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Chain-of-Action: Trajectory Autoregressive Modeling for Robotic Manipulation

Neural Information Processing Systems

We present Chain-of-Action (CoA), a novel visuomotor policy paradigm built upon Trajectory Autoregressive Modeling. Unlike conventional approaches that predict next step action(s) forward, CoA generates an entire trajectory by explicit backward reasoning with task-specific goals through an action-level Chain-ofThought (CoT) process. This process is unified within a single autoregressive structure: (1) the first token corresponds to a stable keyframe action that encodes the task-specific goals; and (2) subsequent action tokens are generated autoregressively, conditioned on the initial keyframe and previously predicted actions. This backward action reasoning enforces a global-to-local structure, allowing each local action to be tightly constrained by the final goal. To further realize the action reasoning structure, CoA incorporates four complementary designs: continuous action token representation; dynamic stopping for variable-length trajectory generation; reverse temporal ensemble; and multi-token prediction to balance action chunk modeling with global structure. As a result, CoA gives strong spatial generalization capabilities while preserving the flexibility and simplicity of a visuomotor policy. Empirically, we observe that CoA outperforms representative imitation learning algorithms such as ACT and Diffusion Policy across 60 RLBench tasks and 8 real-world tasks.


OMNIGAZE: Reward-inspired Generalizable Gaze Estimation in the Wild

Neural Information Processing Systems

Current 3D gaze estimation methods struggle to generalize across diverse data domains, primarily due to i) the scarcity of annotated datasets, and ii) the insufficient diversity of labeled data. In this work, we present OMNIGAZE, a semi-supervised framework for 3D gaze estimation, which utilizes large-scale unlabeled data collected from diverse and unconstrained real-world environments to mitigate domain bias and generalize gaze estimation in the wild. First, we build a diverse collection of unlabeled facial images, varying in facial appearances, background environments, illumination conditions, head poses, and eye occlusions. In order to leverage unlabeled data spanning a broader distribution, OMNIGAZE adopts a standard pseudo-labeling strategy and devises a reward model to assess the reliability of pseudo labels. Beyond pseudo labels as 3D direction vectors, the reward model also incorporates visual embeddings extracted by an off-the-shelf visual encoder and semantic cues from gaze perspective generated by prompting a Multimodal Large Language Model to compute confidence scores. Then, these scores are utilized to select high-quality pseudo labels and weight them for loss computation. Extensive experiments demonstrate that OMNIGAZE achieves state-of-the-art performance on five datasets under both in-domain and cross-domain settings. Furthermore, we also evaluate the efficacy of OMNIGAZE as a scalable data engine for gaze estimation, which exhibits robust zero-shot generalization on four unseen datasets.


Absolute Zero: Reinforced Self-play Reasoning with Zero Data

Neural Information Processing Systems

Reinforcement learning with verifiable rewards (RLVR) has shown promise in enhancing the reasoning capabilities of large language models by learning directly from rule-based outcome rewards. Recent RLVR works that operate under the zero setting avoid supervision in labeling the reasoning process, but still depend on manually curated collections of questions and answers for training. The scarcity of high-quality, human-produced examples raises concerns about the long-term scalability of relying on human supervision, a challenge already evident in the domain of language model pretraining. Furthermore, in a hypothetical future where AI surpasses human intelligence, tasks provided by humans may offer limited learning potential for a superintelligent system. To address these concerns, we propose a new RLVR paradigm called Absolute Zero, in which a single model learns to propose tasks that maximize its own learning progress and improves reasoning by solving them, without relying on any external human or distillation data. Under this paradigm, we introduce the Absolute Zero Reasoner (AZR), a system that self-evolves its training curriculum and reasoning ability. AZR uses a code executor to both validate self-proposed code reasoning tasks and verify answers, serving as an unified source of verifiable feedback to guide open-ended yet grounded learning. Despite being trained entirely without external data, AZR achieves overall SOTA performance on coding and mathematical reasoning tasks, outperforming existing zero-setting models that rely on tens of thousands of in-domain human-curated examples. Furthermore, we demonstrate that AZR can be effectively applied across different model scales and is compatible with various model classes.


SciArena: An Open Evaluation Platform for Non-Verifiable Scientific Literature-Grounded Tasks

Neural Information Processing Systems

Unlike traditional benchmarks for scientific literature understanding and synthesis, SciArena engages the research community directly, following the Chatbot Arena evaluation approach of community voting on model comparisons. By leveraging collective intelligence, SciArena offers a community-driven evaluation of model performance on open-ended scientific tasks that demand literature-grounded, long-form responses. The platform currently supports 47 foundation models and has collected over 20,000 votes from human researchers across diverse scientific domains. Our analysis of the data collected so far confirms its high quality. We discuss the results and insights based on the model ranking leaderboard. To further promote research in building modelbased automated evaluation systems for literature tasks, we release SciArena-Eval, a meta-evaluation benchmark based on collected preference data. It measures the accuracy of models in judging answer quality by comparing their pairwise assessments with human votes. Our experiments highlight the benchmark's challenges and emphasize the need for more reliable automated evaluation methods.


Novel Class Discovery for Point Cloud Segmentation via Joint Learning of Causal Representation and Reasoning

Neural Information Processing Systems

In this paper, we focus on Novel Class Discovery for Point Cloud Segmentation (3D-NCD), aiming to learn a model that can segment unlabeled (novel) 3D classes using only the supervision from labeled (base) 3D classes. The key to this task is to setup the exact correlations between the point representations and their base class labels, as well as the representation correlations between the points from base and novel classes. A coarse or statistical correlation learning may lead to the confusion in novel class inference.


