Africa
Controlled Automatic Task-Specific Synthetic Data Generation for Hallucination Detection
Xie, Yong, Aggarwal, Karan, Ahmad, Aitzaz, Lau, Stephen
We present a novel approach to automatically generate non-trivial task-specific synthetic datasets for hallucination detection. Our approach features a two-step generation-selection pipeline, using hallucination pattern guidance and a language style alignment during generation. Hallucination pattern guidance leverages the most important task-specific hallucination patterns while language style alignment aligns the style of the synthetic dataset with benchmark text. To obtain robust supervised detectors from synthetic datasets, we also adopt a data mixture strategy to improve performance robustness and generalization. Our results on three datasets show that our generated hallucination text is more closely aligned with non-hallucinated text versus baselines, to train hallucination detectors with better generalization. Our hallucination detectors trained on synthetic datasets outperform in-context-learning (ICL)-based detectors by a large margin of 32%. Our extensive experiments confirm the benefits of our approach with cross-task and cross-generator generalization. Our data-mixture-based training further improves the generalization and robustness of hallucination detection.
A Prompt-Based Knowledge Graph Foundation Model for Universal In-Context Reasoning
Cui, Yuanning, Sun, Zequn, Hu, Wei
Extensive knowledge graphs (KGs) have been constructed to facilitate knowledge-driven tasks across various scenarios. However, existing work usually develops separate reasoning models for different KGs, lacking the ability to generalize and transfer knowledge across diverse KGs and reasoning settings. In this paper, we propose a prompt-based KG foundation model via in-context learning, namely KG-ICL, to achieve a universal reasoning ability. Specifically, we introduce a prompt graph centered with a query-related example fact as context to understand the query relation. To encode prompt graphs with the generalization ability to unseen entities and relations in queries, we first propose a unified tokenizer that maps entities and relations in prompt graphs to predefined tokens. Then, we propose two message passing neural networks to perform prompt encoding and KG reasoning, respectively. We conduct evaluation on 43 different KGs in both transductive and inductive settings. Results indicate that the proposed KG-ICL outperforms baselines on most datasets, showcasing its outstanding generalization and universal reasoning capabilities. The source code is accessible on GitHub: https://github.com/nju-websoft/KG-ICL.
Game of Coding: Sybil Resistant Decentralized Machine Learning with Minimal Trust Assumption
Nodehi, Hanzaleh Akbari, Cadambe, Viveck R., Maddah-Ali, Mohammad Ali
Coding theory plays a crucial role in ensuring data integrity and reliability across various domains, from communication to computation and storage systems. However, its reliance on trust assumptions for data recovery poses significant challenges, particularly in emerging decentralized systems where trust is scarce. To address this, the game of coding framework was introduced, offering insights into strategies for data recovery within incentive-oriented environments. The focus of the earliest version of the game of coding was limited to scenarios involving only two nodes. This paper investigates the implications of increasing the number of nodes in the game of coding framework, particularly focusing on scenarios with one honest node and multiple adversarial nodes. We demonstrate that despite the increased flexibility for the adversary with an increasing number of adversarial nodes, having more power is not beneficial for the adversary and is not detrimental to the data collector, making this scheme sybil-resistant. Furthermore, we outline optimal strategies for the data collector in terms of accepting or rejecting the inputs, and characterize the optimal noise distribution for the adversary.
