Asia
QuesNet: A Unified Representation for Heterogeneous Test Questions
Yin, Yu, Liu, Qi, Huang, Zhenya, Chen, Enhong, Tong, Wei, Wang, Shijin, Su, Yu
Understanding learning materials (e.g. test questions) is a crucial issue in online learning systems, which can promote many applications in education domain. Unfortunately, many supervised approaches suffer from the problem of scarce human labeled data, whereas abundant unlabeled resources are highly underutilized. To alleviate this problem, an effective solution is to use pre-trained representations for question understanding. However, existing pre-training methods in NLP area are infeasible to learn test question representations due to several domain-specific characteristics in education. First, questions usually comprise of heterogeneous data including content text, images and side information. Second, there exists both basic linguistic information as well as domain logic and knowledge. To this end, in this paper, we propose a novel pre-training method, namely QuesNet, for comprehensively learning question representations. Specifically, we first design a unified framework to aggregate question information with its heterogeneous inputs into a comprehensive vector. Then we propose a two-level hierarchical pre-training algorithm to learn better understanding of test questions in an unsupervised way. Here, a novel holed language model objective is developed to extract low-level linguistic features, and a domain-oriented objective is proposed to learn high-level logic and knowledge. Moreover, we show that QuesNet has good capability of being fine-tuned in many question-based tasks. We conduct extensive experiments on large-scale real-world question data, where the experimental results clearly demonstrate the effectiveness of QuesNet for question understanding as well as its superior applicability.
Explainable Reinforcement Learning Through a Causal Lens
Madumal, Prashan, Miller, Tim, Sonenberg, Liz, Vetere, Frank
Prevalent theories in cognitive science propose that humans understand and represent the knowledge of the world through causal relationships. In making sense of the world, we build causal models in our mind to encode cause-effect relations of events and use these to explain why new events happen. In this paper, we use causal models to derive causal explanations of behaviour of reinforcement learning agents. We present an approach that learns a structural causal model during reinforcement learning and encodes causal relationships between variables of interest. This model is then used to generate explanations of behaviour based on counterfactual analysis of the causal model. We report on a study with 120 participants who observe agents playing a real-time strategy game (Starcraft II) and then receive explanations of the agents' behaviour. We investigated: 1) participants' understanding gained by explanations through task prediction; 2) explanation satisfaction and 3) trust. Our results show that causal model explanations perform better on these measures compared to two other baseline explanation models.
Transcribing Content from Structural Images with Spotlight Mechanism
Yin, Yu, Huang, Zhenya, Chen, Enhong, Liu, Qi, Zhang, Fuzheng, Xie, Xing, Hu, Guoping
Transcribing content from structural images, e.g., writing notes from music scores, is a challenging task as not only the content objects should be recognized, but the internal structure should also be preserved. Existing image recognition methods mainly work on images with simple content (e.g., text lines with characters), but are not capable to identify ones with more complex content (e.g., structured symbols), which often follow a fine-grained grammar. To this end, in this paper, we propose a hierarchical Spotlight Transcribing Network (STN) framework followed by a two-stage "where-to-what" solution. Specifically, we first decide "where-to-look" through a novel spotlight mechanism to focus on different areas of the original image following its structure. Then, we decide "what-to-write" by developing a GRU based network with the spotlight areas for transcribing the content accordingly. Moreover, we propose two implementations on the basis of STN, i.e., STNM and STNR, where the spotlight movement follows the Markov property and Recurrent modeling, respectively. We also design a reinforcement method to refine the framework by self-improving the spotlight mechanism. We conduct extensive experiments on many structural image datasets, where the results clearly demonstrate the effectiveness of STN framework.
Policy Based Inference in Trick-Taking Card Games
Rebstock, Douglas, Solinas, Christopher, Buro, Michael, Sturtevant, Nathan R.
Trick-taking card games feature a large amount of private information that slowly gets revealed through a long sequence of actions. This makes the number of histories exponentially large in the action sequence length, as well as creating extremely large information sets. As a result, these games become too large to solve. To deal with these issues many algorithms employ inference, the estimation of the probability of states within an information set. In this paper, we demonstrate a Policy Based Inference (PI) algorithm that uses player modelling to infer the probability we are in a given state. We perform experiments in the German trick-taking card game Skat, in which we show that this method vastly improves the inference as compared to previous work, and increases the performance of the state-of-the-art Skat AI system Kermit when it is employed into its determinized search algorithm.
Simple and Effective Curriculum Pointer-Generator Networks for Reading Comprehension over Long Narratives
Tay, Yi, Wang, Shuohang, Tuan, Luu Anh, Fu, Jie, Phan, Minh C., Yuan, Xingdi, Rao, Jinfeng, Hui, Siu Cheung, Zhang, Aston
This paper tackles the problem of reading comprehension over long narratives where documents easily span over thousands of tokens. We propose a curriculum learning (CL) based Pointer-Generator framework for reading/sampling over large documents, enabling diverse training of the neural model based on the notion of alternating contextual difficulty. This can be interpreted as a form of domain randomization and/or generative pretraining during training. To this end, the usage of the Pointer-Generator softens the requirement of having the answer within the context, enabling us to construct diverse training samples for learning. Additionally, we propose a new Introspective Alignment Layer (IAL), which reasons over decomposed alignments using block-based self-attention. We evaluate our proposed method on the NarrativeQA reading comprehension benchmark, achieving state-of-the-art performance, improving existing baselines by $51\%$ relative improvement on BLEU-4 and $17\%$ relative improvement on Rouge-L. Extensive ablations confirm the effectiveness of our proposed IAL and CL components.
