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An Attractor Neural Network Model of Recall and Recognition

Neural Information Processing Systems

This work presents an Attractor Neural Network (ANN) model of Recall andRecognition. It is shown that an ANN model can qualitatively account for a wide range of experimental psychological data pertaining to the these two main aspects of memory access. Certain psychological phenomena are accounted for, including the effects of list-length, wordfrequency, presentationtime, context shift, and aging. Thereafter, the probabilities of successful Recall and Recognition are estimated, in order to possibly enable further quantitative examination of the model. 1 Motivation The goal of this paper is to demonstrate that a Hopfield-based [Hop82] ANN model can qualitatively account for a wide range of experimental psychological data pertaining tothe two main aspects of memory access, Recall and Recognition. Recall is defined as the ability to retrieve an item from a list of items (words) originally presented during a previous learning phase, given an appropriate cue (cued RecalQ, or spontaneously (free RecalQ. Recognition is defined as the ability to successfully acknowledge that a certain item has or has not appeared in the tutorial list learned before. The main prospects of ANN modeling is that some parameter values, that in former, 'classical' models of memory retrieval (see e.g.




Interaction Among Ocularity, Retinotopy and On-center/Off-center Pathways During Development

Neural Information Processing Systems

The development of projections from the retinas to the cortex is mathematically analyzed according to the previously proposed thermodynamic formulation of the self-organization of neural networks. Three types of submodality included in the visual afferent pathways are assumed in two models: model (A), in which the ocularity and retinotopy are considered separately, and model (B), in which on-center/off-center pathways are considered in addition to ocularity and retinotopy. Model (A) shows striped ocular dominance spatial patterns and, in ocular dominance histograms, reveals a dip in the binocular bin. Model (B) displays spatially modulated irregular patterns and shows single-peak behavior in the histograms. When we compare the simulated results with the observed results, it is evident that the ocular dominance spatial patterns and histograms for models (A) and (B) agree very closely with those seen in monkeys and cats.


Domain-Based Program Synthesis Using Planning and Derivational Analogy

AI Magazine

In my Ph.D. dissertation (Bhansali 1991), I develop an integrated knowledge-based framework for efficiently synthesizing programs by bringing together ideas from the fields of software engineering (software reuse, domain modeling) and AI (hierarchical planning, analogical reasoning). Based on this framework, I constructed a prototype system, APU, that can synthesize UNIX shell scripts from a high-level specification of problems typically encountered by novice shell programmers. An empirical evaluation of the system's performance points to certain criteria that determine the feasibility of the derivational analogy approach in the automatic programming domain when the cost of detecting analogies and recovering from wrong analogs is considered.


Knowledge Interchange Format: the KIF of Death

AI Magazine

There has been a good deal of discussion recently about the possibility of standardizing knowledge representation efforts, including the development of an interlingua, or knowledge interchange format (KIF), that would allow developers of declarative knowledge to share their results with other AI researchers. In this article, I examine the practicality of this idea. I present some philosophical arguments against it, describe a straw-man KIF, and suggest specific experiments that would help explore these issues.


An Overview of Some Recent and Current Research in the AI Lab at Arizona State University

AI Magazine

The applications include the user-advised construction of an assembly line balancing system and a self-optimizing street light control system. The generalized production-rule strategy that is better than any other at Arizona State University. The estimation is based on for the decision maker to respond to. The system can serve as a module simulation models. of an expert system in need of numeric Figure 1 shows the or functional estimates of hiddenvariable Mazur, Robert F. geographically distributed input Cromp, Bede McCall, operations and knowledge bases. Bickmore, Jan van been in the area of forecasting and Leeuwen, Joรฃo Martins, interpolating econometric indicators.


The Knowledge-Based Computer System Development Program of India: A Review

AI Magazine

Each node has between Joshi), and computational vision (S. Papers were presented by The Department of Electronics, Government under contract with Indian companies. Seven major research and KBCS applications, including expert logic programming (which teaching centers and a number of systems for government administration, seems to be well developed in India), associated institutions are involved expert systems for engineering and reasoning. The level of most presentations are the Center for the Development vision system applications, and was good and of an international of Advanced Computing (Pune), the KBCS applications in and for ancient flavor. The audience was Department of Electronics (New Indian sciences; and language-processing unusually active, initiating discussions Delhi), The Indian Institute of Science technologies, including natural and friendly controversies.


Basic Artificial Intelligence Research at the Georgia Institute of Technology

AI Magazine

AI research is conducted at a number of academic and research units at the Georgia Institute of Technology. Some of this research is basic in nature, and some has an applied character to it. This article briefly describes basic AI research in the College of Computing at Georgia Tech.


Improving Human Decision Making through Case-Based Decision Aiding

AI Magazine

Case-based reasoning provides both a methodology for building systems and a cognitive model of people. It is consistent with much that psychologists have observed in the natural problem solving people do. Psychologists have also observed, however, that people have several problems in doing analogical or case-based reasoning. Although they are good at using analogs to solve new problems, they are not always good at remembering the right ones. However, computers are good at remembering. I present case-based decision aiding as a methodology for building systems in which people and machines work together to solve problems. The case-based decision-aiding system augments the person's memory by providing cases (analogs) for a person to use in solving a problem. The person does the actual decision making using these cases as guidelines. I present an overview of case-based decision aiding, some technical details about how to implement such systems, and several examples of case-based systems.