Asia
Track, Inpaint, Resplat: Subject-driven 3D and 4D Generation with Progressive Texture Infilling
Current 3D/4D generation methods are usually optimized for photorealism, efficiency, and aesthetics. However, they often fail to preserve the semantic identity of the subject across different viewpoints. Adapting generation methods with one or few images of a specific subject (also known as Personalization or Subject-driven generation) allows generating visual content that aligns with the identity of the subject. However, personalized 3D/4D generation is still largely underexplored. In this work, we introduce TIRE (Track, Inpaint, REsplat), a novel method for subject-driven 3D/4D generation. It takes an initial 3D asset produced by an existing 3D generative model as input and uses video tracking to identify the regions that need to be modified. Then, we adopt a subject-driven 2D inpainting model for progressively infilling the identified regions. Finally, we resplat the modified 2D multi-view observations back to 3D while still maintaining consistency. Extensive experiments demonstrate that our approach significantly improves identity preservation in 3D/4D generation compared to state-of-the-art methods.
Toward Real-world Text Image Forgery Localization: Structured and Interpretable Data Synthesis
Existing Text Image Forgery Localization (T-IFL) methods often suffer from poor generalization due to the limited scale of real-world datasets and the distribution gap caused by synthetic data that fails to capture the complexity of real-world tampering. To tackle this issue, we propose Fourier Series-based Tampering Synthesis (FSTS), a structured and interpretable framework for synthesizing tampered text images. FSTS first collects 16,750 real-world tampering instances from five representative tampering types, using a structured pipeline that records human-performed editing traces via multi-format logs (e.g., video, PSD, and editing logs). By analyzing these collected parameters and identifying recurring behavioral patterns at both individual and population levels, we formulate a hierarchical modeling framework. Specifically, each individual tampering parameter is represented as a compact combination of basis operation-parameter configurations, while the population-level distribution is constructed by aggregating these behaviors. Since this formulation draws inspiration from the Fourier series, it enables an interpretable approximation using basis functions and their learned weights. By sampling from this modeled distribution, FSTS synthesizes diverse and realistic training data that better reflect real-world forgery traces. Extensive experiments across four evaluation protocols demonstrate that models trained with FSTS data achieve significantly improved generalization on real-world datasets. Dataset is available at Project Page.
Uncoupled and Convergent Learning in Monotone Games under Bandit Feedback
We study the problem of no-regret learning algorithms for general monotone and smooth games and their last-iterate convergence properties. Specifically, we investigate the problem under bandit feedback and strongly uncoupled dynamics, which allows modular development of the multi-player system that applies to a wide range of real applications. We propose a mirror-descent-based algorithm, which converges in O(T 1/4)under Bregman divergence and is also no-regret, where the choice of Bregman divergence is determined by the convexity of the game. The result is achieved by the dedicated use of two regularizations and the analysis of the fixed point thereof. The convergence rate is further improved to O(T 1/2)in the case of strongly monotone games. Motivated by practical tasks where the game evolves over time, the algorithm is extended to time-varying monotone games. We provide the first non-asymptotic result in converging monotone games and give improved results for equilibrium tracking games.
Learning to Solve Complex Problems via Dataset Decomposition
Curriculum learning is a class of training strategies that organizes the data being exposed to a model by difficulty, gradually from simpler to more complex examples. This research explores a reverse curriculum generation approach that recursively decomposes complex datasets into simpler, more learnable components. We propose a teacher-student framework where the teacher is equipped with the ability to reason step-by-step, which is used to recursively generate easier versions of examples, enabling the student model to progressively master difficult tasks. We propose a novel scoring system to measure data difficulty based on its structural complexity and conceptual depth, allowing curriculum construction over decomposed data. Experiments on math datasets (MATH and AIME) and code generation datasets demonstrate that models trained with curricula generated by our approach exhibit superior performance compared to standard training on original datasets.
Towards Graph Foundation Models: Training on Knowledge Graphs Enables Transferability to General Graphs
Inspired by the success of large language models, there is a trend toward developing graph foundation models to conduct diverse downstream tasks in various domains. However, current models often require extra fine-tuning to apply their learned structural and semantic representations to new graphs, which limits their versatility.
Towards Reasoning Centric Benchmark for Aerial Anomaly Understanding
While unmanned aerial vehicles (UAVs) offer wide-area, high-altitude coverage for anomaly detection, they face challenges such as dynamic viewpoints, scale variations, and complex scenes. Existing datasets and methods, mainly designed for fixed ground-level views, struggle to adapt to these conditions, leading to significant performance drops in drone-view scenarios. To bridge this gap, we introduce A2Seek (Aerial Anomaly Seek), a large-scale, reasoning-centric benchmark dataset for aerial anomaly understanding. This dataset covers various scenarios and environmental conditions, providing high-resolution real-world aerial videos with detailed annotations, including anomaly categories, frame-level timestamps, region-level bounding boxes, and natural language explanations for causal reasoning. Building on this dataset, we propose A2Seek-R1, a novel reasoning framework that generalizes R1-style strategies to aerial anomaly understanding, enabling a deeper understanding of "Where" anomalies occur and "Why" they happen in aerial frames.
