Asia
Policy Consolidation for Continual Reinforcement Learning
Kaplanis, Christos, Shanahan, Murray, Clopath, Claudia
We propose a method for tackling catastrophic forgetting in deep reinforcement learning that is \textit{agnostic} to the timescale of changes in the distribution of experiences, does not require knowledge of task boundaries, and can adapt in \textit{continuously} changing environments. In our \textit{policy consolidation} model, the policy network interacts with a cascade of hidden networks that simultaneously remember the agent's policy at a range of timescales and regularise the current policy by its own history, thereby improving its ability to learn without forgetting. We find that the model improves continual learning relative to baselines on a number of continuous control tasks in single-task, alternating two-task, and multi-agent competitive self-play settings.
Learning icons appearance similarity
Lagunas, Manuel, Garces, Elena, Gutierrez, Diego
Noname manuscript No. (will be inserted by the editor) Abstract Selecting an optimal set of icons is a crucial step in the pipeline of visual design to structure and navigate through content. However, designing the icons sets is usually a difficult task for which expert knowledge isrequired. In this work, to ease the process of icon set selection to the users, we propose a similarity metric which captures the properties of style and visual identity. We train a Siamese Neural Network with an online dataset of icons organized in visually coherent collections that are used to adaptively sample training data and optimize the training process. As the dataset contains noise, we further collect human-rated information onthe perception of icon's similarity which will be used for evaluating and testing the proposed model. We present several results and applications based on searches, kernel visualizations and optimized set proposals thatcan be helpful for designers and non-expert users while exploring large collections of icons. Keywords Iconography ยท Illustration ยท Visualization ยท Appearance Similarity ยท Machine Learning 1 Introduction Visual communication is one of the most important ways to share and transmit information [34,33]. In the same way as words are used for verbal communication, symbols or icons are the elements used to convey information ina universal and ubiquitous language [1, 20]. Icons are key elements to structure visual content and make it more appealing and comprehensible. Style and visual identity are preserved for each collection.
Meta Particle Flow for Sequential Bayesian Inference
Chen, Xinshi, Dai, Hanjun, Song, Le
We present a particle flow realization of Bayes' rule, where an ODE-based neural operator is used to transport particles from a prior to its posterior after a new observation. We prove that such an ODE operator exists and its neural parameterization can be trained in a meta-learning framework, allowing this operator to reason about the effect of an individual observation on the posterior, and thus generalize across different priors, observations and to online Bayesian inference. We demonstrated the generalization ability of our particle flow Bayes operator in several canonical and high dimensional examples.
A Spatial-Temporal Decomposition Based Deep Neural Network for Time Series Forecasting
Spatial time series forecasting problems arise in a broad range of applications, such as environmental and transportation problems. These problems are challenging because of the existence of specific spatial, short-term and long-term patterns, and the curse of dimensionality. In this paper, we propose a deep neural network framework for large-scale spatial time series forecasting problems. We explicitly designed the neural network architecture for capturing various types of patterns. In preprocessing, a time series decomposition method is applied to separately feed short-term, long-term and spatial patterns into different components of a neural network. A fuzzy clustering method finds cluster of neighboring time series based on similarity of time series residuals; as they can be meaningful short-term patterns for spatial time series. In neural network architecture, each kernel of a multi-kernel convolution layer is applied to a cluster of time series to extract short-term features in neighboring areas. The output of convolution layer is concatenated by trends and followed by convolution-LSTM layer to capture long-term patterns in larger regional areas. To make a robust prediction when faced with missing data, an unsupervised pretrained denoising autoencoder reconstructs the output of the model in a fine-tuning step. The experimental results illustrate the model outperforms baseline and state of the art models in a traffic flow prediction dataset.
Uniform-in-Time Weak Error Analysis for Stochastic Gradient Descent Algorithms via Diffusion Approximation
Feng, Yuanyuan, Gao, Tingran, Li, Lei, Liu, Jian-Guo, Lu, Yulong
Diffusion approximation provides weak approximation for stochastic gradient descent algorithms in a finite time horizon. In this paper, we introduce new tools motivated by the backward error analysis of numerical stochastic differential equations into the theoretical framework of diffusion approximation, extending the validity of the weak approximation from finite to infinite time horizon. The new techniques developed in this paper enable us to characterize the asymptotic behavior of constant-step-size SGD algorithms for strongly convex objective functions, a goal previously unreachable within the diffusion approximation framework. Our analysis builds upon a truncated formal power expansion of the solution of a stochastic modified equation arising from diffusion approximation, where the main technical ingredient is a uniform-in-time weak error bound controlling the long-term behavior of the expansion coefficient functions near the global minimum. We expect these new techniques to greatly expand the range of applicability of diffusion approximation to cover wider and deeper aspects of stochastic optimization algorithms in data science.
