Asia
Parsimonious Bayesian deep networks
Combining Bayesian nonparametrics and a forward model selection strategy, we construct parsimonious Bayesian deep networks (PBDNs) that infer capacity-regularized network architectures from the data and require neither cross-validation nor fine-tuning when training the model. One of the two essential components of a PBDN is the development of a special infinite-wide single-hidden-layer neural network, whose number of active hidden units can be inferred from the data. The other one is the construction of a greedy layer-wise learning algorithm that uses a forward model selection criterion to determine when to stop adding another hidden layer. We develop both Gibbs sampling and stochastic gradient descent based maximum a posteriori inference for PBDNs, providing state-of-the-art classification accuracy and interpretable data subtypes near the decision boundaries, while maintaining low computational complexity for out-of-sample prediction.
Improved Expressivity Through Dendritic Neural Networks
Wu, Xundong, Liu, Xiangwen, li, wei, wu, qing
A typical biological neuron, such as a pyramidal neuron of the neocortex, receives thousands of afferent synaptic inputs on its dendrite tree and sends the efferent axonal output downstream. In typical artificial neural networks, dendrite trees are modeled as linear structures that funnel weighted synaptic inputs to the cell bodies. However, numerous experimental and theoretical studies have shown that dendritic arbors are far more than simple linear accumulators. That is, synaptic inputs can actively modulate their neighboring synaptic activities; therefore, the dendritic structures are highly nonlinear. In this study, we model such local nonlinearity of dendritic trees with our dendritic neural network (DENN) structure and apply this structure to typical machine learning tasks. Equipped with localized nonlinearities, DENNs can attain greater model expressivity than regular neural networks while maintaining efficient network inference. Such strength is evidenced by the increased fitting power when we train DENNs with supervised machine learning tasks. We also empirically show that the locality structure can improve the generalization performance of DENNs, as exemplified by DENNs outranking naive deep neural network architectures when tested on 121 classification tasks from the UCI machine learning repository.
Trajectory Convolution for Action Recognition
Zhao, Yue, Xiong, Yuanjun, Lin, Dahua
How to leverage the temporal dimension is one major question in video analysis. Recent works [47, 36] suggest an efficient approach to video feature learning, i.e., factorizing 3D convolutions into separate components respectively for spatial and temporal convolutions. The temporal convolution, however, comes with an implicit assumption - the feature maps across time steps are well aligned so that the features at the same locations can be aggregated. This assumption can be overly strong in practical applications, especially in action recognition where the motion serves as a crucial cue. In this work, we propose a new CNN architecture TrajectoryNet, which incorporates trajectory convolution, a new operation for integrating features along the temporal dimension, to replace the existing temporal convolution. This operation explicitly takes into account the changes in contents caused by deformation or motion, allowing the visual features to be aggregated along the the motion paths, trajectories. On two large-scale action recognition datasets, Something-Something V1 and Kinetics, the proposed network architecture achieves notable improvement over strong baselines.
The committee machine: Computational to statistical gaps in learning a two-layers neural network
Aubin, Benjamin, Maillard, Antoine, barbier, jean, Krzakala, Florent, Macris, Nicolas, Zdeborovรก, Lenka
Heuristic tools from statistical physics have been used in the past to locate the phase transitions and compute the optimal learning and generalization errors in the teacher-student scenario in multi-layer neural networks. In this contribution, we provide a rigorous justification of these approaches for a two-layers neural network model called the committee machine. We also introduce a version of the approximate message passing (AMP) algorithm for the committee machine that allows to perform optimal learning in polynomial time for a large set of parameters. We find that there are regimes in which a low generalization error is information-theoretically achievable while the AMP algorithm fails to deliver it; strongly suggesting that no efficient algorithm exists for those cases, and unveiling a large computational gap. While the traditional approach to learning and generalization follows the Vapnik-Chervonenkis [1] and Rademacher [2] worst-case type bounds, there has been a considerable body of theoretical work on calculating the generalization ability of neural networks for data arising from a probabilistic model within the framework of statistical mechanics [3, 4, 5, 6, 7]. In the wake of the need to understand the effectiveness of neural networks and also the limitations of the classical approaches [8], it is of interest to revisit the results that have emerged thanks to the physics perspective. This direction is currently experiencing a strong revival, see e.g.
