Asia
Active Task Selection for Lifelong Machine Learning
Ruvolo, Paul (Bryn Mawr College) | Eaton, Eric (Bryn Mawr College)
In a lifelong learning framework, an agent acquires knowledge incrementally over consecutive learning tasks, continually building upon its experience. Recent lifelong learning algorithms have achieved nearly identical performance to batch multi-task learning methods while reducing learning time by three orders of magnitude. In this paper, we further improve the scalability of lifelong learning by developing curriculum selection methods that enable an agent to actively select the next task to learn in order to maximize performance on future learning tasks. We demonstrate that active task selection is highly reliable and effective, allowing an agent to learn high performance models using up to 50% fewer tasks than when the agent has no control over the task order. We also explore a variant of transfer learning in the lifelong learning setting in which the agent can focus knowledge acquisition toward a particular target task.
Information Sharing Under Costly Communication in Joint Exploration
Rochlin, Igor (Bar-Ilan University) | Sarne, David (Bar-Ilan University)
This paper studies distributed cooperative multi-agent exploration methods in settings where the exploration is costly and the overall performance measure is determined by the minimum performance achieved by any of the individual agents. Such an exploration setting is applicable to various multi-agent systems, e.g., in Dynamic Spectrum Access exploration. The goal in such problems is to optimize the process as a whole, considering the tradeoffs between the quality of the solution obtained and the cost associated with the exploration and coordination between the agents. Through the analysis of the two extreme cases where coordination is completely free and when entirely disabled, we manage to extract the solution for the general case where coordination is taken to be costly, modeled as a fee that needs to be paid for each additional coordinated agent. The strategy structure for the general case is shown to be threshold-based, and the thresholds which are analytically derived in this paper can be calculated offline, resulting in a very low online computational load.
Salient Object Detection via Low-Rank and Structured Sparse Matrix Decomposition
Peng, Houwen (Chinese Academy of Sciences) | Li, Bing (Chinese Academy of Sciences) | Ji, Rongrong (Xiamen University) | Hu, Weiming (Chinese Academy of Sciences) | Xiong, Weihua (Chinese Academy of Sciences) | Lang, Congyan (Beijing Jiaotong University)
Salient object detection provides an alternative solution to various image semantic understanding tasks such as object recognition, adaptive compression and image retrieval. Recently, low-rank matrix recovery (LR) theory has been introduced into saliency detection, and achieves impressed results. However, the existing LR-based models neglect the underlying structure of images, and inevitably degrade the associated performance. In this paper, we propose a Low-rank and Structured sparse Matrix Decomposition (LSMD) model for salient object detection. In the model, a tree-structured sparsity-inducing norm regularization is firstly introduced to provide a hierarchical description of the image structure to ensure the completeness of the extracted salient object. The similarity of saliency values within the salient object is then guaranteed by the $\ell _\infty$-norm. Finally, high-level priors are integrated to guide the matrix decomposition and enhance the saliency detection. Experimental results on the largest public benchmark database show that our model outperforms existing LR-based approaches and other state-of-the-art methods, which verifies the effectiveness and robustness of the structure cues in our model.
An Agent Design for Repeated Negotiation and Information Revelation with People
Peled, Noam (Bar Ilan University) | Gal, Ya' (Ben-Gurion University) | akov (Kobi) (Bar Ilan University) | Kraus, Sarit
Many negotiations in the real world are characterized by incomplete information, and participants' success depends on their ability to reveal information in a way that facilitates agreement without compromising the individual gains of agents. This paper presents a novel agent design for repeated negotiation in incomplete information settings that learns to reveal information strategically during the negotiation process. The agent used classical machine learning techniques to predict how people make and respond to offers during the negotiation, how they reveal information and their response to potential revelation actions by the agent. The agent was evaluated empirically in an extensive empirical study spanning hundreds of human subjects. Results show that the agent was able to outperform people. In particular, it learned (1) to make offers that were beneficial to people while not compromising its own benefit; (2) to incrementally reveal information to people in a way that increased its expected performance. The approach generalizes to new settings without the need to acquire additional data. This work demonstrates the efficacy of combining machine learning with opponent modeling techniques towards the design of computer agents for negotiating with people in settings of incomplete information.
Sample Complexity and Performance Bounds for Non-Parametric Approximate Linear Programming
Pazis, Jason (Duke University) | Parr, Ronald (Duke University)
One of the most difficult tasks in value function approximation for Markov Decision Processes is finding an approximation architecture that is expressive enough to capture the important structure in the value function, while at the same time not overfitting the training samples. Recent results in non-parametric approximate linear programming (NP-ALP), have demonstrated that this can be done effectively using nothing more than a smoothness assumption on the value function. In this paper we extend these results to the case where samples come from real world transitions instead of the full Bellman equation, adding robustness to noise. In addition, we provide the first max-norm, finite sample performance guarantees for any form of ALP. NP-ALP is amenable to problems with large (multidimensional) or even infinite (continuous) action spaces, and does not require a model to select actions using the resulting approximate solution.
