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SoftBank Plans Second AI Venture Fund of More Than $55 Million

#artificialintelligence

SoftBank Group Corp.'s early-stage venture capital arm is setting up a second investment fund dedicated to unearthing promising startups in artificial intelligence, propelling founder Masayoshi Son's ambition of staking out a position in the nascent technology. Deepcore Inc. is preparing to form a new AI investment fund in two to three years as it expands its core startup incubation business, Chief Executive Officer Katsumasa Niki said in an interview. The company aims to find promising companies and nurture the next generation of up-and-comers, enroute to addressing Japan's deficit of global AI firms. Deepcore's second fund will surpass the 6 billion yen ($55 million) raised for the first, Niki said without elaborating. The effort is separate from SoftBank's much better-known Vision Fund, the $100 billion giant that has made large bets on industries from ride-hailing and autonomous driving to co-working spaces.


The Future of Artificial Intelligence in India Decoded

#artificialintelligence

Artificial Intelligence will bring massive new capabilities as well as disruption to businesses as well as society. The term isn't new, and has been around for decades, but AI today has gone far beyond the realm of science fiction. AI comes into play each time you use a smartphone, or when a bank decides to pitch a new financial product to you, or for personalised medicine. And AI usage will only grow, which is what strikes fear among some too. From successful use cases, sectors with massive potential for AI-driven transformation, job-loss fears, and what India needs to do to catch up with the US & China in AI, training AI for bias, etc., Ivor Soans, Editor-Special Features at BloombergQuint, discusses all these and more with Sanchit Vir Gogia, CEO of Greyhound Research, and one of India's finest navigators of technology trends.


A Parameterized Perspective on Protecting Elections

arXiv.org Artificial Intelligence

We study the parameterized complexity of the optimal defense and optimal attack problems in voting. In both the problems, the input is a set of voter groups (every voter group is a set of votes) and two integers $k_a$ and $k_d$ corresponding to respectively the number of voter groups the attacker can attack and the number of voter groups the defender can defend. A voter group gets removed from the election if it is attacked but not defended. In the optimal defense problem, we want to know if it is possible for the defender to commit to a strategy of defending at most $k_d$ voter groups such that, no matter which $k_a$ voter groups the attacker attacks, the outcome of the election does not change. In the optimal attack problem, we want to know if it is possible for the attacker to commit to a strategy of attacking $k_a$ voter groups such that, no matter which $k_d$ voter groups the defender defends, the outcome of the election is always different from the original (without any attack) one.


Repeated A/B Testing

arXiv.org Machine Learning

We study a setting in which a learner faces a sequence of A/B tests and has to make as many good decisions as possible within a given amount of time. Each A/B test $n$ is associated with an unknown (and potentially negative) reward $\mu_n \in [-1,1]$, drawn i.i.d. from an unknown and fixed distribution. For each A/B test $n$, the learner sequentially draws i.i.d. samples of a $\{-1,1\}$-valued random variable with mean $\mu_n$ until a halting criterion is met. The learner then decides to either accept the reward $\mu_n$ or to reject it and get zero instead. We measure the learner's performance as the sum of the expected rewards of the accepted $\mu_n$ divided by the total expected number of used time steps (which is different from the expected ratio between the total reward and the total number of used time steps). We design an algorithm and prove a data-dependent regret bound against any set of policies based on an arbitrary halting criterion and decision rule. Though our algorithm borrows ideas from multiarmed bandits, the two settings are significantly different and not directly comparable. In fact, the value of $\mu_n$ is never observed directly in our setting---unlike rewards in stochastic bandits. Moreover, the particular structure of our problem allows our regret bounds to be independent of the number of policies.


Polynomial Tensor Sketch for Element-wise Function of Low-Rank Matrix

arXiv.org Machine Learning

This paper studies how to sketch element-wise functions of low-rank matrices. Formally, given low-rank matrix A = [Aij ] and scalar non-linear function f, we aim for finding an approximated low-rank representation of (high-rank) matrix [f(A_{ij})]. To this end, we propose an efficient sketch algorithm whose complexity is significantly lower than the number of entries of A, i.e., it runs without accessing all entries of [f(A_{ij})] explicitly. Our main idea is to combine a polynomial approximation on f with the existing tensor sketch scheme approximating monomials of entries of A. To balance errors of the two approximation components in an optimal manner, we address a novel regression formula to find polynomial coefficients given A and f. We demonstrate the applicability and superiority of the proposed scheme under the tasks of kernel SVM classification and optimal transport.


