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Solvable Models of Artificial Neural Networks

Neural Information Processing Systems

Solvable models of nonlinear learning machines are proposed, and learning in artificial neural networks is studied based on the theory of ordinary differential equations. A learning algorithm is constructed, bywhich the optimal parameter can be found without any recursive procedure. The solvable models enable us to analyze the reason why experimental results by the error backpropagation often contradict the statistical learning theory.


Bayesian Self-Organization

Neural Information Processing Systems

Smirnakis Lyman Laboratory of Physics Harvard University Cambridge, MA 02138 Lei Xu * Dept. of Computer Science HSH ENG BLDG, Room 1006 The Chinese University of Hong Kong Shatin, NT Hong Kong Abstract Recent work by Becker and Hinton (Becker and Hinton, 1992) shows a promising mechanism, based on maximizing mutual information assumingspatial coherence, by which a system can selforganize itself to learn visual abilities such as binocular stereo. We introduce a more general criterion, based on Bayesian probability theory, and thereby demonstrate a connection to Bayesian theories ofvisual perception and to other organization principles for early vision (Atick and Redlich, 1990). Methods for implementation usingvariants of stochastic learning are described and, for the special case of linear filtering, we derive an analytic expression for the output. 1 Introduction The input intensity patterns received by the human visual system are typically complicated functions of the object surfaces and light sources in the world. It *Lei Xu was a research scholar in the Division of Applied Sciences at Harvard University while this work was performed. Thus the visual system must be able to extract information from the input intensities that is relatively independent of the actual intensity values.


How to Choose an Activation Function

Neural Information Processing Systems

We study the complexity problem in artificial feedforward neural networks designed to approximate real valued functions of several real variables; i.e., we estimate the number of neurons in a network required to ensure a given degree of approximation to every function in a given function class. We indicate how to construct networks with the indicated number of neurons evaluating standard activation functions. Our general theorem shows that the smoother the activation function, the better the rate of approximation. 1 INTRODUCTION The approximation capabilities of feedforward neural networks with a single hidden layer has been studied by many authors, e.g., [1, 2, 5]. In [10], we have shown that such a network using practically any nonlinear activation function can approximate any continuous function of any number of real variables on any compact set to any desired degree of accuracy. A central question in this theory is the following.


A Computational Model for Cursive Handwriting Based on the Minimization Principle

Neural Information Processing Systems

We propose a trajectory planning and control theory for continuous movements such as connected cursive handwriting and continuous natural speech. Its hardware is based on our previously proposed forward-inverse-relaxation neural network (Wada & Kawato, 1993). Computationally, its optimization principle is the minimum torquechange criterion.Regarding the representation level, hard constraints satisfied by a trajectory are represented as a set of via-points extracted from a handwritten character. Accordingly, we propose a via-point estimation algorithm that estimates via-points by repeating the trajectory formation of a character and the via-point extraction from the character. In experiments, good quantitative agreement is found between human handwriting data and the trajectories generated by the theory. Finally, we propose a recognition schema based on the movement generation. We show a result in which the recognition schema is applied to the handwritten character recognition and can be extended to the phoneme timing estimation of natural speech. 1 INTRODUCTION In reaching movements, trajectory formation is an ill-posed problem because the hand can move along an infinite number of possible trajectories from the starting to the target point.


Optimal Signalling in Attractor Neural Networks

Neural Information Processing Systems

It is well known that a given cortical neuron can respond with a different firing pattern forthe same synaptic input, depending on its firing history and on the effects of modulator transmitters (see [Connors and Gutnick, 1990] for a review). The time span of different channel conductances is very broad, and the influence of some ionic currents varies with the history of the membrane potential [Lytton, 1991]. Motivated bythe history-dependent nature of neuronal firing, we continue .our


The Statistical Mechanics of k-Satisfaction

Neural Information Processing Systems

The satisfiability of random CNF formulae with precisely k variables perclause ("k-SAT") is a popular testbed for the performance of search algorithms. Formulae have M clauses from N variables, randomly negated, keeping the ratio a M / N fixed .


Inverse Dynamics of Speech Motor Control

Neural Information Processing Systems

This inverse dynamics model allows the use of a faster speech mot.or control scheme, which can be applied to phoneme-tospeech synthesisvia musclo-skeletal system dynamics, or to future use in speech recognition. The forward acoustic model, which is the mapping from articulator trajectories t.o the acoustic parameters, was improved by adding velocity and voicing information inputs to distinguish acollst.ic


Implementing Intelligence on Silicon Using Neuron-Like Functional MOS Transistors

Neural Information Processing Systems

We will present the implementation of intelligent electronic circuits realized for the first time using a new functional device called Neuron MOS Transistor (neuMOS or vMOS in short) simulating the behavior of biological neurons at a single transistor level. Search for the most resembling data in the memory cell array, for instance, can be automatically carried out on hardware without any software manipulation. Soft Hardware, which we named, can arbitrarily change its logic function in real time by external control signals without any hardware modification. Implementation of a neural network equipped with an on-chip self-learning capability is also described. Through the studies of vMOS intelligent circuit implementation, we noticed an interesting similarity in the architectures of vMOS logic circuitry and biological systems.



Decoding Cursive Scripts

Neural Information Processing Systems

Online cursive handwriting recognition is currently one of the most intriguing challenges in pattern recognition. This study presents a novel approach to this problem which is composed of two complementary phases.The first is dynamic encoding of the writing trajectory into a compact sequence of discrete motor control symbols. In this compact representation we largely remove the redundancy of the script, while preserving most of its intelligible components. In the second phase these control sequences are used to train adaptive probabilistic acyclic automata (PAA) for the important ingredients of the writing trajectories, e.g.