Rank Aggregation via Low-Rank and Structured-Sparse Decomposition
Pan, Yan (Sun Yat-sen University) | Lai, Hanjiang (Sun Yat-sen University) | Liu, Cong (Sun Yat-sen University) | Tang, Yong (South Normal University of China) | Yan, Shuicheng (National University of Singapore)
Rank aggregation, which combines multiple individual rank lists toobtain a better one, is a fundamental technique in various applications such as meta-search and recommendation systems. Most existing rank aggregation methods blindly combine multiple rank lists with possibly considerable noises, which often degrades their performances. In this paper, we propose a new model for robust rank aggregation (RRA) via matrix learning, which recovers a latent rank list from the possibly incomplete and noisy input rank lists. In our model, we construct a pairwise comparison matrix to encode the order information in each input rank list. Based on our observations, each comparison matrix can be naturally decomposed into a shared low-rank matrix, combined with a deviation error matrix which is the sum of a column-sparse matrix and a row-sparse one. The latent rank list can be easily extracted from the learned low-rank matrix. The optimization formulation of RRA has an element-wise multiplication operator to handle missing values, a symmetric constraint on the noise structure, and a factorization trick to restrict the maximum rank of the low-rank matrix. To solve this challenging optimization problem, we propose a novel procedure based on the Augmented Lagrangian Multiplier scheme. We conduct extensive experiments on meta-search and collaborative filtering benchmark datasets. The results show that the proposed RRA has superior performance gain over several state-of-the-art algorithms for rank aggregation.
Discovering Hierarchical Structure for Sources and Entities
Pal, Aditya (IBM Research) | Dalvi, Nilesh (Facebook) | Bellare, Kedar (Facebook)
In this paper, we consider the problem of jointly learning hierarchies over a set of sources and entities based on their containment relationship. We model the concept of hierarchy using a set of latent binary features and propose a generative model that assigns those latent features to sources and entities in order to maximize the probability of the observed containment. To avoid fixing the number of features beforehand, we consider a non-parametric approach based on the Indian Buffet Process. The hierarchies produced by our algorithm can be used for completing missing associations and discovering structural bindings in the data. Using simulated and real datasets we provide empirical evidence of the effectiveness of the proposed approach in comparison to the existing hierarchy agnostic approaches.
Cost-Optimal Planning by Self-Interested Agents
Nissim, Raz (Ben-Gurion University of the Negev) | Brafman, Ronen I. (Ben-Gurion University of the Negev)
As our world becomes better connected and autonomous agents no longer appear to be science fiction, a natural need arises for enabling groups of selfish agents to cooperate in generating plans for diverse tasks that none of them can perform alone in a cost-effective manner. While most work on planning for/by selfish agents revolves around finding stable solutions (e.g., Nash Equilibrium), this work combines techniques from mechanism design with a recently introduced method for distributed planning, in order to find cost optimal (and, thus, social welfare maximizing) solutions. Based on the Vickrey-Clarke-Groves mechanisms, we present both a centralized, and a privacy-preserving distributed mechanism.
Analyzing the Effectiveness of Adversary Modeling in Security Games
Nguyen, Thanh Hong (University of Southern California) | Yang, Rong (University of Southern California) | Azaria, Amos (Bar-Ilan University) | Kraus, Sarit (Bar-Ilan University and University of Maryland) | Tambe, Milind (University of Southern California)
Recent deployments of Stackelberg security games (SSG) have led to two competing approaches to handle boundedly rational human adversaries: (1) integrating models of human (adversary) decision-making into the game-theoretic algorithms, and (2) applying robust optimization techniques that avoid adversary modeling. A recent algorithm (MATCH) based on the second approach was shown to outperform the leading modeling-based algorithm even in the presence of significant amount of data. Is there then any value in using human behavior models in solving SSGs? Through extensive experiments with 547 human subjects playing 11102 games in total, we emphatically answer the question in the affirmative, while providing the following key contributions: (i) we show that our algorithm, SU-BRQR, based on a novel integration of human behavior model with the subjective utility function, significantly outperforms both MATCH and its improvements; (ii) we are the first to present experimental results with security intelligence experts, and find that even though the experts are more rational than the Amazon Turk workers, SU-BRQR still outperforms an approach assuming perfect rationality (and to a more limited extent MATCH); (iii) we show the advantage of SU-BRQR in a new, large game setting and demonstrate that sufficient data enables it to improve its performance over MATCH.
A Cyclic Weighted Median Method for L1 Low-Rank Matrix Factorization with Missing Entries
Meng, Deyu (Xi'an Jiaotong University) | Xu, Zongben (Xi'an Jiaotong University) | Zhang, Lei (The Hong Kong Polytechnic University) | Zhao, Ji (Carnegie Mellon University)
A challenging problem in machine learning, information retrieval and computer vision research is how to recover a low-rank representation of the given data in the presence of outliers and missing entries. The L1-norm low-rank matrix factorization (LRMF) has been a popular approach to solving this problem. However, L1-norm LRMF is difficult to achieve due to its non-convexity and non-smoothness, and existing methods are often inefficient and fail to converge to a desired solution. In this paper we propose a novel cyclic weighted median (CWM) method, which is intrinsically a coordinate decent algorithm, for L1-norm LRMF. The CWM method minimizes the objective by solving a sequence of scalar minimization sub-problems, each of which is convex and can be easily solved by the weighted median filter. The extensive experimental results validate that the CWM method outperforms state-of-the-arts in terms of both accuracy and computational efficiency.