EDELINE: Enhancing Memory in Diffusion-based World Models via Linear-Time Sequence Modeling

Neural Information Processing Systems

World models represent a promising approach for training reinforcement learning agents with significantly improved sample efficiency. While most world model methods primarily rely on sequences of discrete latent variables to model environment dynamics, this compression often neglects critical visual details essential for reinforcement learning. Recent diffusion-based world models condition generation on a fixed context length of frames to predict the next observation, using separate recurrent neural networks to model rewards and termination signals. Although this architecture effectively enhances visual fidelity, the fixed context length approach inherently limits memory capacity. In this paper, we introduce EDELINE, a unified world model architecture that integrates state space models with diffusion models. Our approach outperforms existing baselines across visually challenging Atari 100k tasks, memory-demanding Crafter benchmark, and 3D first-person ViZDoom environments, demonstrating superior performance in all these diverse challenges.


Fast Last-Iterate Convergence of SGD in the Smooth Interpolation Regime

Neural Information Processing Systems

We study population convergence guarantees of stochastic gradient descent (SGD) for smooth convex objectives in the interpolation regime, where the noise at optimum is zero or near zero. The behavior of the last iterate of SGD in this setting--particularly with large (constant) stepsizes--has received growing attention in recent years due to implications for the training of over-parameterized models, as well as to analyzing forgetting in continual learning and to understanding the convergence of the randomized Kaczmarz method for solving linear systems.


Feature Distillation is the Better Choice for Model-Heterogeneous Federated Learning

Neural Information Processing Systems

Model-Heterogeneous Federated Learning (Hetero-FL) has attracted growing attention for its ability to aggregate knowledge from heterogeneous models while keeping private data locally. To better aggregate knowledge from clients, ensemble distillation, as a widely used and effective technique, is often employed after global aggregation to enhance the performance of the global model. However, simply combining Hetero-FL and ensemble distillation does not always yield promising results and can make the training process unstable. The reason is that existing methods primarily focus on logit distillation, which, while being model-agnostic with softmax predictions, fails to compensate for the knowledge bias arising from heterogeneous models. To tackle this challenge, we propose a stable and efficient Feature Distillation for model-heterogeneous Federated learning, dubbed FedFD, that can incorporate aligned feature information via orthogonal projection to integrate knowledge from heterogeneous models better. Specifically, a new feature-based ensemble federated knowledge distillation paradigm is proposed. The global model on the server needs to maintain a projection layer for each clientside model architecture to align the features separately. Orthogonal techniques are employed to re-parameterize the projection layer to mitigate knowledge bias from heterogeneous models and thus maximize the distilled knowledge. Extensive experiments show that FedFD achieves superior performance compared to state-of-the-art methods.


Flexible Controllability Generation and Reconstruction with High Fidelity Semantic) (Vector / BEV Layout Map Render Depth RGB Camera Render3D Box &-Scene: World GeneratorLow-Level Control

Neural Information Processing Systems

Diffusion models are advancing autonomous driving by enabling realistic data synthesis, predictive end-to-end planning, and closed-loop simulation, with a primary focus on temporally consistent generation. However, large-scale 3D scene generation requiring spatial coherence remains underexplored. In this paper, we present X-Scene, a novel framework for large-scale driving scene generation that achieves geometric intricacy, appearance fidelity, and flexible controllability. Specifically, X-Scene supports multi-granular control, including low-level layout conditioning driven by user input or text for detailed scene composition, and high-level semantic guidance informed by user intent and LLM-enriched prompts for efficient customization. To enhance geometric and visual fidelity, we introduce a unified pipeline that sequentially generates 3D semantic occupancy and corresponding multi-view images and videos, ensuring alignment and temporal consistency across modalities. We further extend local regions into large-scale scenes via consistencyaware outpainting, which extrapolates occupancy and images from previously generated areas to maintain spatial and visual coherence. The resulting scenes are lifted into high-quality 3DGS representations, supporting diverse applications such as simulation and scene exploration. Extensive experiments demonstrate that X-Scene substantially advances controllability and fidelity in large-scale scene generation, empowering data generation and simulation for autonomous driving.


AF-UMC: An Alignment-Free Fusion Framework for Unaligned Multi-View Clustering

Neural Information Processing Systems

The Unaligned Multi-view Clustering (UMC) aims to learn a discriminative cluster structure from unaligned multi-view data, where the features of samples are not completely aligned across multiple views. Most existing methods usually prioritize employing various alignment strategies to align sample representations across views and then conduct cross-view fusion on aligned representations for subsequent clustering. However, due to the heterogeneity of representations across different views, these alignment strategies often fail to achieve ideal view-alignment results, inevitably leading to unreliable alignment-based fusion. To address this issue, we propose an alignment-free consistency fusion framework named AF-UMC, which bypasses the traditional view-alignment operation and directly extracts consistent representations from each view to perform global cross-view consistency fusion. Specifically, we first construct a cross-view consistent basis space by a cross-view reconstruction loss and a designed Structural Clarity Regularization (SCR), where autoencoders extract consistent representations from each view through projecting view-specific data to the constructed basis space. Afterwards, these extracted representations are globally pulled together for further cross-view fusion according to a designed Instance Global Contrastive Fusion (IGCF). Compared with previous methods, AF-UMC directly extracts consistent representations from each view for global fusion instead of alignment for fusion, which significantly mitigates the degraded fusion performance caused by undesired view-alignment results while greatly reducing algorithm complexity and enhancing its efficiency. Extensive experiments on various datasets demonstrate that our AF-UMC exhibits superior performance against other state-of-the-art methods.