Asia
A Large-Scale Neural Network Which Recognizes Handwritten Kanji Characters
We propose a new way to construct a large-scale neural network for 3.000 handwritten Kanji characters recognition. This neural network consists of 3 parts: a collection of small-scale networks which are trained individually on a small number of Kanji characters; a network which integrates the output from the small-scale networks, and a process to facilitate the integration of these neworks. The recognition rate of the total system is comparable with those of the small-scale networks. Our results indicate that the proposed method is effective for constructing a large-scale network without loss of recognition performance.
Maximum Likelihood Competitive Learning
One popular class of unsupervised algorithms are competitive algorithms. Inthe traditional view of competition, only one competitor, the winner, adapts for any given case. I propose to view competitive adaptationas attempting to fit a blend of simple probability generators (such as gaussians) to a set of data-points. The maximum likelihoodfit of a model of this type suggests a "softer" form of competition, in which all competitors adapt in proportion to the relative probability that the input came from each competitor. I investigate one application of the soft competitive model, placement ofradial basis function centers for function interpolation, and show that the soft model can give better performance with little additional computational cost. 1 INTRODUCTION Interest in unsupervised learning has increased recently due to the application of more sophisticated mathematical tools (Linsker, 1988; Plumbley and Fallside, 1988; Sanger, 1989) and the success of several elegant simulations of large scale selforganization (Linsker,1986; Kohonen, 1982). One popular class of unsupervised algorithms are competitive algorithms, which have appeared as components in a variety of systems (Von der Malsburg, 1973; Fukushima, 1975; Grossberg, 1978). Generalizing the definition of Rumelhart and Zipser (1986), a competitive adaptive system consists of a collection of modules which are structurally identical except, possibly, for random initial parameter variation.
Modeling Design Process
Takeda, Hideaki, Veerkamp, Paul, Yoshikawa, Hiroyuki
This article discusses building a computable design process model, which is a prerequisite for realizing intelligent computer-aided design systems. First, we introduce general design theory, from which a descriptive model of design processes is derived. In this model, the concept of metamodels plays a crucial role in describing the evolutionary nature of design. Second, we show a cognitive design process model obtained by observing design processes using a protocol analysis method. We then discuss a computable model that can explain most parts of the cognitive model and also interpret the descriptive model. In the computable model, a design process is regarded as an iterative logical process realized by abduction, deduction, and circumscription. We implemented a design simulator that can trace design processes in which design specifications and design solutions are gradually revised as the design proceeds.
Speech Production Using A Neural Network with a Cooperative Learning Mechanism
We propose a new neural network model and its learning algorithm. The proposed neural network consists of four layers - input, hidden, output and final output layers. The hidden and output layers are multiple. Using the proposed SICL(Spread Pattern Information and Cooperative Learning) algorithm, it is possible to learn analog data accurately and to obtain smooth outputs. Using this neural network, we have developed a speech production system consisting of a phonemic symbol production subsystem and a speech parameter production subsystem. We have succeeded in producing natural speech waves with high accuracy.
Speech Production Using A Neural Network with a Cooperative Learning Mechanism
We propose a new neural network model and its learning algorithm. The proposed neural network consists of four layers - input, hidden, output and final output layers. The hidden and output layers are multiple. Using the proposed SICL(Spread Pattern Information and Cooperative Learning) algorithm, it is possible to learn analog data accurately and to obtain smooth outputs. Using this neural network, we have developed a speech production system consisting of a phonemic symbol production subsystem and a speech parameter production subsystem. We have succeeded in producing natural speech waves with high accuracy.