Asia
Relaxed Majorization-Minimization for Non-Smooth and Non-Convex Optimization
Xu, Chen (Peking University) | Lin, Zhouchen ( Peking University ) | Zhao, Zhenyu ( National University of Defense Technology ) | Zha, Hongbin ( Peking University )
We propose a new majorization-minimization (MM) method for non-smooth and non-convex programs, which is general enough to include the existing MM methods. Besides the local majorization condition, we only require that the difference between the directional derivatives of the objective function and its surrogate function vanishes when the number of iterations approaches infinity, which is a very weak condition. So our method can use a surrogate function that directly approximates the non-smooth objective function. In comparison, all the existing MM methods construct the surrogate function by approximating the smooth component of the objective function. We apply our relaxed MM methods to the robust matrix factorization (RMF) problem with different regularizations, where our locally majorant algorithm shows advantages over the state-of-the-art approaches for RMF. This is the first algorithm for RMF ensuring, without extra assumptions, that any limit point of the iterates is a stationary point.
Two Efficient Local Search Algorithms for Maximum Weight Clique Problem
Wang, Yiyuan (Northeast Normal University) | Cai, Shaowei (Institute of Software, Chinese Academy of Sciences) | Yin, Minghao (Northeast Normal University)
The Maximum Weight Clique problem (MWCP) is an important generalization of the Maximum Clique problem with wide applications. This paper introduces two heuristics and develops two local search algorithms for MWCP. Firstly, we propose a heuristic called strong configuration checking (SCC), which is a new variant of a recent powerful strategy called configuration checking (CC) for reducing cycling in local search. Based on the SCC strategy, we develop a local search algorithm named LSCC. Moreover, to improve the performance on massive graphs, we apply a low-complexity heuristic called Best from Multiple Selection (BMS) to select the swapping vertex pair quickly and effectively. The BMS heuristic is used to improve LSCC, resulting in the LSCC+BMS algorithm. Experiments show that the proposed algorithms outperform the state-of-the-art local search algorithm MN/TS and its improved version MN/TS+BMS on the standard benchmarks namely DIMACS and BHOSLIB, as well as a wide range of real world massive graphs.
Linearized Alternating Direction Method with Penalization for Nonconvex and Nonsmooth Optimization
Wang, Yiyang (Dalian University of Technology) | Liu, Risheng (Dalian University of Technology) | Song, Xiaoliang (Dalian University of Technology) | Su, Zhixun (Dalian University of Technology and National Engineering Research Center of Digital Life)
Being one of the most effective methods, Alternating Direction Method (ADM) has been extensively studied in numerical analysis for solving linearly constrained convex program. However, there are few studies focusing on the convergence property of ADM under nonconvex framework though it has already achieved well-performance on applying to various nonconvex tasks. In this paper, a linearized algorithm with penalization is proposed on the basis of ADM for solving nonconvex and nonsmooth optimization. We start from analyzing the convergence property for the classical constrained problem with two variables and then establish a similar result for multi-block case. To demonstrate the effectiveness of our proposed algorithm, experiments with synthetic and real-world data have been conducted on specific applications in signal and image processing.
DRIMUX: Dynamic Rumor Influence Minimization with User Experience in Social Networks
Wang, Biao (Shanghai Jiao Tong University) | Chen, Ge (Shanghai Jiao Tong University) | Fu, Luoyi (Shanghai Jiao Tong University) | Song, Li (Shanghai Jiao Tong University) | Wang, Xinbing (Shanghai Jiao Tong University) | Liu, Xue (McGill University)
Rumor blocking is a serious problem in large-scale social networks. Malicious rumors could cause chaos in society and hence need to be blocked as soon as possible after being detected. In this paper, we propose a model of dynamic rumor influence minimization with user experience (DRIMUX). Our goal is to minimize the influence of the rumor (i.e., the number of users that have accepted and sent the rumor) by blocking a certain subset of nodes. A dynamic Ising propagation model considering both the global popularity and individual attraction of the rumor is presented based on realistic scenario. In addition, different from existing problems of influence minimization, we take into account the constraint of user experience utility. Specifically, each node is assigned a tolerance time threshold. If the blocking time of each user exceeds that threshold, the utility of the network will decrease. Under this constraint, we then formulate the problem as a network inference problem with survival theory, and propose solutions based on maximum likelihood principle. Experiments are implemented based on large-scale real world networks and validate the effectiveness of our method.
Nested Monte Carlo Search for Two-Player Games
Cazenave, Tristan (Universitรฉ Paris-Dauphine) | Saffidine, Abdallah (The University of New South Wales) | Schofield, Michael (The University of New South Wales) | Thielscher, Michael (The University of New South Wales)
The use of the Monte Carlo playouts as an evaluation function has proved to be a viable, general technique for searching intractable game spaces. This facilitate the use of statistical techniques like Monte Carlo Tree Search (MCTS), but is also known to require significant processing overhead. We seek to improve the quality of information extracted from the Monte Carlo playout in three ways. Firstly, by nesting the evaluation function inside another evaluation function; secondly, by measuring and utilising the depth of the playout; and thirdly, by incorporating pruning strategies that eliminate unnecessary searches and avoid traps. Our experimental data, obtained on a variety of two-player games from past General Game Playing (GGP) competitions and others, demonstrate the usefulness of these techniques in a Nested Player when pitted against a standard, optimised UCT player.
