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Competing Schedulers

AAAI Conferences

Previous work on machine scheduling has considered the case of agents who control the scheduled jobs and attempt to minimize their own completion time. We argue that in cloud and grid computing settings, different machines cannot be considered to be fully cooperative as they may belong to competing economic entities, and that agents can easily move their jobs between competing providers. We therefore consider a setting in which the machines are also controlled by selfish agents, and attempt to maximize their own gains by strategically selecting their scheduling policy. We analyze the equilibria that arise due to competition in this 2-sided setting. In particular, not only do we require that the jobs will be in equilibrium with one another, but also that the schedulers' policies will be in equilibrium. We also consider different mixtures of classic deterministic scheduling policies and random scheduling policies.


Diversifying Query Suggestion Results

AAAI Conferences

In order to improve the user search experience, Query Suggestion, a technique for generating alternative queries to Web users, has become an indispensable feature for commercial search engines. However, previous work mainly focuses on suggesting relevant queries to the original query while ignoring the diversity in the suggestions, which will potentially dissatisfy Web users' information needs. In this paper, we present a novel unified method to suggest both semantically relevant and diverse queries to Web users. The proposed approach is based on Markov random walk and hitting time analysis on the query-URL bipartite graph. It can effectively prevent semantically redundant queries from receiving a high rank, hence encouraging diversities in the results. We evaluate our method on a large commercial clickthrough dataset in terms of relevance measurement and diversity measurement. The experimental results show that our method is very effective in generating both relevant and diverse query suggestions.


Non-Negative Matrix Factorization with Constraints

AAAI Conferences

Non-negative matrix factorization (NMF), as a useful decomposition method for multivariate data, has been widely used in pattern recognition, information retrieval and computer vision. NMF is an effective algorithm to find the latent structure of the data and leads to a parts-based representation. However, NMF is essentially an unsupervised method and can not make use of label information. In this paper, we propose a novel semi-supervised matrix decomposition method, called Constrained Non-negative Matrix Factorization, which takes the label information as additional constraints. Specifically, we require that the data points sharing the same label have the same coordinate in the new representation space. This way, the learned representations can have more discriminating power. We demonstrate the effectiveness of this novel algorithm through a set of evaluations on real world applications.


Dependence Minimizing Regression with Model Selection for Non-Linear Causal Inference under Non-Gaussian Noise

AAAI Conferences

The discovery of non-linear causal relationship under additive non-Gaussian noise models has attracted considerable attention recently because of their high flexibility. In this paper, we propose a novel causal inference algorithm called least-squares independence regression (LSIR). LSIR learns the additive noise model through minimization of an estimator of the squared-loss mutual information between inputs and residuals. A notable advantage of LSIR over existing approaches is that tuning parameters such as the kernel width and the regularization parameter can be naturally optimized by cross-validation, allowing us to avoid overfitting in a data-dependent fashion. Through experiments with real-world datasets, we show that LSIR compares favorably with the state-of-the-art causal inference method.


A Two-Dimensional Topic-Aspect Model for Discovering Multi-Faceted Topics

AAAI Conferences

This paper presents the Topic-Aspect Model (TAM), a Bayesian mixture model which jointly discovers topics and aspects. We broadly define an aspect of a document as a characteristic that spans the document, such as an underlying theme or perspective. Unlike previous models which cluster words by topic or aspect, our model can generate token assignments in both of these dimensions, rather than assuming words come from only one of two orthogonal models. We present two applications of the model. First, we model a corpus of computational linguistics abstracts, and find that the scientific topics identified in the data tend to include both a computational aspect and a linguistic aspect. For example, the computational aspect of GRAMMAR emphasizes parsing, whereas the linguistic aspect focuses on formal languages. Secondly, we show that the model can capture different viewpoints on a variety of topics in a corpus of editorials about the Israeli-Palestinian conflict. We show both qualitative and quantitative improvements in TAM over two other state-of-the-art topic models.


Visual Contextual Advertising: Bringing Textual Advertisements to Images

AAAI Conferences

Advertising in the case of textual Web pages has been studied extensively by many researchers. However, with the increasing amount of multimedia data such as image, audio and video on the Web, the need for recommending advertisement for the multimedia data is becoming a reality. In this paper, we address the novel problem of visual contextual advertising, which is to directly advertise when users are viewing images which do not have any surrounding text. A key challenging issue of visual contextual advertising is that images and advertisements are usually represented in image space and word space respectively, which are quite different with each other inherently. As a result, existing methods for Web page advertising are inapplicable since they represent both Web pages and advertisement in the same word space. In order to solve the problem, we propose to exploit the social Web to link these two feature spaces together. In particular, we present a unified generative model to integrate advertisements, words and images. Specifically, our solution combines two parts in a principled approach: First, we transform images from a image feature space to a word space utilizing the knowledge from images with annotations from social Web. Then, a language model based approach is applied to estimate the relevance between transformed images and advertisements. Moreover, in this model, the probability of recommending an advertisement can be inferred efficiently given an image, which enables potential applications to online advertising.


1.6-Bit Pattern Databases

AAAI Conferences

We present a new technique to compress pattern databases to provide consistent heuristics without loss of information. We store the heuristic estimate modulo three, requiring only two bits per entry or in a more compact representation, only 1.6 bits. This allows us to store a pattern database with more entries in the same amount of memory as an uncompressed pattern database. These compression techniques are most useful where lossy compression using cliques or their generalization is not possible or where adjacent entries in the pattern database are not highly correlated. We compare both techniques to the best existing compression methods for the Top-Spin puzzle, Rubik's cube, the 4-peg Towers of Hanoi problem, and the 24 puzzle. Under certain conditions, our best implementations for the Top-Spin puzzle and Rubik's cube outperform the respective state of the art solvers by a factor of four.


Urban Security: Game-Theoretic Resource Allocation in Networked Domains

AAAI Conferences

Law enforcement agencies frequently must allocate limited resources to protect targets embedded in a network, such as important buildings in a city road network. Since intelligent attackers may observe and exploit patterns in the allocation, it is crucial that the allocations be randomized. We cast this problem as an attacker-defender Stackelberg game: the defender’s goal is to obtain an optimal mixed strategy for allocating resources. The defender’s strategy space is exponential in the number of resources, and the attacker’s exponential in the network size. Existing algorithms are therefore useless for all but the smallest networks. We present a solution approach based on two key ideas: (i) A polynomial-sized game model obtained via an approximation of the strategy space, solved efficiently using a linear program; (ii) Two efficient techniques that map solutions from the approximate game to the original, with proofs of correctness under certain assumptions. We present in-depth experimental results, including an evaluation on part of the Mumbai road network.



Temporal Planning for Interacting Durative Actions with Continuous Effects

AAAI Conferences

We consider planning domains with both discrete and continuous changes. Continuous change occurs especially when agents share time-dependent critical resources. In these cases, besides discrete and continuous changes, their interactions should also be taken into consideration. However concurrency of durative actions with interacting continuous effects cannot be exploited by existing temporal planners. To overcome this problem, we propose an action lifting approach and we analyze path sharing problem to illustrate interaction of continuous linear effects in the planning domain.