Asia
A Tighter Bound for Graphical Models
Leisink, Martijn A. R., Kappen, Hilbert J.
The neurons in these networks are the random variables, whereas the connections between them model the causal dependencies. Usually, some of the nodes have a direct relation with the random variables in the problem and are called'visibles'. The other nodes, known as'hiddens', are used to model more complex probability distributions. Learning in graphical models can be done as long as the likelihood that the visibles correspond to a pattern in the data set, can be computed. In general the time it takes, scales exponentially with the number of hidden neurons.
Sparsity of Data Representation of Optimal Kernel Machine and Leave-one-out Estimator
Vapnik's result that the expectation of the generalisation error ofthe optimal hyperplane is bounded by the expectation of the ratio of the number of support vectors to the number of training examples is extended to a broad class of kernel machines. The class includes Support Vector Machines for soft margin classification and regression, and Regularization Networks with a variety of kernels and cost functions. We show that key inequalities in Vapnik's result become equalities once "the classification error" is replaced by "the margin error", with the latter defined as an instance with positive cost. In particular we show that expectations of the true margin error and the empirical margin error are equal, and that the sparse solutions for kernel machines are possible only if the cost function is "partially" insensitive. 1 Introduction Minimization of regularized risk is a backbone of several recent advances in machine learning, including Support Vector Machines (SVM) [13], Regularization Networks (RN) [5] or Gaussian Processes [15]. Such a machine is typically implemented as a weighted sum of a kernel function evaluated for pairs composed of a data vector in question and a number of selected training vectors, so called support vectors.
Second Order Approximations for Probability Models
Kappen, Hilbert J., Wiegerinck, Wim
In this paper, we derive a second order mean field theory for directed graphical probability models. By using an information theoretic argument it is shown how this can be done in the absense of a partition function. This method is a direct generalisation of the well-known TAP approximation for Boltzmann Machines. In a numerical example, it is shown that the method greatly improves the first order mean field approximation. For a restricted class of graphical models, so-called single overlap graphs, the second order method has comparable complexity to the first order method. For sigmoid belief networks, the method is shown to be particularly fast and effective.
On Reversing Jensen's Inequality
Jensen's inequality is a powerful mathematical tool and one of the workhorses in statistical learning. Its applications therein include the EM algorithm, Bayesian estimation and Bayesian inference. Jensen computes simple lower bounds on otherwise intractable quantities such as products of sums and latent log-likelihoods. This simplification then permits operations like integration and maximization. Quite often (i.e. in discriminative learning) upper bounds are needed as well. We derive and prove an efficient analytic inequality that provides such variational upper bounds. This inequality holds for latent variable mixtures of exponential family distributions and thus spans a wide range of contemporary statistical models. We also discuss applications of the upper bounds including maximum conditional likelihood, large margin discriminative models and conditional Bayesian inference. Convergence, efficiency and prediction results are shown.
Efficient Learning of Linear Perceptrons
Ben-David, Shai, Simon, Hans-Ulrich
The resulting combinatorial problem - finding the best agreement half-space over an input sample - is NP hard to approximate to within some constant factor. We suggest a way to circumvent this theoretical bound by introducing a new measure of success for such algorithms. An algorithm is ILmargin successful if the agreement ratio of the half-space it outputs is as good as that of any half-space once training points that are inside the ILmargins of its separating hyper-plane are disregarded. We prove crisp computational complexity results with respect to this success measure: On one hand, for every positive IL, there exist efficient (poly-time) ILmargin successful learning algorithms. On the other hand, we prove that unless P NP, there is no algorithm that runs in time polynomial in the sample size and in 1/ IL that is ILmargin successful for all IL O. 1 Introduction We consider the computational complexity of learning linear perceptrons for arbitrary (Le.
Universality and Individuality in a Neural Code
Schneidman, Elad, Brenner, Naama, Tishby, Naftali, Steveninck, Robert R. de Ruyter van, Bialek, William
This basic question in the theory of knowledge seems to be beyond the scope of experimental investigation. An accessible version of this question is whether different observers of the same sense data have the same neural representation of these data: how much of the neural code is universal, and how much is individual? Differences in the neural codes of different individuals may arise from various sources: First, different individuals may use different'vocabularies' of coding symbols. Second, they may use the same symbols to encode different stimulus features. Third, they may have different latencies, so they'say' the same things at slightly different times.
Position Variance, Recurrence and Perceptual Learning
Stimulus arrays are inevitably presented at different positions on the retina in visual tasks, even those that nominally require fixation. In particular, this applies to many perceptual learning tasks. We show that perceptual inference or discrimination in the face of positional variance has a structurally different quality from inference about fixed position stimuli, involving a particular, quadratic, non-linearity rather than a purely linear discrimination. We show the advantage taking this non-linearity into account has for discrimination, and suggest it as a role for recurrent connections in area VI, by demonstrating the superior discrimination performance of a recurrent network. We propose that learning the feedforward and recurrent neural connections for these tasks corresponds to the fast and slow components of learning observed in perceptual learning tasks. 1 Introduction The field of perceptual learning in simple, but high precision, visual tasks (such as vernier acuity tasks) has produced many surprising results whose import for models has yet to be fully felt.
A Productive, Systematic Framework for the Representation of Visual Structure
Edelman, Shimon, Intrator, Nathan
For example, priming in a subliminal perception task was found to be confined to a quadrant of the visual field [16]. The notion that the representation of an object may be tied to a particular location in the visual field where it is first observed is compatible with the concept of object file, a hypothetical record created by the visual system for every encountered object, which persists as long as the object is observed. Moreover, location (as it figures in the CoF model) should be interpreted relative to the focus of attention, rather than retinotopically [17]. The idea that global relationships (hence, large-scale structure) have precedence over local ones [18], which is central to our approach, has withstood extensive testing in the past two decades. Even with the perceptual salience of the global and local structure equated, subjects are able to process the relations among elements before the elements themselves are identified [19]. More generally, humans are limited in their ability to represent spatial structure, in that the representation of spatial relations requires spatial attention.
Who Does What? A Novel Algorithm to Determine Function Localization
Aharonov-Barki, Ranit, Meilijson, Isaac, Ruppin, Eytan
We introduce a novel algorithm, termed PPA (Performance Prediction Algorithm), that quantitatively measures the contributions of elements of a neural system to the tasks it performs. The algorithm identifies the neurons or areas which participate in a cognitive or behavioral task, given data about performance decrease in a small set of lesions. It also allows the accurate prediction of performances due to multi-element lesions. The effectiveness of the new algorithm is demonstrated in two models of recurrent neural networks with complex interactions among the elements. The algorithm is scalable and applicable to the analysis of large neural networks. Given the recent advances in reversible inactivation techniques, it has the potential to significantly contribute to the understanding of the organization of biological nervous systems, and to shed light on the long-lasting debate about local versus distributed computation in the brain.