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The Truth, the Whole Truth, and Nothing But the Truth

AI Magazine

Truth maintenance is a collection of techniques for doing belief revision. A truth maintenance system's task is to maintain a set of beliefs in such a way that they are not known to be contradictory and no belief is kept without a reason. Truth maintenance systems were introduced in the late seventies by Jon Doyle and in the last five years there has been an explosion of interest in this kind of systems. In this paper we present an annotated bibliography to the literature of truth maintenance systems, grouping the works referenced according to several classifications.


Handwritten Digit Recognition with a Back-Propagation Network

Neural Information Processing Systems

We present an application of back-propagation networks to handwritten digitrecognition. Minimal preprocessing of the data was required, but architecture of the network was highly constrained and specifically designed for the task. The input of the network consists of normalized images of isolated digits. The method has 1 % error rate and about a 9% reject rate on zipcode digits provided by the U.S. Postal Service. 1 INTRODUCTION The main point of this paper is to show that large back-propagation (BP) networks canbe applied to real image-recognition problems without a large, complex preprocessing stage requiring detailed engineering. Unlike most previous work on the subject (Denker et al., 1989), the learning network is directly fed with images, rather than feature vectors, thus demonstrating the ability of BP networks to deal with large amounts of low level information. Previous work performed on simple digit images (Le Cun, 1989) showed that the architecture of the network strongly influences the network's generalization ability. Good generalization can only be obtained by designing a network architecture that contains a certain amount of a priori knowledge about the problem. The basic design principleis to minimize the number of free parameters that must be determined by the learning algorithm, without overly reducing the computational power of the network.


Model Based Image Compression and Adaptive Data Representation by Interacting Filter Banks

Neural Information Processing Systems

To achieve high-rate image data compression while maintainig a high quality reconstructed image, a good image model and an efficient way to represent the specific data of each image must be introduced. Based on the physiological knowledge of multi - channel characteristics and inhibitory interactions between them in the human visual system, a mathematically coherent parallel architecture for image data compression which utilizes the Markov random field Image model and interactions between a vast number of filter banks, is proposed.


Maximum Likelihood Competitive Learning

Neural Information Processing Systems

One popular class of unsupervised algorithms are competitive algorithms. Inthe traditional view of competition, only one competitor, the winner, adapts for any given case. I propose to view competitive adaptationas attempting to fit a blend of simple probability generators (such as gaussians) to a set of data-points. The maximum likelihoodfit of a model of this type suggests a "softer" form of competition, in which all competitors adapt in proportion to the relative probability that the input came from each competitor. I investigate one application of the soft competitive model, placement ofradial basis function centers for function interpolation, and show that the soft model can give better performance with little additional computational cost. 1 INTRODUCTION Interest in unsupervised learning has increased recently due to the application of more sophisticated mathematical tools (Linsker, 1988; Plumbley and Fallside, 1988; Sanger, 1989) and the success of several elegant simulations of large scale selforganization (Linsker,1986; Kohonen, 1982). One popular class of unsupervised algorithms are competitive algorithms, which have appeared as components in a variety of systems (Von der Malsburg, 1973; Fukushima, 1975; Grossberg, 1978). Generalizing the definition of Rumelhart and Zipser (1986), a competitive adaptive system consists of a collection of modules which are structurally identical except, possibly, for random initial parameter variation.


A Large-Scale Neural Network Which Recognizes Handwritten Kanji Characters

Neural Information Processing Systems

We propose a new way to construct a large-scale neural network for 3.000 handwritten Kanji characters recognition. This neural network consists of 3 parts: a collection of small-scale networks which are trained individually on a small number of Kanji characters; a network which integrates the output from the small-scale networks, and a process to facilitate the integration of these neworks. The recognition rate of the total system is comparable with those of the small-scale networks. Our results indicate that the proposed method is effective for constructing a large-scale network without loss of recognition performance.


Review of Actors: A Model of Concurrent Computation in Distributed Systems

AI Magazine

Gul A. Agha's "Actors: A Model of Concurrent Computation in Distributed Systems (The MIT Press, Cambridge, Mass., 1987, 144 pages, $25.00, ISBN 0-262-01092-5) is part of the MIT Press Series in Artificial Intelligence. This volume is edited by Patrick Winston, Michael Brady, and Daniel Bobrow.


Creating a Scientific Community at the Interface Between Engineering Design and AI

AI Magazine

On January 13-14, 1990, a workshop organized by EDRC was held to discuss the topic of creating a scientific community at the interface between engineering design and AI, in order to identify problems and methods in the area that would facilitate the transfer and reuse of results. This report summarizes the workshop and follow-up sessions and identifies major trends in the field.


Modeling Design Process

AI Magazine

This article discusses building a computable design process model, which is a prerequisite for realizing intelligent computer-aided design systems. First, we introduce general design theory, from which a descriptive model of design processes is derived. In this model, the concept of metamodels plays a crucial role in describing the evolutionary nature of design. Second, we show a cognitive design process model obtained by observing design processes using a protocol analysis method. We then discuss a computable model that can explain most parts of the cognitive model and also interpret the descriptive model. In the computable model, a design process is regarded as an iterative logical process realized by abduction, deduction, and circumscription. We implemented a design simulator that can trace design processes in which design specifications and design solutions are gradually revised as the design proceeds.


AAAI 1990 Spring Symposium Series Reports

AI Magazine

The Association for the Advancement of Artificial Intelligence held its 1990 Spring Symposium Series on March 27-29 at Stanford University, Stanford, California. This article contains a short summary of seven of the nine symposia that were conducted: AI and Molecular Biology, AI in Medicine, Automated Abduction, Case Based Reasoning, and Knowledge-Based Environments for Teaching and Learning.


Networks and Learning: MIT Industrial Liaison Program

AI Magazine

On 15-16 November 1989, I attended the Massachusetts Institute of Technology (MIT) Industrial Liaison Program entitled "Networks and Learning." The topic was neural networks, their power, potential, and promise. A dozen distinguished professors and researchers presented informative and entertaining talks to an audience of technically minded business executives and industrial researchers who subscribe to MIT's popular series of symposia offered through their Industrial Liaison Program. This informal report encapsulates the two-day event with a brief summary of each talk.