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Benchmarks, Test Beds, Controlled Experimentation, and the Design of Agent Architectures

AI Magazine

The methodological underpinnings of AI are slowly changing. Benchmarks, test beds, and controlled experimentation are becoming more common. Although we are optimistic that this change can solidify the science of AI, we also recognize a set of difficult issues concerning the appropriate use of this methodology. We discuss these issues as they relate to research on agent design. We survey existing test beds for agents and argue for appropriate caution in their use. We end with a debate on the proper role of experimental methodology in the design and validation of planning agents.


Software Agents: Completing Patterns and Constructing User Interfaces

Journal of Artificial Intelligence Research

To support the goal of allowing users to record and retrieve information, this paper describes an interactive note-taking system for pen-based computers with two distinctive features. First, it actively predicts what the user is going to write. Second, it automatically constructs a custom, button-box user interface on request. The system is an example of a learning-apprentice software- agent. A machine learning component characterizes the syntax and semantics of the user's information. A performance system uses this learned information to generate completion strings and construct a user interface. Description of Online Appendix: People like to record information. Doing this on paper is initially efficient, but lacks flexibility. Recording information on a computer is less efficient but more powerful. In our new note taking softwre, the user records information directly on a computer. Behind the interface, an agent acts for the user. To help, it provides defaults and constructs a custom user interface. The demonstration is a QuickTime movie of the note taking agent in action. The file is a binhexed self-extracting archive. Macintosh utilities for binhex are available from mac.archive.umich.edu. QuickTime is available from ftp.apple.com in the dts/mac/sys.soft/quicktime.


The Applied AI Business

AI Magazine

Remember, these are only the winners. It is reducing customers' software (KBS) vendor were touted as a natural fit for AI I think It is interesting to note that other $200,000 in personnel costs; other not. I believe it is more a sign of the AI techniques, beyond traditional benefits include increased product (downsizing) times and the need for representation and reasoning, are sales from higher customer satisfaction increased visibility for the conference. In I saw many good signs at the conference systems. In particular are multiple addition, AT&T reports increases in that applied AI is alive and uses of fuzzy logic, case-based reasoning, the quality of work produced and job healthy.


Reasoning with Diagrammatic Representations: A Report on the Spring Symposium

AI Magazine

We report on the spring 1992 symposium on diagrammatic representations in reasoning and problem solving sponsored by the Association for the Advancement of Artificial Intelligence. The symposium brought together psychologists, computer scientists, and philosophers to discuss a range of issues covering both externally represented diagrams and mental images and both psychology -- and AI-related issues. In this article, we develop a framework for thinking about the issues that were the focus of the symposium as well as report on the discussions that took place. We anticipate that traditional symbolic representations will increasingly be combined with iconic representations in future AI research and technology and that this symposium is simply the first of many that will be devoted to this topic.


EL: A formal, yet natural, comprehensive knowledge representation

Classics

We describe a comprehensive framework for narrative understanding based on Episodic Logic (EL). This situational logic was developed and implemented as a semantic representation and commonsense knowledge representation that would serve the full range of interpretive and inferential needs of general NLU. The most distinctive feature of EL is its natural language-like expressiveness. It allows for generalized quantifiers, lambda abstraction, sentence and predicate modifiers, sentence and predicate reification, intensional predicates (corresponding to wanting, believing, making, etc.), unreliable generalizations, and perhaps most importantly, explicit situational variables (denoting episodes, events, states of affairs, etc.) linked to arbitrary formulas that describe them. These allow episodes to be explicitly related in terms of part-whole, temporal and causal relations. Episodic logical form is easily computed from surface syntax and lends itself to effective inference.



Adaptive Synchronization of Neural and Physical Oscillators

Neural Information Processing Systems

Animal locomotion patterns are controlled by recurrent neural networks called central pattern generators (CPGs). Although a CPG can oscillate autonomously, its rhythm and phase must be well coordinated with the state of the physical system using sensory inputs. In this paper we propose a learning algorithm for synchronizing neural and physical oscillators with specific phase relationships. Sensory input connections are modified by the and input signals. Simulations showcorrelation between cellular activities that the learning rule can be used for setting sensory feedback connections to a CPG as well as coupling connections between CPGs. 1 CENTRAL AND SENSORY MECHANISMS IN LOCOMOTION CONTROL Patterns of animal locomotion, such as walking, swimming, and fiying, are generated by recurrent neural networks that are located in segmental ganglia of invertebrates and spinal cords of vertebrates (Barnes and Gladden, 1985).


Learning Unambiguous Reduced Sequence Descriptions

Neural Information Processing Systems

Do you want your neural net algorithm to learn sequences? Do not limit yourself to conventional gradient descent (or approximations thereof). Instead, use your sequence learning algorithm (any will do) to implement the following method for history compression. No matter what your final goals are, train a network to predict its next input from the previous ones. Since only unpredictable inputs convey new information, ignore all predictable inputs but let all unexpected inputs (plus information about the time step at which they occurred) become inputs to a higher-level network of the same kind (working on a slower, self-adjusting time scale). Go on building a hierarchy of such networks.


Splines, Rational Functions and Neural Networks

Neural Information Processing Systems

Connections between spline approximation, approximation with rational functions, and feedforward neural networks are studied. The potential improvement in the degree of approximation in going from single to two hidden layer networks is examined. Some results of Birman and Solomjak regarding the degree of approximation achievable when knot positions are chosen on the basis of the probability distribution of examples rather than the function values are extended.


A Cortico-Cerebellar Model that Learns to Generate Distributed Motor Commands to Control a Kinematic Arm

Neural Information Processing Systems

A neurophysiologically-based model is presented that controls a simulated kinematic arm during goal-directed reaches. The network generates a quasi-feedforward motor command that is learned using training signals generated by corrective movements. For each target, the network selects and sets the output of a subset of pattern generators. During the movement, feedback from proprioceptors turns off the pattern generators. The task facing individual pattern generators is to recognize when the arm reaches the target and to turn off. A distributed representation of the motor command that resembles population vectors seen in vivo was produced naturally by these simulations.