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Person Identification using Seismic Signals generated from Footfalls

arXiv.org Machine Learning

Footfall based biometric system is perhaps the only person identification technique which does not hinder the natural movement of an individual. This is a clear edge over all other biometric systems which require a formidable amount of human intervention and encroach upon an individual's privacy to some extent or the other. This paper presents a Fog computing architecture for implementing footfall based biometric system using widespread geographically distributed geophones (vibration sensor). Results were stored in an Internet of Things (IoT) cloud. We have tested our biometric system on an indigenous database (created by us) containing 46000 footfall events from 8 individuals and achieved an accuracy of 73%, 90% and 95% in case of 1, 5 and 10 footsteps per sample. We also proposed a basis pursuit based data compression technique DS8BP for wireless transmission of footfall events to the Fog. DS8BP compresses the original footfall events (sampled at 8 kHz) by a factor of 108 and also acts as a smoothing filter. These experimental results depict the high viability of our technique in the realm of person identification and access control systems.


Mutual Information, Neural Networks and the Renormalization Group

arXiv.org Machine Learning

Before going into more detail, let us provide a bird's eye view of our method and results. To this end, we consider a small "visible" spatial area V, which together with its environment E forms the system X, and we define a particular conditional probability distribution P Physical systems differring in their microscopic details often display strikingly similar behaviour when probed at macroscopic scales. Those universal properties, largely determining their physical characteristics, are revealed by the powerful renormalization group (RG) procedure, which systematically retains "slow" degrees of freedom and integrates out the rest. However, the important degrees of freedom may be difficult to identify. Here we demonstrate a machine learning algorithm capable of identifying the relevant degrees of freedom and executing RG steps iteratively without any prior knowledge about the system. We introduce an artificial neural network based on a modelindependent, information-theoretic characterization of a real-space RG procedure, performing this task. We apply the algorithm to classical statistical physics problems in one and two dimensions. We demonstrate RG flow and extract the Ising critical exponent. Our results demonstrate that machine learning techniques can extract abstract physical concepts and consequently become an integral part of theory-and model-building. Machine learning has been captivating public attention lately due to groundbreaking advances in automated translation, image and speach recognition [1], gameplaying [2], and achieving superhuman performance in tasks in which humans excelled while more traditional algorithmic approaches struggled [3].


SDN Flow Entry Management Using Reinforcement Learning

arXiv.org Machine Learning

Modern information technology services largely depend on cloud infrastructures to provide their services. These cloud infrastructures are built on top of datacenter networks (DCNs) constructed with high-speed links, fast switching gear, and redundancy to offer better flexibility and resiliency. In this environment, network traffic includes long-lived (elephant) and short-lived (mice) flows with partitioned and aggregated traffic patterns. Although SDN-based approaches can efficiently allocate networking resources for such flows, the overhead due to network reconfiguration can be significant. With limited capacity of Ternary Content-Addressable Memory (TCAM) deployed in an OpenFlow enabled switch, it is crucial to determine which forwarding rules should remain in the flow table, and which rules should be processed by the SDN controller in case of a table-miss on the SDN switch. This is needed in order to obtain the flow entries that satisfy the goal of reducing the long-term control plane overhead introduced between the controller and the switches. To achieve this goal, we propose a machine learning technique that utilizes two variations of reinforcement learning (RL) algorithms-the first of which is traditional reinforcement learning algorithm based while the other is deep reinforcement learning based. Emulation results using the RL algorithm show around 60% improvement in reducing the long-term control plane overhead, and around 14% improvement in the table-hit ratio compared to the Multiple Bloom Filters (MBF) method given a fixed size flow table of 4KB.


WiRe57 : A Fine-Grained Benchmark for Open Information Extraction

arXiv.org Artificial Intelligence

We build a reference for the task of Open Information Extraction, on five documents. We tentatively resolve a number of issues that arise, including inference and granularity. We seek to better pinpoint the requirements for the task. We produce our annotation guidelines specifying what is correct to extract and what is not. In turn, we use this reference to score existing Open IE systems. We address the non-trivial problem of evaluating the extractions produced by systems against the reference tuples, and share our evaluation script. Among seven compared extractors, we find the MinIE system to perform best.


Robotics Rights and Ethics Rules

arXiv.org Artificial Intelligence

It is very important to adhere strictly to ethical and social influences when delivering most of our life to artificial intelligence systems. With industry 4.0, the internet of things, data analysis and automation have begun to be of great importance in our lives. With the Yapanese version of Industry 5.0, it has come to our attention that machine-human interaction and human intelligence are working in harmony with the cognitive computer. In this context, robots working on artificial intelligence algorithms co-ordinated with the development of technology have begun to enter our lives. But the consequences of the recent complaints of the Robots have been that important issues have arisen about how to be followed in terms of intellectual property and ethics. Although there are no laws regulating robots in our country at present, laws on robot ethics and rights abroad have entered into force. This means that it is important that we organize the necessary arrangements in the way that robots and artificial intelligence are so important in the new world order. In this study, it was aimed to examine the existing rules of machine and robot ethics and to set an example for the arrangements to be made in our country, and various discussions were given in this context.


