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Neural Control for Nonlinear Dynamic Systems

Neural Information Processing Systems

A neural network based approach is presented for controlling two distinct types of nonlinear systems. The first corresponds to nonlinear systems with parametric uncertainties where the parameters occur nonlinearly. The second corresponds to systems for which stabilizing control structures cannot be determined. The proposed neural controllers are shown to result in closed-loop system stability under certain conditions.


Learning Fine Motion by Markov Mixtures of Experts

Neural Information Processing Systems

Brain and Cognitive Sciences Massachussetts Inst. of Technology Massachussetts Inst. of Technology Cambridge, MA 02139 Cambridge, MA 02139 mmp@ai.mit.edu Abstract Compliant control is a standard method for performing fine manipulation tasks, like grasping and assembly, but it requires estimation of the state of contact (s.o.c.) between the robot arm and the objects involved. Here we present a method to learn a model of the movement from measured data. The method requires little or no prior knowledge and the resulting model explicitly estimates the s.o.c. The current s.o.c. is viewed as the hidden state variable of a discrete HMM.


A Dynamical Systems Approach for a Learnable Autonomous Robot

Neural Information Processing Systems

This paper discusses how a robot can learn goal-directed navigation tasks using local sensory inputs. The emphasis is that such learning tasks could be formulated as an embedding problem of dynamical systems: desired trajectories in a task space should be embedded into an adequate sensory-based internal state space so that an unique mapping from the internal state space to the motor command could be established. The paper shows that a recurrent neural network suffices in self-organizing such an adequate internal state space from the temporal sensory input.


High-Speed Airborne Particle Monitoring Using Artificial Neural Networks

Neural Information Processing Systems

An instrument to detect particle shape and size from spatial light scattering profiles has High-speed Airborne Particle Monitoring Using Artificial Neural Networks 981 previously been described [6]. The system constrains individual particles to traverse a laser beam. Thus, spatial distributions of the light scattered by individual particles may be recorded as two dimensional grey-scale images. Due to their highly distributed nature, Artificial Neural Networks (ANNs) offer the possibility of high-speed nonlinear pattern classification. Their use in particulate classification has already been investigated. The work by Kohlus [7] used contour data extracted from microscopic images of particles, and so was not real-time. While using laser scattering data to allow real-time analysis, Bevan [2] used only three photomultipliers, from which very little shape information can be collected. This paper demonstrates the plausibility of particle classification based on shape recognition using an ANN. While capable of similar recognition rates, the neural networks are shown to offer a number of advantages over template matching.


Predictive Q-Routing: A Memory-based Reinforcement Learning Approach to Adaptive Traffic Control

Neural Information Processing Systems

The controllers usually have no or only very little prior knowledge of the environment. While only local communication between controllers is allowed, the controllers must cooperate among themselves to achieve the common, global objective. Finding the optimal routing policy in such a distributed manner is very difficult. Moreover, since the environment is non-stationary, the optimal policy varies with time as a result of changes in network traffic and topology.


Visual gesture-based robot guidance with a modular neural system

Neural Information Processing Systems

We report on the development of the modular neural system "SEE EAGLE" for the visual guidance of robot pick-and-place actions. Several neural networks are integrated to a single system that visually recognizes human hand pointing gestures from stereo pairs of color video images. The output of the hand recognition stage is processed by a set of color-sensitive neural networks to determine the cartesian location of the target object that is referenced by the pointing gesture. Finally, this information is used to guide a robot to grab the target object and put it at another location that can be specified by a second pointing gesture. The accuracy of the current system allows to identify the location of the referenced target object to an accuracy of 1 cm in a workspace area of 50x50 cm.


Beating a Defender in Robotic Soccer: Memory-Based Learning of a Continuous Function

Neural Information Processing Systems

Our research works towards this broad goal from a Machine Learning perspective. We are particularly interested in investigating how an intelligent agent can choose an action in an adversarial environment. We assume that the agent has a specific goal to achieve. We conduct this investigation in a framework where teams of agents compete in a game of robotic soccer. The real system of model cars remotely controlled from off-board computers is under development.



Active Gesture Recognition using Learned Visual Attention

Neural Information Processing Systems

We have developed a foveated gesture recognition system that runs in an unconstrained office environment with an active camera. Using vision routines previously implemented for an interactive environment, we determine the spatial location of salient body parts of a user and guide an active camera to obtain images of gestures or expressions. A hidden-state reinforcement learning paradigm is used to implement visual attention. The attention module selects targets to foveate based on the goal of successful recognition, and uses a new multiple-model Q-Iearning formulation. Given a set of target and distractor gestures, our system can learn where to foveate to maximally discriminate a particular gesture. 1 INTRODUCTION Vision has numerous uses in the natural world.


Selective Attention for Handwritten Digit Recognition

Neural Information Processing Systems

Completely parallel object recognition is NPcomplete. Achieving a recognizer with feasible complexity requires a compromise between parallel and sequential processing where a system selectively focuses on parts of a given image, one after another. Successive fixations are generated to sample the image and these samples are processed and abstracted to generate a temporal context in which results are integrated over time. A computational model based on a partially recurrent feedforward network is proposed and made credible by testing on the real-world problem of recognition of handwritten digits with encouraging results.