CAPReS: Context Aware Persona Based Recommendation for Shoppers
Banerjee, Joydeep (Arizona State University) | Raravi, Gurulingesh (Xerox Research Center India) | Gupta, Manoj (Xerox Research Center India) | Ernala, Sindhu K. (IIIT Hyderabad) | Kunde, Shruti (Xerox Research Center India) | Dasgupta, Koustuv (Xerox Research Center India)
Nowadays, brick-and-mortar stores are finding it extremely difficult to retain their customers due to the ever increasing competition from the online stores. One of the key reasons for this is the lack of personalized shopping experience offered by the brick-and-mortar stores. This work considers the problem of persona based shopping recommendation for such stores to maximize the value for money of the shoppers. For this problem, it proposes a non-polynomial time-complexity optimal dynamic program and a polynomial time-complexity non-optimal heuristic, for making top-k recommendations by taking into account shopper persona and her time and budget constraints. In our empirical evaluations with a mix of real-world data and simulated data, the performance of the heuristic in terms of the persona based recommendations (quantified by similarity scores and items recommended) closely matched (differed by only 8% each with) that of the dynamic program and at the same time heuristic ran at least twice faster compared to the dynamic program.
Optimizing Trading Assignments in Water Right Markets
Liu, Yicheng (Tsinghua University) | Tang, Pingzhong (Tsinghua University) | Xu, Tingting (Tsinghua University) | Zheng, Hang (Tsinghua University)
Over the past two decades, water markets have been successfully fielded in countries such as Australia, the United states, Chile, China, etc. Water users, mainly irrigators, have benefited immensely from water markets. However, the current water market design also faces certain serious barriers. It has been pointed out that transaction costs, which exists in most markets, induce great welfare loss. For example, for water markets in western China discussed in this paper, the influence of transaction costs is significant. Another important barrier is the locality of trades due to geographical constraints. Based on the water market at Xiying Irrigation, one of the most successful water market in western China, we model the water market as a graph with minimum transaction thresholds on edges. Our goal is to maximize the transaction volume or welfare. We prove that the existence of transaction costs results in no polynomial time approximation scheme (PTAS) to maximize social welfare (MAX SNP-hard). The complexities on special graphs are also presented. From a practical point of view, however, optimal social welfare can be obtained via a well-designed mixed integer linear program and can be approximated near optimally at a large scale via a heuristic algorithm. Both algorithms are tested on data sets generated from real historical trading data. Our study also suggests the importance of reducing transaction costs, for example, institutional costs in water market design. Our work opens a potentially important avenue of market design within the agenda of computational sustainability.
Variations on the Hotelling-Downs Model
Feldman, Michal (Tel Aviv University) | Fiat, Amos (Tel Aviv University) | Obraztsova, Svetlana (Hebrew University of Jerusalem)
In this paper we expand the standard Hotelling-Downs model of spatial competition to a setting where clients do not necessarily choose their closest candidate (retail product or political). Specifically, we consider a setting where clients may disavow all candidates if there is no candidate that is sufficiently close to the client preferences. Moreover, if there are multiple candidates that are sufficiently close, the client may choose amongst them at random. We show the existence of Nash Equilibria for some such models, and study the price of anarchy and stability in such scenarios.
Incentives for Strategic Behavior in Fisher Market Games
Chen, Ning (Nanyang Technological University) | Deng, Xiaotie (Shanghai Jiao Tong University) | Tang, Bo (University of Oxford) | Zhang, Hongyang (Stanford University)
In a Fisher market game, a market equilibrium is computed in terms of the utility functions and money endowments that agents reported. As a consequence, an individual buyer may misreport his private information to obtain a utility gain. We investigate the extent to which an agent's utility can be increased by unilateral strategic plays and prove that the percentage of this improvement is at most 2 for markets with weak gross substitute utilities. Equivalently, we show that truthfully reporting is a 0.5-approximate Nash equilibrium in this game. To identify sufficient conditions for truthfully reporting being close to Nash equilibrium, we conduct a parameterized study on strategic behaviors and further show that the ratio of utility gain decreases linearly as buyer's initial endowment increases or his maximum share of an item decreases. Finally, we consider collusive behavior of a coalition and prove that the utility gain is bounded by 1/(1 - maximum share of the collusion). Our findings justify the truthful reporting assumption in Fisher markets by a quantitative study on participants incentive, and imply that under large market assumption, the utility gain of a buyer from manipulations diminishes to 0.
Assignment and Pricing in Roommate Market
Chan, Pak Hay (The Chinese University of Hong Kong) | Huang, Xin (The Chinese University of Hong Kong) | Liu, Zhengyang (Shanghai Jiao Tong University) | Zhang, Chihao (Shanghai Jiao Tong University) | Zhang, Shengyu (The Chinese University of Hong Kong)
We introduce a roommate market model, in which 2n people need to be assigned to n rooms, with two people in each room. Each person has a valuation to each room, as well as a valuation to each of other people as a roommate. Each room has a rent shared by the two people living in the room, and we need to decide who live together in which room and how much each should pay. Various solution concepts on stability and envy-freeness are proposed, with their existence studied and the computational complexity of the corresponding search problems analyzed. In particular, we show that maximizing the social welfare is NP-hard, and we give a polynomial time algorithm that achieves at least 2/3 of the maximum social welfare. Finally, we demonstrate a pricing scheme that can achieve envy-freeness for each room.