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Artificial Intelligence in Intelligent Tutoring Robots: A Systematic Review and Design Guidelines

arXiv.org Artificial Intelligence

This study provides a systematic review of the recent advances in designing the intelligent tutoring robot (ITR), and summarises the status quo of applying artificial intelligence (AI) techniques. We first analyse the environment of the ITR and propose a relationship model for describing interactions of ITR with the students, the social milieu and the curriculum. Then, we transform the relationship model into the perception-planning-action model for exploring what AI techniques are suitable to be applied in the ITR. This article provides insights on promoting human-robot teaching-learning process and AI-assisted educational techniques, illustrating the design guidelines and future research perspectives in intelligent tutoring robots.


The Termination Critic

arXiv.org Artificial Intelligence

In this work, we consider the problem of autonomously discovering behavioral abstractions, or options, for reinforcement learning agents. We propose an algorithm that focuses on the termination condition, as opposed to -- as is common -- the policy. The termination condition is usually trained to optimize a control objective: an option ought to terminate if another has better value. We offer a different, information-theoretic perspective, and propose that terminations should focus instead on the compressibility of the option's encoding -- arguably a key reason for using abstractions. To achieve this algorithmically, we leverage the classical options framework, and learn the option transition model as a "critic" for the termination condition. Using this model, we derive gradients that optimize the desired criteria. We show that the resulting options are non-trivial, intuitively meaningful, and useful for learning and planning.


Deep Reinforcement Learning Based High-level Driving Behavior Decision-making Model in Heterogeneous Traffic

arXiv.org Artificial Intelligence

High-level driving behavior decision-making is an open-challenging problem for connected vehicle technology, especially in heterogeneous traffic scenarios. In this paper, a deep reinforcement learning based high-level driving behavior decision-making approach is proposed for connected vehicle in heterogeneous traffic situations. The model is composed of three main parts: a data preprocessor that maps hybrid data into a data format called hyper-grid matrix, a two-stream deep neural network that extracts the hidden features, and a deep reinforcement learning network that learns the optimal policy. Moreover, a simulation environment, which includes different heterogeneous traffic scenarios, is built to train and test the proposed method. The results demonstrate that the model has the capability to learn the optimal high-level driving policy such as driving fast through heterogeneous traffic without unnecessary lane changes. Furthermore, two separate models are used to compare with the proposed model, and the performances are analyzed in detail.


Planning in Hierarchical Reinforcement Learning: Guarantees for Using Local Policies

arXiv.org Artificial Intelligence

We consider a settings of hierarchical reinforcement learning, in which the reward is a sum of components. For each component we are given a policy that maximizes it and our goal is to assemble a policy from the individual policies that maximizes the sum of the components. We provide theoretical guarantees for assembling such policies in deterministic MDPs with collectible rewards. Our approach builds on formulating this problem as a traveling salesman problem with discounted reward. We focus on local solutions, i.e., policies that only use information from the current state; thus, they are easy to implement and do not require substantial computational resources. We propose three local stochastic policies and prove that they guarantee better performance than any deterministic local policy in the worst case; experimental results suggest that they also perform better on average.


Unmasking Clever Hans Predictors and Assessing What Machines Really Learn

arXiv.org Artificial Intelligence

Current learning machines have successfully solved hard application problems, reaching high accuracy and displaying seemingly "intelligent" behavior. Here we apply recent techniques for explaining decisions of state-of-the-art learning machines and analyze various tasks from computer vision and arcade games. This showcases a spectrum of problem-solving behaviors ranging from naive and short-sighted, to well-informed and strategic. We observe that standard performance evaluation metrics can be oblivious to distinguishing these diverse problem solving behaviors. Furthermore, we propose our semi-automated Spectral Relevance Analysis that provides a practically effective way of characterizing and validating the behavior of nonlinear learning machines. This helps to assess whether a learned model indeed delivers reliably for the problem that it was conceived for. Furthermore, our work intends to add a voice of caution to the ongoing excitement about machine intelligence and pledges to evaluate and judge some of these recent successes in a more nuanced manner.


