Asia
Learning a Continuous Hidden Variable Model for Binary Data
Lee, Daniel D., Sompolinsky, Haim
A directed generative model for binary data using a small number of hidden continuous units is investigated. The relationships between the correlations of the underlying continuous Gaussian variables and the binary output variables are utilized to learn the appropriate weights of the network. The advantages of this approach are illustrated on a translationally invariant binary distribution and on handwritten digit images. Introduction Principal Components Analysis (PCA) is a widely used statistical technique for representing data with a large number of variables [1]. It is based upon the assumption that although the data is embedded in a high dimensional vector space, most of the variability in the data is captured by a much lower climensional manifold.
A Reinforcement Learning Algorithm in Partially Observable Environments Using Short-Term Memory
Suematsu, Nobuo, Hayashi, Akira
We have proved that the model learned by BLHT converges to the optimal model in given hypothesis space, 1{, which provides the most accurate predictions of percepts and rewards, given short-term memory. We believe this fact provides a solid basis for BLHT, and BLHT can be compared favorably with other methods using short-term memory.
Vertex Identification in High Energy Physics Experiments
Dror, Gideon, Abramowicz, Halina, Horn, David
In High Energy Physics experiments one has to sort through a high flux of events, at a rate of tens of MHz, and select the few that are of interest. One of the key factors in making this decision is the location of the vertex where the interaction, that led to the event, took place. Here we present a novel solution to the problem of finding the location of the vertex, based on two feedforward neural networks with fixed architectures, whose parameters are chosen so as to obtain a high accuracy. The system is tested on simulated data sets, and is shown to perform better than conventional algorithms. 1 Introduction An event in High Energy Physics (HEP) is the experimental result of an interaction during the collision of particles in an accelerator. The result of this interaction is the production of tens of particles, each of which is ejected in a different direction and energy. Due to the quantum mechanical effects involved, the events differ from one another in the number of particles produced, the types of particles, and their energies. The trajectories of produced particles are detected by a very large and sophisticated detector.
A Theory of Mean Field Approximation
I present a theory of mean field approximation based on information geometry. This theory includes in a consistent way the naive mean field approximation, as well as the TAP approach and the linear response theorem in statistical physics, giving clear information-theoretic interpretations to them. 1 INTRODUCTION Many problems of neural networks, such as learning and pattern recognition, can be cast into a framework of statistical estimation problem. How difficult it is to solve a particular problem depends on a statistical model one employs in solving the problem. For Boltzmann machines[ 1] for example, it is computationally very hard to evaluate expectations of state variables from the model parameters. Mean field approximation[2], which is originated in statistical physics, has been frequently used in practical situations in order to circumvent this difficulty.
Synergy and Redundancy among Brain Cells of Behaving Monkeys
Determining the relationship between the activity of a single nerve cell to that of an entire population is a fundamental question that bears on the basic neural computation paradigms. In this paper we apply an information theoretic approach to quantify the level of cooperative activity among cells in a behavioral context. It is possible to discriminate between synergetic activity of the cells vs. redundant activity, depending on the difference between the information they provide when measured jointly and the information they provide independently. We define a synergy value that is positive in the first case and negative in the second and show that the synergy value can be measured by detecting the behavioral mode of the animal from simultaneously recorded activity of the cells. We observe that among cortical cells positive synergy can be found, while cells from the basal ganglia, active during the same task, do not exhibit similar synergetic activity.
SMEM Algorithm for Mixture Models
Ueda, Naonori, Nakano, Ryohei, Ghahramani, Zoubin, Hinton, Geoffrey E.
We present a split and merge EM (SMEM) algorithm to overcome the local maximum problem in parameter estimation of finite mixture models. In the case of mixture models, non-global maxima often involve having too many components of a mixture model in one part of the space and too few in another, widely separated part of the space. To escape from such configurations we repeatedly perform simultaneous split and merge operations using a new criterion for efficiently selecting the split and merge candidates. We apply the proposed algorithm to the training of Gaussian mixtures and mixtures of factor analyzers using synthetic and real data and show the effectiveness of using the split and merge operations to improve the likelihood of both the training data and of held-out test data. 1 INTRODUCTION Mixture density models, in particular normal mixtures, have been extensively used in the field of statistical pattern recognition [1]. Recently, more sophisticated mixture density models such as mixtures of latent variable models (e.g., probabilistic PCA or factor analysis) have been proposed to approximate the underlying data manifold [2]-[4].
Classification in Non-Metric Spaces
Weinshall, Daphna, Jacobs, David W., Gdalyahu, Yoram
A key question in vision is how to represent our knowledge of previously encountered objects to classify new ones. The answer depends on how we determine the similarity of two objects. Similarity tells us how relevant each previously seen object is in determining the category to which a new object belongs.
Reinforcement Learning Based on On-Line EM Algorithm
On the other hand, applications to continuous state/action problems (Werbos, 1990; Doya, 1996; Sofge & White, 1992) are much more difficult than the finite state/action cases. Good function approximation methods and fast learning algorithms are crucial for successful applications. In this article, we propose a new RL method that has the above-mentioned two features. This method is based on an actor-critic architecture (Barto et al., 1983), although the detailed implementations of the actor and the critic are quite differ- Reinforcement Learning Based on On-Line EM Algorithm 1053 ent from those in the original actor-critic model. The actor and the critic in our method estimate a policy and a Q-function, respectively, and are approximated by Normalized Gaussian Networks (NGnet) (l'doody & Darken, 1989).