Non-asymptotic Analysis of Biased Stochastic Approximation Scheme
Karimi, Belhal, Miasojedow, Blazej, Moulines, Eric, Wai, Hoi-To
Stochastic approximation (SA) is a key method used in statistical learning. Recently, its non-asymptotic convergence analysis has been considered in many papers. However, most of the prior analyses are made under restrictive assumptions such as unbiased gradient estimates and convex objective function, which significantly limit their applications to sophisticated tasks such as online and reinforcement learning. These restrictions are all essentially relaxed in this work. In particular, we analyze a general SA scheme to minimize a non-convex, smooth objective function. We consider update procedure whose drift term depends on a state-dependent Markov chain and the mean field is not necessarily of gradient type, covering approximate second-order method and allowing asymptotic bias for the one-step updates. We illustrate these settings with the online EM algorithm and the policy-gradient method for average reward maximization in reinforcement learning.
On Generalization Error Bounds of Noisy Gradient Methods for Non-Convex Learning
Li, Jian, Luo, Xuanyuan, Qiao, Mingda
Generalization error (also known as the out-of-sample error) measures how well the hypothesis obtained from the training data can generalize to previously unseen data. Obtaining tight generalization error bounds is central to statistical learning theory. In this paper, we study the generalization error bound in learning general non-convex objectives, which has attracted significant attention in recent years. In particular, we study the (algorithm-dependent) generalization bounds of various iterative gradient based methods. (1) We present a very simple and elementary proof of a recent result for stochastic gradient Langevin dynamics (SGLD), due to Mou et al. (2018). Our proof can be easily extended to obtain similar generalization bounds for several other variants of SGLD (e.g., with postprocessing, momentum, mini-batch, acceleration, and more general noises), and improves upon the recent results in Pensia et al. (2018). (2) By incorporating ideas from the PAC-Bayesian theory into the stability framework, we obtain tighter distribution-dependent (or data-dependent) generalization bounds. Our bounds provide an intuitive explanation for the phenomenon reported in Zhang et al. (2017a). (3) We also study the setting where the total loss is the sum of a bounded loss and an additional `l2 regularization term. We obtain new generalization bounds for the continuous Langevin dynamic in this setting by leveraging the tool of Log-Sobolev inequality. Our new bounds are more desirable when the noisy level of the process is not small, and do not grow when T approaches to infinity.
Minmax Optimization: Stable Limit Points of Gradient Descent Ascent are Locally Optimal
Jin, Chi, Netrapalli, Praneeth, Jordan, Michael I.
Minmax optimization, especially in its general nonconvex-nonconcave formulation, has found extensive applications in modern machine learning frameworks such as generative adversarial networks (GAN), adversarial training and multi-agent reinforcement learning. Gradient-based algorithms, in particular gradient descent ascent (GDA), are widely used in practice to solve these problems. Despite the practical popularity of GDA, however, its theoretical behavior has been considered highly undesirable. Indeed, apart from possiblity of non-convergence, recent results (Daskalakis and Panageas, 2018; Mazumdar and Ratliff, 2018; Adolphs et al., 2018) show that even when GDA converges, its stable limit points can be points that are not local Nash equilibria, thus not game-theoretically meaningful. In this paper, we initiate a discussion on the proper optimality measures for minmax optimization, and introduce a new notion of local optimality---local minmax---as a more suitable alternative to the notion of local Nash equilibrium. We establish favorable properties of local minmax points, and show, most importantly, that as the ratio of the ascent step size to the descent step size goes to infinity, stable limit points of GDA are exactly local minmax points up to degenerate points, demonstrating that all stable limit points of GDA have a game-theoretic meaning for minmax problems.
Understanding Composition of Word Embeddings via Tensor Decomposition
Word embedding is a powerful tool in natural language processing. In this paper we consider the problem of word embedding composition \--- given vector representations of two words, compute a vector for the entire phrase. We give a generative model that can capture specific syntactic relations between words. Under our model, we prove that the correlations between three words (measured by their PMI) form a tensor that has an approximate low rank Tucker decomposition. The result of the Tucker decomposition gives the word embeddings as well as a core tensor, which can be used to produce better compositions of the word embeddings. We also complement our theoretical results with experiments that verify our assumptions, and demonstrate the effectiveness of the new composition method.
Visual Rationalizations in Deep Reinforcement Learning for Atari Games
Weitkamp, Laurens, van der Pol, Elise, Akata, Zeynep
Due to the capability of deep learning to perform well in high dimensional problems, deep reinforcement learning agents perform well in challenging tasks such as Atari 2600 games. However, clearly explaining why a certain action is taken by the agent can be as important as the decision itself. Deep reinforcement learning models, as other deep learning models, tend to be opaque in their decision-making process. In this work, we propose to make deep reinforcement learning more transparent by visualizing the evidence on which the agent bases its decision. In this work, we emphasize the importance of producing a justification for an observed action, which could be applied to a black-box decision agent.