A Comparative Study: Adaptive Fuzzy Inference Systems for Energy Prediction in Urban Buildings

arXiv.org Artificial Intelligence

This investigation aims to study different adaptive fuzzy inference algorithms capable of real-time sequential learning and prediction of time-series data. A brief qualitative description of these algorithms namely meta-cognitive fuzzy inference system (McFIS), sequential adaptive fuzzy inference system (SAFIS) and evolving Takagi-Sugeno (ETS) model provide a comprehensive comparison of their working principle, especially their unique characteristics are discussed. These algorithms are then simulated with dataset collected at one of the academic buildings at Nanyang Technological University, Singapore. The performance are compared by means of the root mean squared error (RMSE) and non-destructive error index (NDEI) of the predicted output. Analysis shows that McFIS shows promising results either with lower RMSE and NDEI or with lower architectural complexity over ETS and SAFIS. Statistical Analysis also reveals the significance of the outcome of these algorithms.


A Survey of Conventional and Artificial Intelligence / Learning based Resource Allocation and Interference Mitigation Schemes in D2D Enabled Networks

arXiv.org Artificial Intelligence

5th generation networks are envisioned to provide seamless and ubiquitous connection to 1000-fold more devices and is believed to provide ultra-low latency and higher data rates up to tens of Gbps. Different technologies enabling these requirements are being developed including mmWave communications, Massive MIMO and beamforming, Device to Device (D2D) communications and Heterogeneous Networks. D2D communication is a promising technology to enable applications requiring high bandwidth such as online streaming and online gaming etc. It can also provide ultra- low latencies required for applications like vehicle to vehicle communication for autonomous driving. D2D communication can provide higher data rates with high energy efficiency and spectral efficiency compared to conventional communication. The performance benefits of D2D communication can be best achieved when D2D users reuses the spectrum being utilized by the conventional cellular users. This spectrum sharing in a multi-tier heterogeneous network will introduce complex interference among D2D users and cellular users which needs to be resolved. Motivated by limited number of surveys for interference mitigation and resource allocation in D2D enabled heterogeneous networks, we have surveyed different conventional and artificial intelligence based interference mitigation and resource allocation schemes developed in recent years. Our contribution lies in the analysis of conventional interference mitigation techniques and their shortcomings. Finally, the strengths of AI based techniques are determined and open research challenges deduced from the recent research are presented.


Japanese spacecraft drops two rovers onto asteroid surface in first mission of its kind

The Independent - Tech

A Japanese spacecraft has dropped two small rovers onto the surface of an asteroid zooming through space. If they land safely, the unmanned Hayabusa-2 would be the first spacecraft to ever successfully place robotic rovers onto a space rock. Japan's space agency (JAXA) hopes that the mission will provide clues about the origin of the solar system. The agency is expecting to receive data from the rovers at some point on Saturday confirming whether or not the mission has been a success. Hayabusa-2 first arrived near the asteroid, known as Ryugu and situated 280 million km (170 million miles) from Earth, in June.


Detecting Features of Tools, Objects, and Actions from Effects in a Robot using Deep Learning

arXiv.org Machine Learning

Abstract--We propose a tool-use model that can detect the features of tools, target objects, and actions from the provided effects of object manipulation. We construct a model that enables robots to manipulate objects with tools, using infant learning as a concept. To realize this, we train sensory-motor data recorded during a tool-use task performed by a robot with deep learning. Experiments include four factors: (1) tools, (2) objects, (3) actions, and (4) effects, which the model considers simultaneously. For evaluation, the robot generates predicted images and motions given information of the effects of using unknown tools and objects. We confirm that the robot is capable of detecting features of tools, objects, and actions by learning the effects and executing the task. I. Introduction In recent years, robots have become part of human living space and have been expected to perform various tasks in complex environments. If robots could use tools as humans do, they could improve in versatility, overcome some physical limitations and adapt to the environment.


Shannon Entropy for Neutrosophic Information

arXiv.org Artificial Intelligence

The paper presents an extension of Shannon entropy for neutrosophic information. This extension uses a new formula for distance between two neutrosophic triplets. In addition, the obtained results are particularized for bifuzzy, intuitionistic and paraconsistent fuzzy information.