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A Large-Scale Neural Network Which Recognizes Handwritten Kanji Characters

Neural Information Processing Systems

We propose a new way to construct a large-scale neural network for 3.000 handwritten Kanji characters recognition. This neural network consists of 3 parts: a collection of small-scale networks which are trained individually on a small number of Kanji characters; a network which integrates the output from the small-scale networks, and a process to facilitate the integration of these neworks. The recognition rate of the total system is comparable with those of the small-scale networks. Our results indicate that the proposed method is effective for constructing a large-scale network without loss of recognition performance.


Learning to Control an Unstable System with Forward Modeling

Neural Information Processing Systems

The forward modeling approach is a methodology for learning control when data is available in distal coordinate systems. We extend previous work by considering how this methodology can be applied to the optimization of quantities that are distal not only in space but also in time. In many learning control problems, the output variables of the controller are not the natural coordinates in which to specify tasks and evaluate performance. Tasks are generally more naturally specified in "distal" coordinate systems (e.g., endpoint coordinates for manipulator motion) than in the "proximal" coordinate system of the controller (e.g., joint angles or torques). Furthermore, the relationship between proximal coordinates and distal coordinates is often not known a priori and, if known, not easily inverted. The forward modeling approach is a methodology for learning control when training data is available in distal coordinate systems. A forward model is a network that learns the transformation from proximal to distal coordinates so that distal specifications can be used in training the controller (Jordan & Rumelhart, 1990). The forward model can often be learned separately from the controller because it depends only on the dynamics of the controlled system and not on the closed-loop dynamics. In previous work, we studied forward models of kinematic transformations (Jordan, 1988, 1990) and state transitions (Jordan & Rumelhart, 1990).


Maximum Likelihood Competitive Learning

Neural Information Processing Systems

One popular class of unsupervised algorithms are competitive algorithms. In the traditional view of competition, only one competitor, the winner, adapts for any given case. I propose to view competitive adaptation as attempting to fit a blend of simple probability generators (such as gaussians) to a set of data-points. The maximum likelihood fit of a model of this type suggests a "softer" form of competition, in which all competitors adapt in proportion to the relative probability that the input came from each competitor. I investigate one application of the soft competitive model, placement of radial basis function centers for function interpolation, and show that the soft model can give better performance with little additional computational cost. 1 INTRODUCTION Interest in unsupervised learning has increased recently due to the application of more sophisticated mathematical tools (Linsker, 1988; Plumbley and Fallside, 1988; Sanger, 1989) and the success of several elegant simulations of large scale selforganization (Linsker, 1986; Kohonen, 1982). One popular class of unsupervised algorithms are competitive algorithms, which have appeared as components in a variety of systems (Von der Malsburg, 1973; Fukushima, 1975; Grossberg, 1978). Generalizing the definition of Rumelhart and Zipser (1986), a competitive adaptive system consists of a collection of modules which are structurally identical except, possibly, for random initial parameter variation.


The Truth, the Whole Truth, and Nothing But the Truth

AI Magazine

Truth maintenance is a collection of techniques for doing belief revision. A truth maintenance system's task is to maintain a set of beliefs in such a way that they are not known to be contradictory and no belief is kept without a reason. Truth maintenance systems were introduced in the late seventies by Jon Doyle and in the last five years there has been an explosion of interest in this kind of systems. In this paper we present an annotated bibliography to the literature of truth maintenance systems, grouping the works referenced according to several classifications.


Model Based Image Compression and Adaptive Data Representation by Interacting Filter Banks

Neural Information Processing Systems

To achieve high-rate image data compression while maintainig a high quality reconstructed image, a good image model and an efficient way to represent the specific data of each image must be introduced. Based on the physiological knowledge of multi - channel characteristics and inhibitory interactions between them in the human visual system, a mathematically coherent parallel architecture for image data compression which utilizes the Markov random field Image model and interactions between a vast number of filter banks, is proposed.


A Large-Scale Neural Network Which Recognizes Handwritten Kanji Characters

Neural Information Processing Systems

We propose a new way to construct a large-scale neural network for 3.000 handwritten Kanji characters recognition. This neural network consists of 3 parts: a collection of small-scale networks which are trained individually on a small number of Kanji characters; a network which integrates the output from the small-scale networks, and a process to facilitate the integration of these neworks. The recognition rate of the total system is comparable with those of the small-scale networks. Our results indicate that the proposed method is effective for constructing a large-scale network without loss of recognition performance.


Maximum Likelihood Competitive Learning

Neural Information Processing Systems

One popular class of unsupervised algorithms are competitive algorithms. Inthe traditional view of competition, only one competitor, the winner, adapts for any given case. I propose to view competitive adaptationas attempting to fit a blend of simple probability generators (such as gaussians) to a set of data-points. The maximum likelihoodfit of a model of this type suggests a "softer" form of competition, in which all competitors adapt in proportion to the relative probability that the input came from each competitor. I investigate one application of the soft competitive model, placement ofradial basis function centers for function interpolation, and show that the soft model can give better performance with little additional computational cost. 1 INTRODUCTION Interest in unsupervised learning has increased recently due to the application of more sophisticated mathematical tools (Linsker, 1988; Plumbley and Fallside, 1988; Sanger, 1989) and the success of several elegant simulations of large scale selforganization (Linsker,1986; Kohonen, 1982). One popular class of unsupervised algorithms are competitive algorithms, which have appeared as components in a variety of systems (Von der Malsburg, 1973; Fukushima, 1975; Grossberg, 1978). Generalizing the definition of Rumelhart and Zipser (1986), a competitive adaptive system consists of a collection of modules which are structurally identical except, possibly, for random initial parameter variation.


Modeling Design Process

AI Magazine

This article discusses building a computable design process model, which is a prerequisite for realizing intelligent computer-aided design systems. First, we introduce general design theory, from which a descriptive model of design processes is derived. In this model, the concept of metamodels plays a crucial role in describing the evolutionary nature of design. Second, we show a cognitive design process model obtained by observing design processes using a protocol analysis method. We then discuss a computable model that can explain most parts of the cognitive model and also interpret the descriptive model. In the computable model, a design process is regarded as an iterative logical process realized by abduction, deduction, and circumscription. We implemented a design simulator that can trace design processes in which design specifications and design solutions are gradually revised as the design proceeds.


Theory of Self-Organization of Cortical Maps

Neural Information Processing Systems

We have mathematically shown that cortical maps in the primary sensory cortices can be reproduced by using three hypotheses which have physiological basis and meaning. Here, our main focus is on ocular.dominance


Theory of Self-Organization of Cortical Maps

Neural Information Processing Systems

We have mathematically shown that cortical maps in the primary sensory cortices can be reproduced by using three hypotheses which have physiological basis and meaning. Here, our main focus is on ocular.dominance