Table-LLM-Specialist: Language Model Specialists for Tables using Iterative Generator-Validator Fine-tuning
Xing, Junjie, He, Yeye, Zhou, Mengyu, Dong, Haoyu, Han, Shi, Zhang, Dongmei, Chaudhuri, Surajit
In this work, we propose Table-LLM-Specialist, or Table-Specialist for short, as a new self-trained fine-tuning paradigm specifically designed for table tasks. Our insight is that for each table task, there often exist two dual versions of the same task, one generative and one classification in nature. Leveraging their duality, we propose a Generator-Validator paradigm, to iteratively generate-then-validate training data from language-models, to fine-tune stronger \sys models that can specialize in a given task, without requiring manually-labeled data. Our extensive evaluations suggest that our Table-Specialist has (1) \textit{strong performance} on diverse table tasks over vanilla language-models -- for example, Table-Specialist fine-tuned on GPT-3.5 not only outperforms vanilla GPT-3.5, but can often match or surpass GPT-4 level quality, (2) \textit{lower cost} to deploy, because when Table-Specialist fine-tuned on GPT-3.5 achieve GPT-4 level quality, it becomes possible to deploy smaller models with lower latency and inference cost, with comparable quality, and (3) \textit{better generalizability} when evaluated across multiple benchmarks, since \sys is fine-tuned on a broad range of training data systematically generated from diverse real tables. Our code and data will be available at https://github.com/microsoft/Table-LLM-Specialist.
RuleRAG: Rule-guided retrieval-augmented generation with language models for question answering
Chen, Zhongwu, Xu, Chengjin, Wang, Dingmin, Huang, Zhen, Dou, Yong, Guo, Jian
Retrieval-augmented generation (RAG) framework has shown promising potential in knowledge-intensive question answering (QA) by retrieving external corpus and generating based on augmented context. However, existing approaches only consider the query itself, neither specifying the retrieval preferences for the retrievers nor informing the generators of how to refer to the retrieved documents for the answers, which poses a significant challenge to the QA performance. To address these issues, we propose Rule-Guided Retrieval-Augmented Generation with LMs, which explicitly introduces symbolic rules as demonstrations for in-context learning (RuleRAG-ICL) to guide retrievers to retrieve logically related documents in the directions of rules and uniformly guide generators to generate answers attributed by the guidance of the same set of rules. Moreover, the combination of queries and rules can be further used as supervised fine-tuning data to update retrievers and generators (RuleRAG-FT) to achieve better rule-based instruction following capability, leading to retrieve more supportive results and generate more acceptable answers. To emphasize the attribution of rules, we construct five rule-aware QA benchmarks, including three temporal and two static scenarios, and equip RuleRAG with several kinds of retrievers and generators. Experiments demonstrate that training-free RuleRAG-ICL effectively improves the retrieval quality of +89.2% in Recall@10 scores and generation accuracy of +103.1% in exact match scores over standard RAG on average across the five benchmarks, and further fine-tuned RuleRAG-FT consistently yields more significant performance enhancement. Extensive analyses indicate that RuleRAG scales well with increasing numbers of retrieved documents and exhibits generalization ability for untrained rules.
Learning Goal-oriented Bimanual Dough Rolling Using Dynamic Heterogeneous Graph Based on Human Demonstration
Liu, Junjia, Li, Chenzui, Wang, Shixiong, Dong, Zhipeng, Calinon, Sylvain, Li, Miao, Chen, Fei
Soft object manipulation poses significant challenges for robots, requiring effective techniques for state representation and manipulation policy learning. State representation involves capturing the dynamic changes in the environment, while manipulation policy learning focuses on establishing the relationship between robot actions and state transformations to achieve specific goals. To address these challenges, this research paper introduces a novel approach: a dynamic heterogeneous graph-based model for learning goal-oriented soft object manipulation policies. The proposed model utilizes graphs as a unified representation for both states and policy learning. By leveraging the dynamic graph, we can extract crucial information regarding object dynamics and manipulation policies. Furthermore, the model facilitates the integration of demonstrations, enabling guided policy learning. To evaluate the efficacy of our approach, we designed a dough rolling task and conducted experiments using both a differentiable simulator and a real-world humanoid robot. Additionally, several ablation studies were performed to analyze the effect of our method, demonstrating its superiority in achieving human-like behavior.