Query K-means Clustering and the Double Dixie Cup Problem
Chien, I, Pan, Chao, Milenkovic, Olgica
We consider the problem of approximate $K$-means clustering with outliers and side information provided by same-cluster queries and possibly noisy answers. Our solution shows that, under some mild assumptions on the smallest cluster size, one can obtain an $(1+\epsilon)$-approximation for the optimal potential with probability at least $1-\delta$, where $\epsilon>0$ and $\delta\in(0,1)$, using an expected number of $O(\frac{K^3}{\epsilon \delta})$ noiseless same-cluster queries and comparison-based clustering of complexity $O(ndK + \frac{K^3}{\epsilon \delta})$; here, $n$ denotes the number of points and $d$ the dimension of space. Compared to a handful of other known approaches that perform importance sampling to account for small cluster sizes, the proposed query technique reduces the number of queries by a factor of roughly $O(\frac{K^6}{\epsilon^3})$, at the cost of possibly missing very small clusters. We extend this settings to the case where some queries to the oracle produce erroneous information, and where certain points, termed outliers, do not belong to any clusters. Our proof techniques differ from previous methods used for $K$-means clustering analysis, as they rely on estimating the sizes of the clusters and the number of points needed for accurate centroid estimation and subsequent nontrivial generalizations of the double Dixie cup problem. We illustrate the performance of the proposed algorithm both on synthetic and real datasets, including MNIST and CIFAR $10$.
Learning Confidence Sets using Support Vector Machines
The goal of confidence-set learning in the binary classification setting is to construct two sets, each with a specific probability guarantee to cover a class. An observation outside the overlap of the two sets is deemed to be from one of the two classes, while the overlap is an ambiguity region which could belong to either class. Instead of plug-in approaches, we propose a support vector classifier to construct confidence sets in a flexible manner. Theoretically, we show that the proposed learner can control the non-coverage rates and minimize the ambiguity with high probability. Efficient algorithms are developed and numerical studies illustrate the effectiveness of the proposed method.
Learning in Games with Lossy Feedback
Zhou, Zhengyuan, Mertikopoulos, Panayotis, Athey, Susan, Bambos, Nicholas, Glynn, Peter W., Ye, Yinyu
We consider a game-theoretical multi-agent learning problem where the feedback information can be lost during the learning process and rewards are given by a broad class of games known as variationally stable games. We propose a simple variant of the classical online gradient descent algorithm, called reweighted online gradient descent (ROGD) and show that in variationally stable games, if each agent adopts ROGD, then almost sure convergence to the set of Nash equilibria is guaranteed, even when the feedback loss is asynchronous and arbitrarily corrrelated among agents. We then extend the framework to deal with unknown feedback loss probabilities by using an estimator (constructed from past data) in its replacement. Finally, we further extend the framework to accomodate both asynchronous loss and stochastic rewards and establish that multi-agent ROGD learning still converges to the set of Nash equilibria in such settings. Together, these results contribute to the broad lanscape of multi-agent online learning by significantly relaxing the feedback information that is required to achieve desirable outcomes.
Adaptive Path-Integral Autoencoders: Representation Learning and Planning for Dynamical Systems
Ha, Jung-Su, Park, Young-Jin, Chae, Hyeok-Joo, Park, Soon-Seo, Choi, Han-Lim
We present a representation learning algorithm that learns a low-dimensional latent dynamical system from high-dimensional sequential raw data, e.g., video. The framework builds upon recent advances in amortized inference methods that use both an inference network and a refinement procedure to output samples from a variational distribution given an observation sequence, and takes advantage of the duality between control and inference to approximately solve the intractable inference problem using the path integral control approach. The learned dynamical model can be used to predict and plan the future states; we also present the efficient planning method that exploits the learned low-dimensional latent dynamics. Numerical experiments show that the proposed path-integral control based variational inference method leads to tighter lower bounds in statistical model learning of sequential data. Supplementary video: https://youtu.be/xCp35crUoLQ
Bilevel learning of the Group Lasso structure
Frecon, Jordan, Salzo, Saverio, Pontil, Massimiliano
Regression with group-sparsity penalty plays a central role in high-dimensional prediction problems. However, most existing methods require the group structure to be known a priori. In practice, this may be a too strong assumption, potentially hampering the effectiveness of the regularization method. To circumvent this issue, we present a method to estimate the group structure by means of a continuous bilevel optimization problem where the data is split into training and validation sets. Our approach relies on an approximation scheme where the lower level problem is replaced by a smooth dual forward-backward algorithm with Bregman distances. We provide guarantees regarding the convergence of the approximate procedure to the exact problem and demonstrate the well behaviour of the proposed method on synthetic experiments. Finally, a preliminary application to genes expression data is tackled with the purpose of unveiling functional groups.
Uncertainty Sampling is Preconditioned Stochastic Gradient Descent on Zero-One Loss
Mussmann, Stephen, Liang, Percy S.
Uncertainty sampling, a popular active learning algorithm, is used to reduce the amount of data required to learn a classifier, but it has been observed in practice to converge to different parameters depending on the initialization and sometimes to even better parameters than standard training on all the data. In this work, we give a theoretical explanation of this phenomenon, showing that uncertainty sampling on a convex (e.g., logistic) loss can be interpreted as performing a preconditioned stochastic gradient step on the population zero-one loss. Experiments on synthetic and real datasets support this connection.