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CrowdUtility: A Recommendation System for Crowdsourcing Platforms

AAAI Conferences

Crowd workers exhibit varying work patterns, expertise, and quality leading to wide variability in the performance of crowdsourcing platforms. The onus of choosing a suitable platform to post tasks is mostly with the requester, often leading to poor guarantees and unmet requirements due to the dynamism in performance of crowd platforms. Towards this end, we demonstrate CrowdUtility, a statistical modelling based tool for evaluating multiple crowdsourcing platforms and recommending a platform that best suits the requirements of the requester. CrowdUtility uses an online Multi-Armed Bandit framework, to schedule tasks while optimizing platform performance. We demonstrate an end-to end system starting from requirements specification, to platform recommendation, to real-time monitoring.


Groupsourcing: Problem Solving, Social Learning and Knowledge Discovery on Social Networks

AAAI Conferences

Increasingly social networks are being used for citizen science, where members of the public contribute knowledge to scientific endeavours. Tasks can be presented and solved using human computation, termed groupsourcing, with users benefiting from community tuition and experts gaining knowledge from the crowd. This paper gives details of a prototype that utilises groupsourcing to solve image classification tasks, to support social learning and to facilitate knowledge discovery in the domain of marine biology.


Post It or Not: Viewership Based Posting of Crowdsourced Tasks

AAAI Conferences

We propose an online scheduling algorithm for posting crowdsourcing tasks which maximizes a novel metric called task viewership. This metric is computed using stochastic model based on coverage process and it measures the likelihood that a task is viewed by multiple crowd workers, which is correlated to the likelihood that it will be selected and completed.


AI-MIX: Using Automated Planning to Steer Human Workers Towards Better Crowdsourced Plans

AAAI Conferences

Human computation applications that involve planning and scheduling are gaining popularity, and the existing literature on such systems shows that any automated oversight on human contributors improves the effectiveness of the crowd. In this paper, we present our ongoing work on the AI-MIX system, which is a first step towards using an automated planning and scheduling system in a crowdsourced planning application. In order to address the mismatch between the capabilities of the crowd and the automated planner, we identify two major challenges -- interpretation, and steering. We also present preliminary empirical results over the tour planning domain, and show how using an automated planner can help improve the quality of plans.


Learning Pronunciation and Accent from The Crowd

AAAI Conferences

Learning a second language is becoming a more popular trend around the world. But the act of learning another language in a place removed from native speakers is difficult as there is often no one to correct mistakes nor examples to imitate. With the idea of crowd sourcing, we would like to propose an efficient way to learn a second language better.


A Markov Decision Process Framework for Predictable Job Completion Times on Crowdsourcing Platforms

AAAI Conferences

Task starvation leads to huge variation in the completion times of the tasks posted on to the crowd. The price offered to a given task together with the dynamics of the crowd at the time of posting affect its completion time. Large organizations/requesters who frequent the crowd at regular intervals in order to get their tasks done desire predictability in completion times of the tasks. Thus, such requesters have to take into account the crowd dynamics at the time of posting the tasks and price them accordingly. In this work, we study an instance of the pricing problem and propose a solution based on the framework of Markov Decision Processes (MDPs).



Quality Control for Crowdsourced Enumeration Tasks

AAAI Conferences

Quality control is one of the central issues in crowdsourcing research. In this paper, we consider a quality control problem of crowdsourced enumeration tasks that request workers to enumerate possible answers as many as possible. Since workers neither necessarily provide correct answers nor provide exactly the same answers even if the answers indicate the same idea, we propose a two-stage quality control method consisting of the answer clustering stage and the reliability estimation stage.


Tranzzl!n9o: A Human Computation Approach to English Translation of Internet Lingo

AAAI Conferences

Lingo is an emerging language on the Internet. Providing a standardized definition remains difficult due to continuous changes made to its nature. We proposed Tranzzl!n9o, a crossword puzzle game for engaging crowds to translate Internet lingo. Players provide explanations for lingo in parallel and iteratively verify the explanations from other players. Crowd-sourced translations are very informative containing explanations as well as lingo usage.


Behavior-Based Quality Assurance in Crowdsourcing Markets

AAAI Conferences

Quality assurance in crowdsourcing markets has appeared to be an acute problem over the last years. We propose a quality control method inspired by Statistical Process Control (SPC), commonly used to control output quality in production processes and characterized by relying on time-series data. Behavioral traces of users may play a key role in evaluating the performance of work done on crowdsourcing platforms. Therefore, in our experiment we explore fifteen behavioral traces for their ability to recognize the drop in work quality. Preliminary results indicate that our method has a high potential for real-time detection and signaling a drop in work quality.