Asia
On the Generalization Ability of On-Line Learning Algorithms
Cesa-bianchi, Nicolò, Conconi, Alex, Gentile, Claudio
In this paper we show that online algorithms for classification and regression can be naturally used to obtain hypotheses with good datadependent tail bounds on their risk. Our results are proven without requiring complicated concentration-of-measure arguments and they hold for arbitrary online learning algorithms. Furthermore, when applied to concrete online algorithms, our results yield tail bounds that in many cases are comparable or better than the best known bounds.
Correlation Codes in Neuronal Populations
Shamir, Maoz, Sompolinsky, Haim
Population codes often rely on the tuning of the mean responses to the stimulus parameters. However, this information can be greatly suppressed by long range correlations. Here we study the efficiency of coding information in the second order statistics of the population responses. We show that the Fisher Information of this system grows linearly with the size of the system. We propose a bilinear readout model for extracting information from correlation codes, and evaluate its performance in discrimination and estimation tasks. It is shown that the main source of information in this system is the stimulus dependence of the variances of the single neuron responses.
Information-Geometric Decomposition in Spike Analysis
Nakahara, Hiroyuki, Amari, Shun-ichi
We present an information-geometric measure to systematically investigate neuronal firing patterns, taking account not only of the second-order but also of higher-order interactions. We begin with the case of two neurons for illustration and show how to test whether or not any pairwise correlation in one period is significantly different from that in the other period. In order to test such a hypothesis of different firing rates, the correlation term needs to be singled out'orthogonally' to the firing rates, where the null hypothesis might not be of independent firing. This method is also shown to directly associate neural firing with behavior via their mutual information, which is decomposed into two types of information, conveyed by mean firing rate and coincident firing, respectively. Then, we show that these results, using the'orthogonal' decomposition, are naturally extended to the case of three neurons and n neurons in general. 1 Introduction Based on the theory of hierarchical structure and related invariant decomposition of interactions by information geometry [3], the present paper briefly summarizes methods useful for systematically analyzing a population of neural firing [9].
Self-regulation Mechanism of Temporally Asymmetric Hebbian Plasticity
Recent biological experimental findings have shown that the synaptic plasticity depends on the relative timing of the pre-and postsynaptic spikes which determines whether Long Term Potentiation (LTP) occurs or Long Term Depression (LTD) does. The synaptic plasticity has been called "Temporally Asymmetric Hebbian plasticity (TAH)". Many authors have numerically shown that spatiotemporal patterns can be stored in neural networks. However, the mathematical mechanism for storage of the spatiotemporal patterns is still unknown, especially the effects of LTD. In this paper, we employ a simple neural network model and show that interference of LTP and LTD disappears in a sparse coding scheme. On the other hand, it is known that the covariance learning is indispensable for storing sparse patterns. We also show that TAH qualitatively has the same effect as the covariance learning when spatiotemporal patterns are embedded in the network.
Associative memory in realistic neuronal networks
Almost two decades ago, Hopfield [1] showed that networks of highly reduced model neurons can exhibit multiple attracting fixed points, thus providing a substrate for associative memory. It is still not clear, however, whether realistic neuronal networks can support multiple attractors. The main difficulty is that neuronal networks in vivo exhibit a stable background state at low firing rate, typically a few Hz. Embedding attractor is easy; doing so without destabilizing the background is not. Previous work [2, 3] focused on the sparse coding limit, in which a vanishingly small number of neurons are involved in any memory.
3 state neurons for contextual processing
Kepecs, Ádám, Raghavachari, S.
Neurons receive excitatory inputs via both fast AMPA and slow NMDA type receptors. We find that neurons receiving input via NMDA receptors can have two stable membrane states which are input dependent. Action potentials can only be initiated from the higher voltage state. Similar observations have been made in several brain areas which might be explained by our model. The interactions between the two kinds of inputs lead us to suggest that some neurons may operate in 3 states: disabled, enabled and firing. Such enabled, but non-firing modes can be used to introduce context-dependent processing in neural networks. We provide a simple example and discuss possible implications for neuronal processing and response variability.
Group Redundancy Measures Reveal Redundancy Reduction in the Auditory Pathway
Chechik, Gal, Globerson, Amir, Anderson, M. J., Young, E. D., Nelken, Israel, Tishby, Naftali
The way groups of auditory neurons interact to code acoustic information is investigated using an information theoretic approach. We develop measures of redundancy among groups of neurons, and apply them to the study of collaborative coding efficiency in two processing stations in the auditory pathway: the inferior colliculus (IC) and the primary auditory cortex (AI). Under two schemes for the coding of the acoustic content, acoustic segments coding and stimulus identity coding, we show differences both in information content and group redundancies between IC and AI neurons. These results provide for the first time a direct evidence for redundancy reduction along the ascending auditory pathway, as has been hypothesized for theoretical considerations [Barlow 1959,2001]. The redundancy effects under the single-spikes coding scheme are significant only for groups larger than ten cells, and cannot be revealed with the redundancy measures that use only pairs of cells. The results suggest that the auditory system transforms low level representations that contain redundancies due to the statistical structure of natural stimuli, into a representation in which cortical neurons extract rare and independent component of complex acoustic signals, that are useful for auditory scene analysis.
Constructing Distributed Representations Using Additive Clustering
If the promise of computational modeling is to be fully realized in higherlevel cognitive domains such as language processing, principled methods must be developed to construct the semantic representations used in such models. In this paper, we propose the use of an established formalism from mathematical psychology, additive clustering, as a means of automatically constructing binary representations for objects using only pairwise similarity data. However, existing methods for the unsupervised learning of additive clustering models do not scale well to large problems. We present a new algorithm for additive clustering, based on a novel heuristic technique for combinatorial optimization. The algorithm is simpler than previous formulations and makes fewer independence assumptions. Extensive empirical tests on both human and synthetic data suggest that it is more effective than previous methods and that it also scales better to larger problems. By making additive clustering practical, we take a significant step toward scaling connectionist models beyond hand-coded examples.
Probabilistic principles in unsupervised learning of visual structure: human data and a model
Edelman, Shimon, Hiles, Benjamin P., Yang, Hwajin, Intrator, Nathan
To find out how the representations of structured visual objects depend on the co-occurrence statistics of their constituents, we exposed subjects to a set of composite images with tight control exerted over (1) the conditional probabilities of the constituent fragments, and (2) the value of Barlow's criterion of "suspicious coincidence" (the ratio of joint probability to the product of marginals). We then compared the part verification response times for various probe/target combinations before and after the exposure. For composite probes, the speedup was much larger for targets that contained pairs of fragments perfectly predictive of each other, compared to those that did not. This effect was modulated by the significance of their co-occurrence as estimated by Barlow's criterion. For lone-fragment probes, the speedup in all conditions was generally lower than for composites. These results shed light on the brain's strategies for unsupervised acquisition of structural information in vision.
The Steering Approach for Multi-Criteria Reinforcement Learning
We consider the problem of learning to attain multiple goals in a dynamic environment, which is initially unknown. In addition, the environment may contain arbitrarily varying elements related to actions of other agents or to non-stationary moves of Nature. This problem is modelled as a stochastic (Markov) game between the learning agent and an arbitrary player, with a vector-valued reward function. The objective of the learning agent is to have its long-term average reward vector belong to a given target set. We devise an algorithm for achieving this task, which is based on the theory of approachability for stochastic games. This algorithm combines, in an appropriate way, a finite set of standard, scalar-reward learning algorithms. Sufficient conditions are given for the convergence of the learning algorithm to a general target set. The specialization of these results to the single-controller Markov decision problem are discussed as well.