Transferable Multi-Domain State Generator for Task-Oriented Dialogue Systems
Wu, Chien-Sheng, Madotto, Andrea, Hosseini-Asl, Ehsan, Xiong, Caiming, Socher, Richard, Fung, Pascale
Over-dependence on domain ontology and lack of knowledge sharing across domains are two practical and yet less studied problems of dialogue state tracking. Existing approaches generally fall short in tracking unknown slot values during inference and often have difficulties in adapting to new domains. In this paper, we propose a Transferable Dialogue State Generator (TRADE) that generates dialogue states from utterances using a copy mechanism, facilitating knowledge transfer when predicting (domain, slot, value) triplets not encountered during training. Our model is composed of an utterance encoder, a slot gate, and a state generator, which are shared across domains. Empirical results demonstrate that TRADE achieves state-of-the-art joint goal accuracy of 48.62% for the five domains of MultiWOZ, a human-human dialogue dataset. In addition, we show its transferring ability by simulating zero-shot and few-shot dialogue state tracking for unseen domains. TRADE achieves 60.58% joint goal accuracy in one of the zero-shot domains, and is able to adapt to few-shot cases without forgetting already trained domains.
Nonparametric Online Learning Using Lipschitz Regularized Deep Neural Networks
In recent years, deep neural networks have been applied to many off-line machine learning tasks. Despite their state-of-of-the-art performance, the theory behind their generalization abilities is still not complete. When turning to the online domain even much less is known and understood both from the practical use and the theoretical side. Thus, the main focus of this paper is exploring the theoretical guarantees of deep neural networks in online learning under general stochastic processes. In the traditional online learning setting, and in particular in sequential prediction under uncertainty, the learner is evaluated by a loss function that is not entirely known at each iteration [8]. In this work, we study online prediction focusing on the challenging case where the unknown underlying process is stationary and ergodic, thus allowing observations to depend on each other arbitrarily. Many papers before have considered online learning under stationary and ergodic sources and in various application domains. For example, in online portfolio selection, [19, 16, 17, 42, 26] proposed nonparametric online strategies that guarantee, under mild conditions, convergence to the best possible outcome. 1
Collaborative Self-Attention for Recommender Systems
Recommender systems (RS), which have been an essential part in a wide range of applications, can be formulated as a matrix completion (MC) problem. To boost the performance of MC, matrix completion with side information, called inductive matrix completion (IMC), was further proposed. In real applications, the factorized version of IMC is more favored due to its efficiency of optimization and implementation. Regarding the factorized version, traditional IMC method can be interpreted as learning an individual representation for each feature, which is independent from each other. Moreover, representations for the same features are shared across all users/items. However, the independent characteristic for features and shared characteristic for the same features across all users/items may limit the expressiveness of the model. The limitation also exists in variants of IMC, such as deep learning based IMC models. To break the limitation, we generalize recent advances of self-attention mechanism to IMC and propose a context-aware model called collaborative self-attention (CSA), which can jointly learn context-aware representations for features and perform inductive matrix completion process. Extensive experiments on three large-scale datasets from real RS applications demonstrate effectiveness of CSA.
Fast Convergence of Natural Gradient Descent for Overparameterized Neural Networks
Zhang, Guodong, Martens, James, Grosse, Roger
Natural gradient descent has proven effective at mitigating the effects of pathological curvature in neural network optimization, but little is known theoretically about its convergence properties, especially for \emph{nonlinear} networks. In this work, we analyze \emph{for the first time} the speed of convergence for natural gradient descent on nonlinear neural networks with the squared-error loss. We identify two conditions which guarantee the efficient convergence from random initializations: (1) the Jacobian matrix (of network's output for all training cases with respect to the parameters) is full row rank, and (2) the Jacobian matrix is stable for small perturbations around the initialization. For two-layer ReLU neural networks (i.e., with one hidden layer), we prove that these two conditions do in fact hold throughout the training, under the assumptions of nondegenerate inputs and overparameterization. We further extend our analysis to more general loss functions. Lastly, we show that K-FAC, an approximate natural gradient descent method, also converges to global minima under the same assumptions.
Adaptive Learning Material Recommendation in Online Language Education
Wang, Shuhan, Wu, Hao, Kim, Ji Hun, Andersen, Erik
Recommending personalized learning materials for online language learning is challenging because we typically lack data about the student's ability and the relative difficulty of learning materials. This makes it hard to recommend appropriate content that matches the student's prior knowledge. In this paper, we propose a refined hierarchical knowledge structure to model vocabulary knowledge, which enables us to automatically organize the authentic and up-to-date learning materials collected from the internet. Based on this knowledge structure, we then introduce a hybrid approach to recommend learning materials that adapts to a student's language level. We evaluate our work with an online Japanese learning tool and the results suggest adding adaptivity into material recommendation significantly increases student engagement.