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Coalitional Structure Generation in Skill Games

AAAI Conferences

We consider optimizing the coalition structure in Coalitional Skill Games (CSGs), a succinct representation of coalitional games. In CSGs, the value of a coalition depends on the tasks its members can achieve. The tasks require various skills to complete them, and agents may have different skill sets. The optimal coalition structure is a partition of the agents to coalitions, that maximizes the sum of utilities obtained by the coalitions. We show that CSGs can represent any characteristic function, and consider optimal coalition structure generation in this representation. We provide hardness results, showing that in general CSGs, as well as in very restricted versions of them, computing the optimal coalition structure is hard. On the positive side, we show that the problem can be reformulated as constraint satisfaction on a hyper graph, and present an algorithm that finds the optimal coalition structure in polynomial time for instances with bounded tree-width and number of tasks.


Competing Schedulers

AAAI Conferences

Previous work on machine scheduling has considered the case of agents who control the scheduled jobs and attempt to minimize their own completion time. We argue that in cloud and grid computing settings, different machines cannot be considered to be fully cooperative as they may belong to competing economic entities, and that agents can easily move their jobs between competing providers. We therefore consider a setting in which the machines are also controlled by selfish agents, and attempt to maximize their own gains by strategically selecting their scheduling policy. We analyze the equilibria that arise due to competition in this 2-sided setting. In particular, not only do we require that the jobs will be in equilibrium with one another, but also that the schedulers' policies will be in equilibrium. We also consider different mixtures of classic deterministic scheduling policies and random scheduling policies.



Transductive Learning on Adaptive Graphs

AAAI Conferences

Graph-based semi-supervised learning methods are based on some smoothness assumption about the data. As a discrete approximation of the data manifold, the graph plays a crucial role in the success of such graph-based methods. In most existing methods, graph construction makes use of a predefined weighting function without utilizing label information even when it is available. In this work, by incorporating label information, we seek to enhance the performance of graph-based semi-supervised learning by learning the graph and label inference simultaneously. In particular, we consider a particular setting of semi-supervised learning called transductive learning. Using the LogDet divergence to define the objective function, we propose an iterative algorithm to solve the optimization problem which has closed-form solution in each step. We perform experiments on both synthetic and real data to demonstrate improvement in the graph and in terms of classification accuracy.


Multitask Bregman Clustering

AAAI Conferences

Traditional clustering methods deal with a single clustering task on a single data set. However, in some newly emerging applications, multiple similar clustering tasks are involved simultaneously. In this case, we not only desire a partition for each task, but also want to discover the relationship among clusters of different tasks. It's also expected that the learnt relationship among tasks can improve performance of each single task. In this paper, we propose a general framework for this problem and further suggest a specific approach. In our approach, we alternatively update clusters and learn relationship between clusters of different tasks, and the two phases boost each other. Our approach is based on the general Bregman divergence, hence it's suitable for a large family of assumptions on data distributions and divergences. Empirical results on several benchmark data sets validate the approach.


Local and Global Regressive Mapping for Manifold Learning with Out-of-Sample Extrapolation

AAAI Conferences

Over the past few years, a large family of manifold learning algorithms have been proposed, and applied to various applications. While designing new manifold learning algorithms has attracted much research attention, fewer research efforts have been focused on out-of-sample extrapolation of learned manifold. In this paper, we propose a novel algorithm of manifold learning. The proposed algorithm, namely Local and Global Regressive Mapping (LGRM), employs local regression models to grasp the manifold structure. We additionally impose a global regression term as regularization to learn a model for out-of-sample data extrapolation. Based on the algorithm, we propose a new manifold learning framework. Our framework can be applied to any manifold learning algorithms to simultaneously learn the low dimensional embedding of the training data and a model which provides explicit mapping of the out-of-sample data to the learned manifold. Experiments demonstrate that the proposed framework uncover the manifold structure precisely and can be freely applied to unseen data.


Dependence Minimizing Regression with Model Selection for Non-Linear Causal Inference under Non-Gaussian Noise

AAAI Conferences

The discovery of non-linear causal relationship under additive non-Gaussian noise models has attracted considerable attention recently because of their high flexibility. In this paper, we propose a novel causal inference algorithm called least-squares independence regression (LSIR). LSIR learns the additive noise model through minimization of an estimator of the squared-loss mutual information between inputs and residuals. A notable advantage of LSIR over existing approaches is that tuning parameters such as the kernel width and the regularization parameter can be naturally optimized by cross-validation, allowing us to avoid overfitting in a data-dependent fashion. Through experiments with real-world datasets, we show that LSIR compares favorably with the state-of-the-art causal inference method.


Bayesian Policy Search for Multi-Agent Role Discovery

AAAI Conferences

Bayesian inference is an appealing approach for leveraging prior knowledge in reinforcement learning (RL). In this paper we describe an algorithm for discovering different classes of roles for agents via Bayesian inference. In particular, we develop a Bayesian policy search approach for Multi-Agent RL (MARL), which is model-free and allows for priors on policy parameters. We present a novel optimization algorithm based on hybrid MCMC, which leverages both the prior and gradient information estimated from trajectories. Our experiments in a complex real-time strategy game demonstrate the effective discovery of roles from supervised trajectories, the use of discovered roles for successful transfer to similar tasks, and the discovery of roles through reinforcement learning.


Nonparametric Curve Extraction Based on Ant Colony System

AAAI Conferences

Curve extraction is an important and basic technique in image processing and computer vision. Due to the complexity of the images and the limitation of segmentation algorithms, there are always a large number of noisy pixels in the segmented binary images. In this paper, we present an approach based on ant colony system (ACS) to detect nonparametric curves from a binary image containing discontinuous curves and noisy points. Compared with the well-known Hough transform (HT) method, the ACS-based curve extraction approach can deal with both regular and irregular curves without knowing their shapes in advance. The proposed approach has many characteristics such as faster convergence, implicit parallelism and strong ability to deal with highly-noised images. Moreover, our approach can extract multiple curves from an image, which is impossible for the previous genetic algorithm based approach. Experimental results show that the proposed ACS-based approach is effective and efficient.


Multi-Label Learning with Weak Label

AAAI Conferences

Multi-label learning deals with data associated with multiple labels simultaneously. Previous work on multi-label learning assumes that for each instance, the “full” label set associated with each training instance is given by users. In many applications, however, to get the full label set for each instance is difficult and only a “partial” set of labels is available. In such cases, the appearance of a label means that the instance is associated with this label, while the absence of a label does not imply that this label is not proper for the instance. We call this kind of problem “weak label” problem. In this paper, we propose the WELL (WEak Label Learning) method to solve the weak label problem. We consider that the classification boundary for each label should go across low density regions, and that each label generally has much smaller number of positive examples than negative examples. The objective is formulated as a convex optimization problem which can be solved efficiently. Moreover, we exploit the correlation between labels by assuming that there is a group of low-rank base similarities, and the appropriate similarities between instances for different labels can be derived from these base similarities. Experiments validate the performance of WELL.