Goto

Collaborating Authors

 Asia



Learning Exact Patterns of Quasi-synchronization among Spiking Neurons from Data on Multi-unit Recordings

Neural Information Processing Systems

This paper develops arguments for a family of temporal log-linear models to represent spatiotemporal correlations among the spiking events in a group of neurons. The models can represent not just pairwise correlations but also correlations of higher order. Methods are discussed for inferring the existence or absence of correlations and estimating their strength. A frequentist and a Bayesian approach to correlation detection are compared.


A Neural Model of Visual Contour Integration

Neural Information Processing Systems

Sometimes local features group into regions, as in texture segmentation; at other times they group into contours which may represent object boundaries. Although much is known about the processing steps that extract local features such as oriented input edges, it is still unclear how local features are grouped into global ones more meaningful for objects.


Why did TD-Gammon Work?

Neural Information Processing Systems

Although TD-Gammon is one of the major successes in machine learning, it has not led to similar impressive breakthroughs in temporal difference learning for other applications or even other games. We were able to replicate some of the success of TD-Gammon, developing a competitive evaluation function on a 4000 parameter feed-forward neural network, without using back-propagation, reinforcement or temporal difference learning methods. Instead we apply simple hill-climbing in a relative fitness environment. These results and further analysis suggest that the surprising success of Tesauro's program had more to do with the co-evolutionary structure of the learning task and the dynamics of the backgammon game itself. 1 INTRODUCTION It took great chutzpah for Gerald Tesauro to start wasting computer cycles on temporal difference learning in the game of Backgammon (Tesauro, 1992). After all, the dream of computers mastering a domain by self-play or "introspection" had been around since the early days of AI, forming part of Samuel's checker player (Samuel, 1959) and used in Donald Michie's MENACE tictac-toe learner (Michie, 1961).


Contour Organisation with the EM Algorithm

Neural Information Processing Systems

This paper describes how the early visual process of contour organisation canbe realised using the EM algorithm. The underlying computational representation is based on fine spline coverings. According toour EM approach the adjustment of spline parameters draws on an iterative weighted least-squares fitting process. The expectation step of our EM procedure computes the likelihood of the data using a mixture model defined over the set of spline coverings. Thesesplines are limited in their spatial extent using Gaussian windowing functions.


Selective Integration: A Model for Disparity Estimation

Neural Information Processing Systems

Local disparity information is often sparse and noisy, which creates two conflicting demands when estimating disparity in an image region: theneed to spatially average to get an accurate estimate, and the problem of not averaging over discontinuities. We have developed anetwork model of disparity estimation based on disparityselective neurons,such as those found in the early stages of processing in visual cortex. The model can accurately estimate multiple disparities in a region, which may be caused by transparency or occlusion, inreal images and random-dot stereograms. The use of a selection mechanism to selectively integrate reliable local disparity estimates results in superior performance compared to standard back-propagation and cross-correlation approaches. In addition, the representations learned with this selection mechanism are consistent withrecent neurophysiological results of von der Heydt, Zhou, Friedman, and Poggio [8] for cells in cortical visual area V2. Combining multi-scale biologically-plausible image processing with the power of the mixture-of-experts learning algorithm represents a promising approach that yields both high performance and new insights into visual system function.


Adaptive On-line Learning in Changing Environments

Neural Information Processing Systems

An adaptive online algorithm extending the learning of learning idea is proposed and theoretically motivated. Relying only on gradient flowinformation it can be applied to learning continuous functions or distributions, even when no explicit loss function is given andthe Hessian is not available. Its efficiency is demonstrated for a non-stationary blind separation task of acoustic signals. 1 Introduction Neural networks provide powerful tools to capture the structure in data by learning. Often the batch learning paradigm is assumed, where the learner is given all training examplessimultaneously and allowed to use them as often as desired. In large practical applications batch learning is often experienced to be rather infeasible and instead online learning is employed.


Triangulation by Continuous Embedding

Neural Information Processing Systems

When triangulating a belief network we aim to obtain a junction tree of minimum state space. According to (Rose, 1970), searching for the optimal triangulation can be cast as a search over all the permutations of the graph's vertices. Our approach is to embed the discrete set of permutations in a convex continuous domain D. By suitably extending the cost function over D and solving the continous nonlinear optimization task we hope to obtain a good triangulation with respect to the aformentioned cost. This paper presents two ways of embedding the triangulation problem into continuous domain and shows that they perform well compared to the best known heuristic.


Recursive Algorithms for Approximating Probabilities in Graphical Models

Neural Information Processing Systems

Department of Brain and Cognitive Sciences Massachusetts Institute of Technology Cambridge, MA 02139 Abstract We develop a recursive node-elimination formalism for efficiently approximating large probabilistic networks. No constraints are set on the network topologies. Yet the formalism can be straightforwardly integratedwith exact methods whenever they are/become applicable. The approximations we use are controlled: they maintain consistentlyupper and lower bounds on the desired quantities at all times. We show that Boltzmann machines, sigmoid belief networks, or any combination (i.e., chain graphs) can be handled within the same framework.


Minimizing Statistical Bias with Queries

Neural Information Processing Systems

I describe a querying criterion that attempts to minimize the error of a learner by minimizing its estimated squared bias. I describe experiments with locally-weighted regression on two simple problems, andobserve that this "bias-only" approach outperforms the more common "variance-only" exploration approach, even in the presence of noise.