SoK: Prompt Hacking of Large Language Models
Rababah, Baha, Shang, null, Wu, null, Kwiatkowski, Matthew, Leung, Carson, Akcora, Cuneyt Gurcan
The safety and robustness of large language models (LLMs) based applications remain critical challenges in artificial intelligence. Among the key threats to these applications are prompt hacking attacks, which can significantly undermine the security and reliability of LLM-based systems. In this work, we offer a comprehensive and systematic overview of three distinct types of prompt hacking: jailbreaking, leaking, and injection, addressing the nuances that differentiate them despite their overlapping characteristics. To enhance the evaluation of LLM-based applications, we propose a novel framework that categorizes LLM responses into five distinct classes, moving beyond the traditional binary classification. This approach provides more granular insights into the AI's behavior, improving diagnostic precision and enabling more targeted enhancements to the system's safety and robustness.
Evolutionary Retrofitting
Videau, Mathurin, Zameshina, Mariia, Leite, Alessandro, Najman, Laurent, Schoenauer, Marc, Teytaud, Olivier
AfterLearnER (After Learning Evolutionary Retrofitting) consists in applying non-differentiable optimization, including evolutionary methods, to refine fully-trained machine learning models by optimizing a set of carefully chosen parameters or hyperparameters of the model, with respect to some actual, exact, and hence possibly non-differentiable error signal, performed on a subset of the standard validation set. The efficiency of AfterLearnER is demonstrated by tackling non-differentiable signals such as threshold-based criteria in depth sensing, the word error rate in speech re-synthesis, image quality in 3D generative adversarial networks (GANs), image generation via Latent Diffusion Models (LDM), the number of kills per life at Doom, computational accuracy or BLEU in code translation, and human appreciations in image synthesis. In some cases, this retrofitting is performed dynamically at inference time by taking into account user inputs. The advantages of AfterLearnER are its versatility (no gradient is needed), the possibility to use non-differentiable feedback including human evaluations, the limited overfitting, supported by a theoretical study and its anytime behavior. Last but not least, AfterLearnER requires only a minimal amount of feedback, i.e., a few dozens to a few hundreds of scalars, rather than the tens of thousands needed in most related published works. Compared to fine-tuning (typically using the same loss, and gradient-based optimization on a smaller but still big dataset at a fine grain), AfterLearnER uses a minimum amount of data on the real objective function without requiring differentiability.
Geometric Inductive Biases of Deep Networks: The Role of Data and Architecture
Movahedi, Sajad, Orvieto, Antonio, Moosavi-Dezfooli, Seyed-Mohsen
In this paper, we propose the $\textit{geometric invariance hypothesis (GIH)}$, which argues that when training a neural network, the input space curvature remains invariant under transformation in certain directions determined by its architecture. Starting with a simple non-linear binary classification problem residing on a plane in a high dimensional space, we observe that while an MLP can solve this problem regardless of the orientation of the plane, this is not the case for a ResNet. Motivated by this example, we define two maps that provide a compact $\textit{architecture-dependent}$ summary of the input space geometry of a neural network and its evolution during training, which we dub the $\textbf{average geometry}$ and $\textbf{average geometry evolution}$, respectively. By investigating average geometry evolution at initialization, we discover that the geometry of a neural network evolves according to the projection of data covariance onto average geometry. As a result, in cases where the average geometry is low-rank (such as in a ResNet), the geometry only changes in a subset of the input space. This causes an architecture-dependent invariance property in input-space curvature, which we dub GIH. Finally, we present extensive experimental results to observe the consequences of GIH and how it relates to generalization in neural networks.
Personas with Attitudes: Controlling LLMs for Diverse Data Annotation
Fröhling, Leon, Demartini, Gianluca, Assenmacher, Dennis
We present a novel approach for enhancing diversity and control in data annotation tasks by personalizing large language models (LLMs). We investigate the impact of injecting diverse persona descriptions into LLM prompts across two studies, exploring whether personas increase annotation diversity and whether the impacts of individual personas on the resulting annotations are consistent and controllable. Our results show that persona-prompted LLMs produce more diverse annotations than LLMs prompted without personas and that these effects are both controllable and repeatable, making our approach a suitable tool for improving data annotation in subjective NLP tasks like toxicity detection.