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Tracking Changing Stimuli in Continuous Attractor Neural Networks

Neural Information Processing Systems

Continuous attractor neural networks (CANNs) are emerging as promising models for describing the encoding of continuous stimuli in neural systems. Due to the translational invariance of their neuronal interactions, CANNs can hold a continuous family of neutrally stable states. In this study, we systematically explore how neutral stability of a CANN facilitates its tracking performance, a capacity believed to have wide applications in brain functions. We develop a perturbative approach that utilizes the dominant movement of the network stationary states in the state space. We quantify the distortions of the bump shape during tracking, and study their effects on the tracking performance. Results are obtained on the maximum speed for a moving stimulus to be trackable, and the reaction time to catch up an abrupt change in stimulus.


Characteristic Kernels on Groups and Semigroups

Neural Information Processing Systems

Embeddings of random variables in reproducing kernel Hilbert spaces (RKHSs) may be used to conduct statistical inference based on higher order moments. For sufficiently rich (characteristic) RKHSs, each probability distribution has a unique embedding, allowing all statistical properties of the distribution to be taken into consideration. Necessary and sufficient conditions for an RKHS to be characteristic exist for $\R^n$. In the present work, conditions are established for an RKHS to be characteristic on groups and semigroups. Illustrative examples are provided, including characteristic kernels on periodic domains, rotation matrices, and $\R^n_+$.



Learning Bounded Treewidth Bayesian Networks

Neural Information Processing Systems

With the increased availability of data for complex domains, it is desirable to learn Bayesian network structures that are sufficiently expressive for generalization while also allowing for tractable inference. While the method of thin junction trees can, in principle, be used for this purpose, its fully greedy nature makes it prone to overfitting, particularly when data is scarce. In this work we present a novel method for learning Bayesian networks of bounded treewidth that employs global structure modifications and that is polynomial in the size of the graph and the treewidth bound. At the heart of our method is a triangulated graph that we dynamically update in a way that facilitates the addition of chain structures that increase the bound on the model's treewidth by at most one. We demonstrate the effectiveness of our ``treewidth-friendly'' method on several real-life datasets. Importantly, we also show that by using global operators, we are able to achieve better generalization even when learning Bayesian networks of unbounded treewidth.


The 'tree-dependent components' of natural scenes are edge filters

Neural Information Processing Systems

We propose a new model for natural image statistics. Instead of minimizing dependency between components of natural images, we maximize a simple form of dependency in the form of tree-dependency. By learning filters and tree structures which are best suited for natural images we observe that the resulting filters are edge filters, similar to the famous ICA on natural images results. Calculating the likelihood of the model requires estimating the squared output of pairs of filters connected in the tree. We observe that after learning, these pairs of filters are predominantly of similar orientations but different phases, so their joint energy resembles models of complex cells.


Cell Assemblies in Large Sparse Inhibitory Networks of Biologically Realistic Spiking Neurons

Neural Information Processing Systems

Cell assemblies exhibiting episodes of recurrent coherent activity have been observed in several brain regions including the striatum[1] and hippocampus CA3[2]. Here we address the question of how coherent dynamically switching assemblies appear in large networks of biologically realistic spiking neurons interacting deterministically.We show by numerical simulations of large asymmetric inhibitory networks with fixed external excitatory drive that if the network has intermediate to sparse connectivity, the individual cells are in the vicinity of a bifurcation betweena quiescent and firing state and the network inhibition varies slowly on the spiking timescale, then cells form assemblies whose members show strong positive correlation, while members of different assemblies show strong negative correlation. We show that cells and assemblies switch between firing and quiescent states with time durations consistent with a power-law. Our results are in good qualitative agreement with the experimental studies. The deterministic dynamical behaviouris related to winner-less competition[3], shown in small closed loop inhibitory networks with heteroclinic cycles connecting saddle-points.


Multi-Step Dyna Planning for Policy Evaluation and Control

Neural Information Processing Systems

We extend Dyna planning architecture for policy evaluation and control in two significant aspects. First, we introduce a multi-step Dyna planning that projects the simulated state/feature many steps into the future. Our multi-step Dyna is based on a multi-step model, which we call the {\em $\lambda$-model}. The $\lambda$-model interpolates between the one-step model and an infinite-step model, and can be learned efficiently online. Second, we use for Dyna control a dynamic multi-step model that is able to predict the results of a sequence of greedy actions and track the optimal policy in the long run. Experimental results show that Dyna using the multi-step model evaluates a policy faster than using single-step models; Dyna control algorithms using the dynamic tracking model are much faster than model-free algorithms; further, multi-step Dyna control algorithms enable the policy and value function to converge much faster to their optima than single-step Dyna algorithms.


A Generalized Natural Actor-Critic Algorithm

Neural Information Processing Systems

Policy gradient Reinforcement Learning (RL) algorithms have received substantial attention,seeking stochastic policies that maximize the average (or discounted cumulative) reward. In addition, extensions based on the concept of the Natural Gradient (NG) show promising learning efficiency because these regard metrics for the task. Though there are two candidate metrics, Kakade's Fisher Information Matrix (FIM) for the policy (action) distribution and Morimura's FIM for the stateaction jointdistribution, but all RL algorithms with NG have followed Kakade's approach. In this paper, we describe a generalized Natural Gradient (gNG) that linearly interpolates the two FIMs and propose an efficient implementation for the gNG learning based on a theory of the estimating function, the generalized Natural Actor-Critic(gNAC) algorithm. The gNAC algorithm involves a near optimal auxiliary function to reduce the variance of the gNG estimates. Interestingly, the gNAC can be regarded as a natural extension of the current state-of-the-art NAC algorithm [1], as long as the interpolating parameter is appropriately selected. Numerical experimentsshowed that the proposed gNAC algorithm can estimate gNG efficiently and outperformed the NAC algorithm.


Graph Zeta Function in the Bethe Free Energy and Loopy Belief Propagation

Neural Information Processing Systems

We propose a new approach to the analysis of Loopy Belief Propagation (LBP) by establishing a formula that connects the Hessian of the Bethe free energy with the edge zeta function. The formula has a number of theoretical implications on LBP. It is applied to give a sufficient condition that the Hessian of the Bethe free energy is positive definite, which shows non-convexity for graphs with multiple cycles. The formula clarifies the relation between the local stability of a fixed point of LBP and local minima of the Bethe free energy. We also propose a new approach to the uniqueness of LBP fixed point, and show various conditions of uniqueness.


The Wisdom of Crowds in the Recollection of Order Information

Neural Information Processing Systems

When individuals independently recollect events or retrieve facts from memory, how can we aggregate these retrieved memories to reconstruct the actual set of events or facts? In this research, we report the performance of individuals in a series of general knowledge tasks, where the goal is to reconstruct from memory the order of historic events, or the order of items along some physical dimension. We introduce two Bayesian models for aggregating order information based on a Thurstonian approach and Mallows model. Both models assume that each individuals reconstruction is based on either a random permutation of the unobserved ground truth, or by a pure guessing strategy. We apply MCMC to make inferences about the underlying truth and the strategies employed by individuals. The models demonstrate a wisdom of crowds" effect, where the aggregated orderings are closer to the true ordering than the orderings of the best individual."