Difficulty Adjustable and Scalable Constrained Multi-objective Test Problem Toolkit

arXiv.org Artificial Intelligence

Multi-objective evolutionary algorithms (MOEAs) have progressed significantly in recent decades, but most of them are designed to solve unconstrained multi-objective optimization problems. In fact, many real-world multi-objective problems contain a number of constraints. To promote research on constrained multi-objective optimization, we first propose a problem classification scheme with three primary types of difficulty, which reflect various types of challenges presented by real-world optimization problems, in order to characterize the constraint functions in constrained multi-objective optimization problems (CMOPs). These are feasibility-hardness, convergence-hardness and diversity-hardness. We then develop a general toolkit to construct difficulty-adjustable and scalable CMOPs (DAS-CMOPs, or DAS-CMaOPs when the number of objectives is greater than three) with three types of parameterized constraint functions developed to capture the three proposed types of difficulty. Based on this toolkit, we suggest nine difficulty-adjustable and scalable CMOPs and nine CMaOPs. The experimental results reveal that mechanisms in MOEA/D-CDP may be more effective in solving convergence-hard DAS-CMOPs, while mechanisms of NSGA-II-CDP may be more effective in solving DAS-CMOPs with simultaneous diversity-, feasibility- and convergence-hardness. Mechanisms in C-NSGA-III may be more effective in solving feasibility-hard CMaOPs, while mechanisms of C-MOEA/DD may be more effective in solving CMaOPs with convergence-hardness. In addition, none of them can solve these problems efficiently, which stimulates us to continue to develop new CMOEAs and CMaOEAs to solve the suggested DAS-CMOPs and DAS-CMaOPs.


Network Deconvolution

arXiv.org Machine Learning

Convolution is a central operation in Convolutional Neural Networks (CNNs), which applies a kernel or mask to overlapping regions shifted across the image. In this work we show that the underlying kernels are trained with highly correlated data, which leads to co-adaptation of model weights. To address this issue we propose what we call network deconvolution, a procedure that aims to remove pixel-wise and channel-wise correlations before the data is fed into each layer. We show that by removing this correlation we are able to achieve better convergence rates during model training with superior results without the use of batch normalization on the CIFAR-10, CIFAR-100, MNIST, Fashion-MNIST datasets, as well as against reference models from "model zoo" on the ImageNet standard benchmark.


Controlling Neural Level Sets

arXiv.org Machine Learning

The level sets of neural networks represent fundamental properties such as decision boundaries of classifiers and are used to model non-linear manifold data such as curves and surfaces. Thus, methods for controlling the neural level sets could find many applications in machine learning. In this paper we present a simple and scalable approach to directly control level sets of a deep neural network. Our method consists of two parts: (i) sampling of the neural level sets, and (ii) relating the samples' positions to the network parameters. The latter is achieved by a \emph{sample network} that is constructed by adding a single fixed linear layer to the original network. In turn, the sample network can be used to incorporate the level set samples into a loss function of interest. We have tested our method on three different learning tasks: training networks robust to adversarial attacks, improving generalization to unseen data, and curve and surface reconstruction from point clouds. Notably, we increase robust accuracy to the level of standard classification accuracy in off-the-shelf networks, improving it by 2\% in MNIST and 27\% in CIFAR10 compared to state-of-the-art methods. For surface reconstruction, we produce high fidelity surfaces directly from raw 3D point clouds.


Radar-based Road User Classification and Novelty Detection with Recurrent Neural Network Ensembles

arXiv.org Machine Learning

Radar-based road user classification is an important yet still challenging task towards autonomous driving applications. The resolution of conventional automotive radar sensors results in a sparse data representation which is tough to recover by subsequent signal processing. In this article, classifier ensembles originating from a one-vs-one binarization paradigm are enriched by one-vs-all correction classifiers. They are utilized to efficiently classify individual traffic participants and also identify hidden object classes which have not been presented to the classifiers during training. For each classifier of the ensemble an individual feature set is determined from a total set of 98 features. Thereby, the overall classification performance can be improved when compared to previous methods and, additionally, novel classes can be identified much more accurately. Furthermore, the proposed structure allows to give new insights in the importance of features for the recognition of individual classes which is crucial for the development of new algorithms and sensor requirements.


Knockoffs for the mass: new feature importance statistics with false discovery guarantees

arXiv.org Machine Learning

An important problem in machine learning and statistics is to identify features that causally affect the outcome. This is often impossible to do from purely observational data, and a natural relaxation is to identify features that are correlated with the outcome even conditioned on all other observed features. For example, we want to identify that smoking really is correlated with cancer conditioned on demographics. The knockoff procedure is a recent breakthrough in statistics that, in theory, can identify truly correlated features while guaranteeing that the false discovery is limited. The idea is to create synthetic data -- knockoffs -- that captures correlations amongst the features. However there are substantial computational and practical challenges to generating and using knockoffs. This paper makes several key advances that enable knockoff application to be more efficient and powerful. We develop an efficient algorithm to generate valid knockoffs from Bayesian Networks. Then we systematically evaluate knockoff test statistics and develop new statistics with improved power. The paper combines new mathematical guarantees with systematic experiments on real and synthetic data.