensional representations. However, many representation learning algorithms for time series data are difficult to interpret. This is due to non-intuitive mappings from data features to salient properties of the representation and non-smoothness over time. To address this problem, we propose to couple a variational autoencoder to a discrete latent space and introduce a topological structure through the use of self-organizing maps. This allows us to learn discrete representations of time series, which give rise to smooth and interpretable embeddings with superior clustering performance. Furthermore, to allow for a probabilistic interpretation of our method, we integrate a Markov model in the latent space. This model uncovers the temporal transition structure, improves clustering performance even further and provides additional explanatory insights as well as a natural representation of uncertainty. We evaluate our model on static (Fashion-)MNIST data, a time series of linearly interpolated (Fashion-)MNIST images, a chaotic Lorenz attractor system with two macro states, as well as on a challenging real world medical time series application. In the latter experiment, our representation uncovers meaningful structure in the acute physiological state of a patient.