On Evaluating LLMAlignment by Evaluating LLMs as Judges
Alignment with human preferences is an important evaluation aspect of LLMs, requiring them to be helpful, honest, safe, and to precisely follow human instructions. Evaluating large language models' (LLMs) alignment typically involves directly assessing their open-ended responses, requiring human annotators or strong LLM judges. Conversely, LLMs themselves have also been extensively evaluated as judges for assessing alignment. In this work, we examine the relationship between LLMs' generation and evaluation capabilities in aligning with human preferences. To this end, we first conduct a comprehensive analysis of the generation-evaluation consistency (GE-consistency) among various LLMs, revealing a strong correlation between their generation and evaluation capabilities when evaluated by a strong LLM preference oracle. Utilizing this finding, we propose a benchmarking paradigm that measures LLM alignment with human preferences without directly evaluating their generated outputs, instead assessing LLMs in their role as evaluators. Our evaluation shows that our proposed benchmark, ALIGNEVAL, matches or surpasses widely used automatic LLM evaluation benchmarks, such as AlpacaEval and Arena-Hard, in capturing human preferences when ranking LLMs. Our study offers valuable insights into the connection between LLMs' generation and evaluation capabilities, and introduces a benchmark that assesses alignment without directly evaluating model outputs.1
Foundation Model for Neural Interfaces
Electroencephalography (EEG) has wide-ranging applications, from clinical diagnosis to brain-computer interfaces (BCIs). With the increasing volume and variety of EEG data, there has been growing interest in establishing foundation models (FMs) to scale up and generalize neural decoding. Despite showing early potential, applying FMs to EEG remains challenging due to substantial inter-subject, intertask, and inter-condition variability, as well as diverse electrode configurations across recording setups. To tackle these open challenges, we propose NEURIPT, a foundation model developed for diverse EEG-based Neural Interfaces with a Pre-trained Transformer by capturing both homogeneous and heterogeneous spatio-temporal characteristics inherent in EEG signals. Temporally, we introduce Amplitude-Aware Masked Pretraining (AAMP), masking based on signal amplitude rather than random intervals, to learn robust representations across varying signal intensities beyond local interpolation. Moreover, this temporal representation is enhanced by a Progressive Mixture-of-Experts (PMoE) architecture, where specialized expert subnetworks are progressively introduced at deeper layers, adapting effectively to the diverse temporal characteristics of EEG signals.
Masked Gated Linear Unit
Gated Linear Units (GLUs) have become essential components in the feed-forward networks of state-of-the-art Large Language Models (LLMs). However, they require twice as many memory reads compared to feed-forward layers without gating, due to the use of separate weight matrices for the gate and value streams. To address this bottleneck, we introduce Masked Gated Linear Units (MGLUs), a novel family of GLUs with an efficient kernel implementation. The core contribution of MGLUs include: (1) the Mixture of Element-wise Gating (MoEG) architecture that learns multiple binary masks, each determining gate or value assignments at the element level on a single shared weight matrix resulting in reduced memory transfer, and (2) FlashMGLU, a hardware-friendly kernel that yields up to a 19.7 inference-time speed-up over a naïve PyTorch MGLU and is 47% more memory-efficient and 34% faster than standard GLUs despite added architectural complexity on an RTX5090 GPU. In LLM experiments, the Swish-activated variant SwiMGLU preserves its memory advantages while matching--or even surpassing--the downstream accuracy of the SwiGLU baseline.
Leveraging Depth and Language for Open-Vocabulary Domain-Generalized Semantic Segmentation
Open-Vocabulary semantic segmentation (OVSS) and domain generalization in semantic segmentation (DGSS) highlight a subtle complementarity that motivates Open-Vocabulary Domain-Generalized Semantic Segmentation (OV-DGSS). OVDGSS aims to generate pixel-level masks for unseen categories while maintaining robustness across unseen domains, a critical capability for real-world scenarios such as autonomous driving in adverse conditions. We introduce Vireo, a novel single-stage framework for OV-DGSS that unifies the strengths of OVSS and DGSS for the first time. Vireo builds upon the frozen Visual Foundation Models (VFMs) and incorporates scene geometry via Depth VFMs to extract domain-invariant structural features. To bridge the gap between visual and textual modalities under domain shift, we propose three key components: (1) GeoText Query, which align geometric features with language cues and progressively refine VFM encoder representations; (2) Coarse Mask Prior Embedding (CMPE) for enhancing gradient flow for faster convergence and stronger textual influence; and (3) the Domain-Open-Vocabulary Vector Embedding Head (DOV-VEH), which fuses refined structural and semantic features for robust prediction. Comprehensive evaluation on these components demonstrates the effectiveness of our designs. Our proposed Vireo achieves the state-of-the-art performance and surpasses existing methods by a large margin in both domain generalization and open-vocabulary recognition, offering a unified and scalable solution for robust visual understanding in diverse and dynamic environments. Code is available at https://github.com/SYCh/Vireo.