A Multi-Domain Feature Learning Method for Visual Place Recognition

arXiv.org Artificial Intelligence

Visual Place Recognition (VPR) is an important component in both computer vision and robotics applications, thanks to its ability to determine whether a place has been visited and where specifically. A major challenge in VPR is to handle changes of environmental conditions including weather, season and illumination. Most VPR methods try to improve the place recognition performance by ignoring the environmental factors, leading to decreased accuracy decreases when environmental conditions change significantly, such as day versus night. To this end, we propose an end-to-end conditional visual place recognition method. Specifically, we introduce the multi-domain feature learning method (MDFL) to capture multiple attribute-descriptions for a given place, and then use a feature detaching module to separate the environmental condition-related features from those that are not. The only label required within this feature learning pipeline is the environmental condition. Evaluation of the proposed method is conducted on the multi-season \textit{NORDLAND} dataset, and the multi-weather \textit{GTAV} dataset. Experimental results show that our method improves the feature robustness against variant environmental conditions.


Grammar Based Directed Testing of Machine Learning Systems

arXiv.org Artificial Intelligence

The massive progress of machine learning has seen its application over a variety of domains in the past decade. But how do we develop a systematic, scalable and modular strategy to validate machine-learning systems? We present, to the best of our knowledge, the first approach, which provides a systematic test framework for machine-learning systems that accepts grammar-based inputs. Our OGMA approach automatically discovers erroneous behaviours in classifiers and leverages these erroneous behaviours to improve the respective models. OGMA leverages inherent robustness properties present in any well trained machine-learning model to direct test generation and thus, implementing a scalable test generation methodology. To evaluate our OGMA approach, we have tested it on three real world natural language processing (NLP) classifiers. We have found thousands of erroneous behaviours in these systems. We also compare OGMA with a random test generation approach and observe that OGMA is more effective than such random test generation by up to 489%.


A Memoization Framework for Scaling Submodular Optimization to Large Scale Problems

arXiv.org Artificial Intelligence

We are motivated by large scale submodular optimization problems, where standard algorithms that treat the submodular functions in the \emph{value oracle model} do not scale. In this paper, we present a model called the \emph{precomputational complexity model}, along with a unifying memoization based framework, which looks at the specific form of the given submodular function. A key ingredient in this framework is the notion of a \emph{precomputed statistic}, which is maintained in the course of the algorithms. We show that we can easily integrate this idea into a large class of submodular optimization problems including constrained and unconstrained submodular maximization, minimization, difference of submodular optimization, optimization with submodular constraints and several other related optimization problems. Moreover, memoization can be integrated in both discrete and continuous relaxation flavors of algorithms for these problems. We demonstrate this idea for several commonly occurring submodular functions, and show how the precomputational model provides significant speedups compared to the value oracle model. Finally, we empirically demonstrate this for large scale machine learning problems of data subset selection and summarization.


Autonomous Identification and Goal-Directed Invocation of Event-Predictive Behavioral Primitives

arXiv.org Artificial Intelligence

Voluntary behavior of humans appears to be composed of small, elementary building blocks or behavioral primitives. While this modular organization seems crucial for the learning of complex motor skills and the flexible adaption of behavior to new circumstances, the problem of learning meaningful, compositional abstractions from sensorimotor experiences remains an open challenge. Here, we introduce a computational learning architecture, termed surprise-based behavioral modularization into event-predictive structures (SUBMODES), that explores behavior and identifies the underlying behavioral units completely from scratch. The SUBMODES architecture bootstraps sensorimotor exploration using a self-organizing neural controller. While exploring the behavioral capabilities of its own body, the system learns modular structures that predict the sensorimotor dynamics and generate the associated behavior. In line with recent theories of event perception, the system uses unexpected prediction error signals, i.e., surprise, to detect transitions between successive behavioral primitives. We show that, when applied to two robotic systems with completely different body kinematics, the system manages to learn a variety of complex and realistic behavioral primitives. Moreover, after initial self-exploration the system can use its learned predictive models progressively more effectively for invoking model predictive planning and goal-directed control in different tasks and environments.


Machine learning for subgroup discovery under treatment effect

arXiv.org Machine Learning

In many practical tasks it is needed to estimate an effect of treatment on individual level. For example, in medicine it is essential to determine the patients that would benefit from a certain medicament. In marketing, knowing the persons that are likely to buy a new product would reduce the amount of spam. In this chapter, we review the methods to estimate an individual treatment effect from a randomized trial, i.e., an experiment when a part of individuals receives a new treatment, while the others do not. Finally, it is shown that new efficient methods are needed in this domain.