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Optimal Single-Class Classification Strategies

Neural Information Processing Systems

We consider single-class classification (SCC) as a two-person game between the learner and an adversary. In this game the target distribution is completely known to the learner and the learner's goal is to construct a classifier capable of guaranteeing agiven tolerance for the false-positive error while minimizing the false negative error. We identify both "hard" and "soft" optimal classification strategies for different types of games and demonstrate that soft classification can provide a significant advantage. Our optimal strategies and bounds provide worst-case lower bounds for standard, finite-sample SCC and also motivate new approaches to solving SCC.




Mixture Regression for Covariate Shift

Neural Information Processing Systems

In supervised learning there is a typical presumption that the training and test points are taken from the same distribution. In practice this assumption is commonly violated.The situations where the training and test data are from different distributions is called covariate shift. Recent work has examined techniques for dealing with covariate shift in terms of minimisation of generalisation error. As yet the literature lacks a Bayesian generative perspective on this problem. This paper tackles this issue for regression models. Recent work on covariate shift can be understood in terms of mixture regression. Using this view, we obtain a general approach to regression under covariate shift, which reproduces previous work as a special case. The main advantages of this new formulation over previous models forcovariate shift are that we no longer need to presume the test and training densities are known, the regression and density estimation are combined into a single procedure, and previous methods are reproduced as special cases of this procedure, shedding light on the implicit assumptions the methods are making.


Predicting spike times from subthreshold dynamics of a neuron

Neural Information Processing Systems

Though those simulators have been successful in reproducing qualitative aspects of neuronal responses to various conditions, quantitative reproduction as well as prediction for novel experiments appears to be difficult to realize [7]. The difficulty is due to the complexity of the model accompanied with a large number of undetermined free parameters.


Kernels on Structured Objects Through Nested Histograms

Neural Information Processing Systems

We propose a family of kernels for structured objects which is based on the bag-ofcomponents paradigm.However, rather than decomposing each complex object into the single histogram of its components, we use for each object a family of nested histograms, where each histogram in this hierarchy describes the object seen from an increasingly granular perspective. We use this hierarchy of histograms todefine elementary kernels which can detect coarse and fine similarities between the objects. We compute through an efficient averaging trick a mixture of such specific kernels, to propose a final kernel value which weights efficiently local and global matches. We propose experimental results on an image retrieval experiment which show that this mixture is an effective template procedure to be used with kernels on histograms.



A Humanlike Predictor of Facial Attractiveness

Neural Information Processing Systems

This work presents a method for estimating human facial attractiveness, based on supervised learning techniques. Numerous facial features that describe facial geometry, color and texture, combined with an average human attractiveness score for each facial image, are used to train various predictors. Facial attractiveness ratings produced by the final predictor are found to be highly correlated with human ratings, markedly improving previous machine learning achievements. Simulated psychophysical experiments with virtually manipulated images reveal preferences in the machine's judgments which are remarkably similar to those of humans. These experiments shed new light on existing theories of facial attractiveness such as the averageness, smoothness and symmetry hypotheses. It is intriguing to find that a machine trained explicitly to capture an operational performance criteria such as attractiveness rating, implicitly captures basic human psychophysical biases characterizing the perception of facial attractiveness in general.


Nonnegative Sparse PCA

Neural Information Processing Systems

We describe a nonnegative variant of the "Sparse PCA" problem. The goal is to create a low dimensional representation from a collection of points which on the one hand maximizes the variance of the projected points and on the other uses only parts of the original coordinates, and thereby creating a sparse representation. Whatdistinguishes our problem from other Sparse PCA formulations is that the projection involves only nonnegative weights of the original coordinates -- a desired quality in various fields, including economics, bioinformatics and computer vision.Adding nonnegativity contributes to sparseness, where it enforces a partitioning of the original coordinates among the new axes. We describe a simple yetefficient iterative coordinate-descent type of scheme which converges to a local optimum of our optimization criteria, giving good results on large real world datasets.