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Authorship Attribution with Topic Drift Model

AAAI Conferences

Authorship attribution is an active research direction due to its legal and financial importance. The goal is to identify the authorship of anonymous texts. In this paper, we propose a Topic Drift Model (TDM), monitoring the dynamicity of authorsโ€™ writing style and latent topics of interest. Our model is sensitive to the temporal information and the ordering of words, thus it extracts more information from texts.


Attention Based LSTM for Target Dependent Sentiment Classification

AAAI Conferences

We present an attention-based bidirectional LSTM approach to improve the target-dependent sentiment classification. Our method learns the alignment between the target entities and the most distinguishing features. We conduct extensive experiments on a real-life dataset. The experimental results show that our model achieves state-of-the-art results.


Detecting Review Spammer Groups

AAAI Conferences

With an increasing number of paid writers posting fake reviews to promote or demote some target entities through Internet, review spammer detection has become a crucial and challenging task. In this paper, we propose a three-phase method to address the problem of identifying review spammer groups and individual spammers, who get paid for posting fake comments. We evaluate the effectiveness and performance of the approach on a real-life online shopping review dataset from amazon.com. The experimental result shows that our model achieved comparable or better performance than previous work on spammer detection.


Semantic Connection Based Topic Evolution

AAAI Conferences

Contrary to previous studies on topic evolution that directly extract topics by topic modeling and preset the number of topics, we propose a method of topic evolution based on semantic connection for an adaptive number of topics and rapid responses to the changes of contents. Semantic connection not only indicates the content similarity between documents but also shows the time decay, so semantic connection features can be used to visualize topic evolution, which makes the analyses of changes much easier. Preliminary experimental results demonstrate that our method performs well compared to a state-of-the-art baseline on both qualities of topics and the sensitivity of changes.


Multimodal Fusion of EEG and Musical Features in Music-Emotion Recognition

AAAI Conferences

Multimodality has been recently exploited to overcome the challenges of emotion recognition. In this paper, we present a study of fusion of electroencephalogram (EEG) features and musical features extracted from musical stimuli at decision level in recognizing the time-varying binary classes of arousal and valence. Our empirical results demonstrate that EEG modality was suffered from the non-stability of EEG signals, yet fusing with music modality could alleviate the issue and enhance the performance of emotion recognition.


A Sampling Based Approach for Proactive Project Scheduling with Time-Dependent Duration Uncertainty

AAAI Conferences

Most of the existing proactive scheduling approaches assume the durations of activities can be described by independent random variables that have no relation with time. We deal with the more challenging problem where the duration uncertainty is related to the scheduled time period. We propose a sampling based approach by extending the Consensus method from stochastic optimization. Experimental results show the effectiveness of our approach in solution quality and stability.


Audio Feature Learning with Triplet-Based Embedding Network

AAAI Conferences

We propose a triplet-based network for audio feature learning for version identification. Existing methods use hand-crafted features for a music as a whole while we learn features by a triplet-based neural network on segment-level, focusing on the most similar parts between music versions. We conduct extensive experiments and demonstrate our merits.


Coalition Structure Generation Utilizing Graphical Representation of Partition Function Games

AAAI Conferences

Forming effective coalition is a central research challenge in AI and multi-agent systems. The Coalition Structure Generation (CSG) problem is well-known as one of major research topics in coalitional games. The CSG problem is to partition a set of agents into coalitions so that the sum of utilities is maximized. This paper studies a CSG problem for partition function games (PFGs), where the value of a coalition differs depending on the formation of other coalitions generated by non-member agents. Traditionally, in PFGs, the input of a coalitional game is a black-box function called a partition function that maps an embedded coalition (a coalition and the coalition structure) to its value. Recently, a novel concise representation scheme called the Partition Decision Trees (PDTs) has been proposed. The PDTs is a graphical representation based on multiple rules. In this paper, we propose new algorithms that can solve a CSG problem by utilizing PDTs representation. More specifically, we modify PDTs representation to effectively handle negative value rules and apply the depth-first branch and bound algorithm. We experimentally show that our algorithm can solve a CSG problem well.


Auto-Annotation of 3D Objects via ImageNet

AAAI Conferences

Automatic annotation of 3D objects in cluttered scenes shows its great importance to a variety of applications. Nowadays, 3D point clouds, a new 3D representation of real-world objects, can be easily and rapidly collected by mobile LiDAR systems, e.g. RIEGL VMX-450 system. Moreover, the mobile LiDAR system can also provide a series of consecutive multi-view images which are calibrated with 3D point clouds. This paper proposes to automatically annotate 3D objects of interest in point clouds of road scenes by exploiting a multitude of annotated images in image databases, such as LabelMe and ImageNet. In the proposed method, an object detector trained on the annotated images is used to locate the object regions in acquired multi-view images. Then, based on the correspondences between multi-view images and 3D point clouds, a probabilistic graphical model is used to model the temporal, spatial and geometric constraints to extract the 3D objects automatically. A new dataset was built for evaluation and the experimental results demonstrate a satisfied performance on 3D object extraction.


Community-Based Question Answering via Contextual Ranking Metric Network Learning

AAAI Conferences

The exponential growth of information on Community-based Question Answering (CQA) sites has raised the challenges for the accurate matching of high-quality answers to the given questions. Many existing approaches learn the matching model mainly based on the semantic similarity between questions and answers, which can not effectively handle the ambiguity problem of questions and the sparsity problem of CQA data. In this paper, we propose to solve these two problems by exploiting users' social contexts. Specifically, we propose a novel framework for CQA task by exploiting both the question-answer content in CQA site and users' social contexts. The experiment on real-world dataset shows the effectiveness of our method.